mirror of
https://github.com/Ed94/Odin.git
synced 2026-07-09 04:51:37 -07:00
Keep -vet happy
This commit is contained in:
Vendored
+3
-3
@@ -146,7 +146,7 @@ Init :: proc(using ctx: ^FontContext, w, h: int, loc: QuadLocation) {
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}
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Destroy :: proc(using ctx: ^FontContext) {
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for font in &fonts {
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for font in fonts {
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if font.freeLoadedData {
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delete(font.loadedData)
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}
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@@ -166,7 +166,7 @@ Reset :: proc(using ctx: ^FontContext) {
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__dirtyRectReset(ctx)
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mem.zero_slice(textureData)
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for font in &fonts {
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for &font in fonts {
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__lutReset(&font)
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}
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@@ -722,7 +722,7 @@ ResetAtlas :: proc(ctx: ^FontContext, width, height: int, allocator := context.a
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ctx.dirtyRect[3] = 0
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// reset fonts
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for font in &ctx.fonts {
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for &font in ctx.fonts {
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clear(&font.glyphs)
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__lutReset(&font)
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}
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Vendored
+4
-4
@@ -255,7 +255,7 @@ __blendFuncSeparate :: proc(ctx: ^Context, blend: ^Blend) {
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}
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__allocTexture :: proc(ctx: ^Context) -> (tex: ^Texture) {
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for texture in &ctx.textures {
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for &texture in ctx.textures {
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if texture.id == 0 {
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tex = &texture
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break
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@@ -275,7 +275,7 @@ __allocTexture :: proc(ctx: ^Context) -> (tex: ^Texture) {
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}
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__findTexture :: proc(ctx: ^Context, id: int) -> ^Texture {
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for texture in &ctx.textures {
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for &texture in ctx.textures {
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if texture.id == id {
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return &texture
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}
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@@ -285,7 +285,7 @@ __findTexture :: proc(ctx: ^Context, id: int) -> ^Texture {
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}
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__deleteTexture :: proc(ctx: ^Context, id: int) -> bool {
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for texture, i in &ctx.textures {
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for &texture, i in ctx.textures {
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if texture.id == id {
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if texture.tex != 0 && (.NO_DELETE not_in texture.flags) {
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gl.DeleteTextures(1, &texture.tex)
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@@ -1302,7 +1302,7 @@ __renderDelete :: proc(uptr: rawptr) {
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gl.DeleteBuffers(1, &ctx.vertBuf)
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}
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for texture in &ctx.textures {
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for &texture in ctx.textures {
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if texture.tex != 0 && (.NO_DELETE not_in texture.flags) {
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gl.DeleteTextures(1, &texture.tex)
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}
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Vendored
+8
-8
@@ -326,7 +326,7 @@ DeleteInternal :: proc(ctx: ^Context) {
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__deletePathCache(ctx.cache)
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fontstash.Destroy(&ctx.fs)
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for image in &ctx.fontImages {
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for &image in ctx.fontImages {
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if image != 0 {
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DeleteImage(ctx, image)
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}
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@@ -1874,7 +1874,7 @@ __calculateJoins :: proc(
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}
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// Calculate which joins needs extra vertices to append, and gather vertex count.
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for path in &cache.paths {
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for &path in cache.paths {
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pts := cache.points[path.first:]
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p0 := &pts[path.count-1]
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p1 := &pts[0]
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@@ -1968,7 +1968,7 @@ __expandStroke :: proc(
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// Calculate max vertex usage.
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cverts := 0
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for path in &cache.paths {
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for &path in cache.paths {
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loop := path.closed
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// TODO check if f32 calculation necessary?
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@@ -2097,7 +2097,7 @@ __expandFill :: proc(
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// Calculate max vertex usage.
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cverts := 0
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for path in &cache.paths {
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for &path in cache.paths {
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cverts += path.count + path.nbevel + 1
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if fringe {
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@@ -2109,7 +2109,7 @@ __expandFill :: proc(
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verts := __allocTempVerts(ctx, cverts)
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dst_index: int
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for path in &cache.paths {
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for &path in cache.paths {
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pts := cache.points[path.first:]
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p0, p1: ^Point
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rw, lw, woff: f32
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@@ -2542,7 +2542,7 @@ Fill :: proc(ctx: ^Context) {
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ctx.cache.paths[:],
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)
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for path in &ctx.cache.paths {
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for &path in ctx.cache.paths {
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ctx.fillTriCount += len(path.fill) - 2
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ctx.fillTriCount += len(path.stroke) - 2
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ctx.drawCallCount += 2
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@@ -2588,7 +2588,7 @@ Stroke :: proc(ctx: ^Context) {
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ctx.cache.paths[:],
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)
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for path in &ctx.cache.paths {
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for &path in ctx.cache.paths {
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ctx.strokeTriCount += len(path.stroke) - 2
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ctx.drawCallCount += 1
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}
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@@ -2597,7 +2597,7 @@ Stroke :: proc(ctx: ^Context) {
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DebugDumpPathCache :: proc(ctx: ^Context) {
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fmt.printf("~~~~~~~~~~~~~Dumping %d cached paths\n", len(ctx.cache.paths))
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for path, i in &ctx.cache.paths {
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for &path, i in ctx.cache.paths {
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fmt.printf(" - Path %d\n", i)
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if len(path.fill) != 0 {
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