Removed some more SDL_'s in sdl_render.odin

This commit is contained in:
Sanian
2023-01-16 23:45:03 +01:00
committed by GitHub
parent a046c41c7c
commit b918acd871
+3 -3
View File
@@ -49,9 +49,9 @@ TextureAccess :: enum c.int {
TARGET, /**< Texture can be used as a render target */
}
SDL_TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */
SDL_TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
SDL_TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
TEXTUREMODULATE_NONE :: 0x00000000 /**< No modulation */
TEXTUREMODULATE_COLOR :: 0x00000001 /**< srcC = srcC * color */
TEXTUREMODULATE_ALPHA :: 0x00000002 /**< srcA = srcA * alpha */
/**
* Flip constants for SDL_RenderCopyEx