Change raylib.Camera2D.chars to glyphs

This commit is contained in:
2024-02-12 12:05:49 -05:00
parent 02446a8381
commit b9e5f027eb
+1 -1
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@@ -322,7 +322,7 @@ Font :: struct {
charsPadding: c.int, // Padding around the chars
texture: Texture2D, // Characters texture atlas
recs: [^]Rectangle, // Characters rectangles in texture
chars: [^]GlyphInfo, // Characters info data
glyphs: [^]GlyphInfo, // Characters info data
}
// Camera type, defines a camera position/orientation in 3d space