Missing lib imports for raylib on macOS

The following frameworks are required for linking to work (due to dependency on glfw):

    Cocoa, OpenGL, IOKit
This commit is contained in:
hasen
2022-05-30 22:27:13 +09:00
committed by GitHub
parent d50786bd30
commit 9fa41a97b9
+6 -1
View File
@@ -106,7 +106,12 @@ when ODIN_OS == .Windows {
"system:pthread",
}
} else when ODIN_OS == .Darwin {
foreign import lib "macos/libraylib.a"
foreign import lib {
"macos/libraylib.a",
"system:Cocoa.framework",
"system:OpenGL.framework",
"system:IOKit.framework",
}
} else {
foreign import lib "system:raylib"
}