Remove the use of import within when

This commit is contained in:
gingerBill
2023-08-04 15:54:44 +01:00
parent 3323d5c76c
commit 9aed26a234
10 changed files with 43 additions and 41 deletions
+5 -2
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@@ -4,13 +4,16 @@
//+build !js
package runtime
// TODO(bill): reimplement these procedures in the os_specific stuff
import "core:os"
when ODIN_DEFAULT_TO_NIL_ALLOCATOR {
_ :: os
// mem.nil_allocator reimplementation
default_allocator_proc :: nil_allocator_proc
default_allocator :: nil_allocator
} else {
// TODO(bill): reimplement these procedures in the os_specific stuff
import "core:os"
default_allocator_proc :: os.heap_allocator_proc
+2 -2
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@@ -5,7 +5,9 @@ package vendor_gl
import "core:os"
import "core:fmt"
import "core:strings"
import "core:runtime"
_ :: fmt
_ :: runtime
Shader_Type :: enum i32 {
NONE = 0x0000,
@@ -47,8 +49,6 @@ get_last_error_message :: proc() -> (compile_message: string, compile_type: Shad
// except for calling differently named GL functions
// it's a bit ugly looking, but meh
when GL_DEBUG {
import "core:runtime"
@private
check_error :: proc(
id: u32, type: Shader_Type, status: u32,
+5 -3
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@@ -2,6 +2,11 @@ package vendor_gl
#assert(size_of(bool) == size_of(u8))
import "core:runtime"
import "core:fmt"
_ :: runtime
_ :: fmt
when !GL_DEBUG {
// VERSION_1_0
CullFace :: proc "c" (mode: u32) { impl_CullFace(mode) }
@@ -756,9 +761,6 @@ when !GL_DEBUG {
MultiDrawElementsIndirectCount :: proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: i32, maxdrawcount, stride: i32) { impl_MultiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount, stride) }
PolygonOffsetClamp :: proc "c" (factor, units, clamp: f32) { impl_PolygonOffsetClamp(factor, units, clamp) }
} else {
import "core:runtime"
import "core:fmt"
debug_helper :: proc"c"(from_loc: runtime.Source_Code_Location, num_ret: int, args: ..any, loc := #caller_location) {
context = runtime.default_context()
+2 -3
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@@ -1,9 +1,8 @@
package objc_Foundation
import "core:c"
_ :: c
when ODIN_OS == .Darwin {
import "core:c"
_ :: c
#assert(size_of(c.long) == size_of(int))
#assert(size_of(c.ulong) == size_of(uint))
}
-24
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@@ -276,30 +276,6 @@ thread_priority :: enum c.int {
realtime = 1,
default = 0,
}
when ODIN_OS == .Windows {
thread :: distinct rawptr
mutex :: distinct rawptr
event :: distinct rawptr
semaphore :: distinct rawptr
} else {
import "core:sys/unix"
thread :: unix.pthread_t
mutex :: unix.pthread_mutex_t
event :: struct {
value: u32,
lock: unix.pthread_mutex_t,
cond: unix.pthread_cond_t,
}
semaphore :: struct {
value: c.int,
lock: unix.pthread_mutex_t,
cond: unix.pthread_cond_t,
}
}
} /* NO_THREADING */
+17
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@@ -0,0 +1,17 @@
//+build !windows
package miniaudio
import "core:sys/unix"
thread :: unix.pthread_t
mutex :: unix.pthread_mutex_t
event :: struct {
value: u32,
lock: unix.pthread_mutex_t,
cond: unix.pthread_cond_t,
}
semaphore :: struct {
value: c.int,
lock: unix.pthread_mutex_t,
cond: unix.pthread_cond_t,
}
+6
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@@ -0,0 +1,6 @@
package miniaudio
thread :: distinct rawptr
mutex :: distinct rawptr
event :: distinct rawptr
semaphore :: distinct rawptr
+2 -3
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@@ -87,9 +87,8 @@ import "core:mem"
import "core:strings"
USE_LINALG :: #config(RAYLIB_USE_LINALG, true)
when USE_LINALG {
import "core:math/linalg"
}
import "core:math/linalg"
_ :: linalg
MAX_TEXTFORMAT_BUFFERS :: #config(RAYLIB_MAX_TEXTFORMAT_BUFFERS, 4)
MAX_TEXT_BUFFER_LENGTH :: #config(RAYLIB_MAX_TEXT_BUFFER_LENGTH, 1024)
+2 -2
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@@ -829,9 +829,9 @@ with open("../structs.odin", 'w', encoding='utf-8') as f:
f.write("""
import "core:c"
import win32 "core:sys/windows"
_ :: win32
when ODIN_OS == .Windows {
\timport win32 "core:sys/windows"
\tHINSTANCE :: win32.HINSTANCE
\tHWND :: win32.HWND
\tHMONITOR :: win32.HMONITOR
+2 -2
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@@ -5,9 +5,9 @@ package vulkan
import "core:c"
import win32 "core:sys/windows"
_ :: win32
when ODIN_OS == .Windows {
import win32 "core:sys/windows"
HINSTANCE :: win32.HINSTANCE
HWND :: win32.HWND
HMONITOR :: win32.HMONITOR