mirror of
https://github.com/Ed94/Odin.git
synced 2026-06-17 11:22:22 -07:00
Correct types
This commit is contained in:
@@ -2,6 +2,11 @@ package objc_Foundation
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import NS "core:sys/darwin/Foundation"
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Rect :: struct {
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x, y: f64,
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width, height: f64,
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}
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@(objc_class="CALayer")
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Layer :: struct { using _: NS.Object }
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@@ -19,6 +24,19 @@ Window_contentView :: proc(self: ^Window) -> ^View {
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return msgSend(^View, self, "contentView")
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}
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@(objc_type=Window, objc_name="frame")
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Window_frame :: proc(self: ^Window) -> Rect {
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return msgSend(Rect, self, "frame")
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}
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@(objc_type=Window, objc_name="setFrame")
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Window_setFrame :: proc(self: ^Window, frame: Rect) {
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msgSend(nil, self, "setFrame:", frame)
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}
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@(objc_type=View, objc_name="layer")
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View_layer :: proc(self: ^View) -> ^Layer {
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return msgSend(^Layer, self, "layer")
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@@ -29,7 +47,6 @@ View_setLayer :: proc(self: ^View, layer: ^Layer) {
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msgSend(nil, self, "setLayer:", layer)
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}
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@(objc_type=View, objc_name="wantsLayer")
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View_wantsLayer :: proc(self: ^View) -> BOOL {
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return msgSend(BOOL, self, "wantsLayer")
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@@ -2666,8 +2666,8 @@ RenderPassColorAttachmentDescriptorArray_alloc :: #force_inline proc() -> ^Rende
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RenderPassColorAttachmentDescriptorArray_init :: #force_inline proc(self: ^RenderPassColorAttachmentDescriptorArray) -> ^RenderPassColorAttachmentDescriptorArray {
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return msgSend(^RenderPassColorAttachmentDescriptorArray, self, "init")
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}
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@(objc_type=RenderPassColorAttachmentDescriptorArray, objc_name="objectAtIndexedSubscript")
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RenderPassColorAttachmentDescriptorArray_objectAtIndexedSubscript :: #force_inline proc(self: ^RenderPassColorAttachmentDescriptorArray, attachmentIndex: NS.UInteger) -> ^RenderPassColorAttachmentDescriptor {
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@(objc_type=RenderPassColorAttachmentDescriptorArray, objc_name="object")
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RenderPassColorAttachmentDescriptorArray_object :: #force_inline proc(self: ^RenderPassColorAttachmentDescriptorArray, attachmentIndex: NS.UInteger) -> ^RenderPassColorAttachmentDescriptor {
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return msgSend(^RenderPassColorAttachmentDescriptor, self, "objectAtIndexedSubscript:", attachmentIndex)
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}
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@(objc_type=RenderPassColorAttachmentDescriptorArray, objc_name="setObject")
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@@ -5375,8 +5375,8 @@ CommandBuffer_GPUStartTime :: #force_inline proc(self: ^CommandBuffer) -> CFTime
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return msgSend(CFTimeInterval, self, "GPUStartTime")
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}
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@(objc_type=CommandBuffer, objc_name="accelerationStructureCommandEncoder")
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CommandBuffer_accelerationStructureCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "accelerationStructureCommandEncoder")
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CommandBuffer_accelerationStructureCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^AccelerationStructureCommandEncoder {
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return msgSend(^AccelerationStructureCommandEncoder, self, "accelerationStructureCommandEncoder")
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}
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@(objc_type=CommandBuffer, objc_name="addCompletedHandler")
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CommandBuffer_addCompletedHandler :: #force_inline proc(self: ^CommandBuffer, block: CommandBufferHandler) {
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@@ -5387,32 +5387,32 @@ CommandBuffer_addScheduledHandler :: #force_inline proc(self: ^CommandBuffer, bl
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msgSend(nil, self, "addScheduledHandler:", block)
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}
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@(objc_type=CommandBuffer, objc_name="blitCommandEncoder")
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CommandBuffer_blitCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "blitCommandEncoder")
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CommandBuffer_blitCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^BlitCommandEncoder {
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return msgSend(^BlitCommandEncoder, self, "blitCommandEncoder")
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}
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@(objc_type=CommandBuffer, objc_name="blitCommandEncoderWithDescriptor")
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CommandBuffer_blitCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, blitPassDescriptor: ^BlitPassDescriptor) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "blitCommandEncoderWithDescriptor:", blitPassDescriptor)
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CommandBuffer_blitCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, blitPassDescriptor: ^BlitPassDescriptor) -> ^BlitCommandEncoder {
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return msgSend(^BlitCommandEncoder, self, "blitCommandEncoderWithDescriptor:", blitPassDescriptor)
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}
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@(objc_type=CommandBuffer, objc_name="commandQueue")
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CommandBuffer_commandQueue :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "commandQueue")
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CommandBuffer_commandQueue :: #force_inline proc(self: ^CommandBuffer) -> ^CommandQueue {
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return msgSend(^CommandQueue, self, "commandQueue")
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}
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@(objc_type=CommandBuffer, objc_name="commit")
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CommandBuffer_commit :: #force_inline proc(self: ^CommandBuffer) {
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msgSend(nil, self, "commit")
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}
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@(objc_type=CommandBuffer, objc_name="computeCommandEncoder")
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CommandBuffer_computeCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "computeCommandEncoder")
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CommandBuffer_computeCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^CommandEncoder {
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return msgSend(^CommandEncoder, self, "computeCommandEncoder")
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}
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@(objc_type=CommandBuffer, objc_name="computeCommandEncoderWithDescriptor")
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CommandBuffer_computeCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, computePassDescriptor: ^ComputePassDescriptor) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "computeCommandEncoderWithDescriptor:", computePassDescriptor)
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CommandBuffer_computeCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, computePassDescriptor: ^ComputePassDescriptor) -> ^CommandEncoder {
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return msgSend(^CommandEncoder, self, "computeCommandEncoderWithDescriptor:", computePassDescriptor)
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}
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@(objc_type=CommandBuffer, objc_name="computeCommandEncoderWithDispatchType")
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CommandBuffer_computeCommandEncoderWithDispatchType :: #force_inline proc(self: ^CommandBuffer, dispatchType: DispatchType) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "computeCommandEncoderWithDispatchType:", dispatchType)
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CommandBuffer_computeCommandEncoderWithDispatchType :: #force_inline proc(self: ^CommandBuffer, dispatchType: DispatchType) -> ^CommandEncoder {
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return msgSend(^CommandEncoder, self, "computeCommandEncoderWithDispatchType:", dispatchType)
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}
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@(objc_type=CommandBuffer, objc_name="device")
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CommandBuffer_device :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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@@ -5451,12 +5451,12 @@ CommandBuffer_label :: #force_inline proc(self: ^CommandBuffer) -> ^NS.String {
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return msgSend(^NS.String, self, "label")
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}
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@(objc_type=CommandBuffer, objc_name="logs")
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CommandBuffer_logs :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "logs")
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CommandBuffer_logs :: #force_inline proc(self: ^CommandBuffer) -> id {
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return msgSend(id, self, "logs")
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}
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@(objc_type=CommandBuffer, objc_name="parallelRenderCommandEncoderWithDescriptor")
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CommandBuffer_parallelRenderCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, renderPassDescriptor: ^RenderPassDescriptor) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "parallelRenderCommandEncoderWithDescriptor:", renderPassDescriptor)
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CommandBuffer_parallelRenderCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, renderPassDescriptor: ^RenderPassDescriptor) -> ^ParallelRenderCommandEncoder {
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return msgSend(^ParallelRenderCommandEncoder, self, "parallelRenderCommandEncoderWithDescriptor:", renderPassDescriptor)
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}
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@(objc_type=CommandBuffer, objc_name="popDebugGroup")
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CommandBuffer_popDebugGroup :: #force_inline proc(self: ^CommandBuffer) {
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@@ -5479,16 +5479,16 @@ CommandBuffer_pushDebugGroup :: #force_inline proc(self: ^CommandBuffer, string:
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msgSend(nil, self, "pushDebugGroup:", string)
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}
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@(objc_type=CommandBuffer, objc_name="renderCommandEncoderWithDescriptor")
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CommandBuffer_renderCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, renderPassDescriptor: ^RenderPassDescriptor) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "renderCommandEncoderWithDescriptor:", renderPassDescriptor)
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CommandBuffer_renderCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, renderPassDescriptor: ^RenderPassDescriptor) -> ^RenderCommandEncoder {
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return msgSend(^RenderCommandEncoder, self, "renderCommandEncoderWithDescriptor:", renderPassDescriptor)
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}
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@(objc_type=CommandBuffer, objc_name="resourceStateCommandEncoder")
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CommandBuffer_resourceStateCommandEncoder :: #force_inline proc(self: ^CommandBuffer) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "resourceStateCommandEncoder")
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}
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@(objc_type=CommandBuffer, objc_name="resourceStateCommandEncoderWithDescriptor")
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CommandBuffer_resourceStateCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, resourceStatePassDescriptor: ^ResourceStatePassDescriptor) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "resourceStateCommandEncoderWithDescriptor:", resourceStatePassDescriptor)
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CommandBuffer_resourceStateCommandEncoderWithDescriptor :: #force_inline proc(self: ^CommandBuffer, resourceStatePassDescriptor: ^ResourceStatePassDescriptor) -> ^ResourceStateCommandEncoder {
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return msgSend(^ResourceStateCommandEncoder, self, "resourceStateCommandEncoderWithDescriptor:", resourceStatePassDescriptor)
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}
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@(objc_type=CommandBuffer, objc_name="retainedReferences")
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CommandBuffer_retainedReferences :: #force_inline proc(self: ^CommandBuffer) -> BOOL {
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@@ -5604,8 +5604,8 @@ Methods:
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CommandQueue :: struct { using _: NS.Object }
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@(objc_type=CommandQueue, objc_name="commandBuffer")
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CommandQueue_commandBuffer :: #force_inline proc(self: ^CommandQueue) -> ^CommandQueue {
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return msgSend(^CommandQueue, self, "commandBuffer")
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CommandQueue_commandBuffer :: #force_inline proc(self: ^CommandQueue) -> ^CommandBuffer {
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return msgSend(^CommandBuffer, self, "commandBuffer")
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}
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@(objc_type=CommandQueue, objc_name="commandBufferWithDescriptor")
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CommandQueue_commandBufferWithDescriptor :: #force_inline proc(self: ^CommandQueue, descriptor: ^CommandBufferDescriptor) -> ^CommandQueue {
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@@ -5616,8 +5616,8 @@ CommandQueue_commandBufferWithUnretainedReferences :: #force_inline proc(self: ^
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return msgSend(^CommandQueue, self, "commandBufferWithUnretainedReferences")
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}
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@(objc_type=CommandQueue, objc_name="device")
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CommandQueue_device :: #force_inline proc(self: ^CommandQueue) -> ^CommandQueue {
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return msgSend(^CommandQueue, self, "device")
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CommandQueue_device :: #force_inline proc(self: ^CommandQueue) -> ^Device {
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return msgSend(^Device, self, "device")
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}
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@(objc_type=CommandQueue, objc_name="insertDebugCaptureBoundary")
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CommandQueue_insertDebugCaptureBoundary :: #force_inline proc(self: ^CommandQueue) {
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@@ -6195,41 +6195,41 @@ Device_name :: #force_inline proc(self: ^Device) -> ^NS.String {
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return msgSend(^NS.String, self, "name")
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}
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@(objc_type=Device, objc_name="newAccelerationStructureWithDescriptor")
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Device_newAccelerationStructureWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^AccelerationStructureDescriptor) -> ^Device {
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return msgSend(^Device, self, "newAccelerationStructureWithDescriptor:", descriptor)
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Device_newAccelerationStructureWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^AccelerationStructureDescriptor) -> ^AccelerationStructure {
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return msgSend(^AccelerationStructure, self, "newAccelerationStructureWithDescriptor:", descriptor)
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}
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@(objc_type=Device, objc_name="newAccelerationStructureWithSize")
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Device_newAccelerationStructureWithSize :: #force_inline proc(self: ^Device, size: NS.UInteger) -> ^Device {
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return msgSend(^Device, self, "newAccelerationStructureWithSize:", size)
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Device_newAccelerationStructureWithSize :: #force_inline proc(self: ^Device, size: NS.UInteger) -> ^AccelerationStructure {
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return msgSend(^AccelerationStructure, self, "newAccelerationStructureWithSize:", size)
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}
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@(objc_type=Device, objc_name="newArgumentEncoderWithArguments")
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Device_newArgumentEncoderWithArguments :: #force_inline proc(self: ^Device, arguments: ^NS.Array) -> ^Device {
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return msgSend(^Device, self, "newArgumentEncoderWithArguments:", arguments)
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Device_newArgumentEncoderWithArguments :: #force_inline proc(self: ^Device, arguments: ^NS.Array) -> ^ArgumentEncoder {
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return msgSend(^ArgumentEncoder, self, "newArgumentEncoderWithArguments:", arguments)
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}
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@(objc_type=Device, objc_name="newBinaryArchiveWithDescriptor")
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Device_newBinaryArchiveWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^BinaryArchiveDescriptor) -> (device: ^Device, error: ^NS.Error) {
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device = msgSend(^Device, self, "newBinaryArchiveWithDescriptor:error:", descriptor, &error)
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Device_newBinaryArchiveWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^BinaryArchiveDescriptor) -> (res: ^BinaryArchive, error: ^NS.Error) {
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res = msgSend(^BinaryArchive, self, "newBinaryArchiveWithDescriptor:error:", descriptor, &error)
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return
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}
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@(objc_type=Device, objc_name="newBufferWithBytes")
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Device_newBufferWithBytes :: #force_inline proc(self: ^Device, pointer: rawptr, length: NS.UInteger, options: ResourceOptions) -> ^Device {
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return msgSend(^Device, self, "newBufferWithBytes:length:options:", pointer, length, options)
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Device_newBufferWithBytes :: #force_inline proc(self: ^Device, pointer: rawptr, length: NS.UInteger, options: ResourceOptions) -> ^Buffer {
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return msgSend(^Buffer, self, "newBufferWithBytes:length:options:", pointer, length, options)
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}
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@(objc_type=Device, objc_name="newBufferWithBytesNoCopy")
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Device_newBufferWithBytesNoCopy :: #force_inline proc(self: ^Device, pointer: rawptr, length: NS.UInteger, options: ResourceOptions, deallocator: rawptr) -> ^Device {
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return msgSend(^Device, self, "newBufferWithBytesNoCopy:length:options:deallocator:", pointer, length, options, deallocator)
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Device_newBufferWithBytesNoCopy :: #force_inline proc(self: ^Device, pointer: rawptr, length: NS.UInteger, options: ResourceOptions, deallocator: rawptr) -> ^Buffer {
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return msgSend(^Buffer, self, "newBufferWithBytesNoCopy:length:options:deallocator:", pointer, length, options, deallocator)
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}
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@(objc_type=Device, objc_name="newBufferWithLength")
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Device_newBufferWithLength :: #force_inline proc(self: ^Device, length: NS.UInteger, options: ResourceOptions) -> ^Device {
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return msgSend(^Device, self, "newBufferWithLength:options:", length, options)
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Device_newBufferWithLength :: #force_inline proc(self: ^Device, length: NS.UInteger, options: ResourceOptions) -> ^Buffer {
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return msgSend(^Buffer, self, "newBufferWithLength:options:", length, options)
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}
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@(objc_type=Device, objc_name="newCommandQueue")
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Device_newCommandQueue :: #force_inline proc(self: ^Device) -> ^Device {
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return msgSend(^Device, self, "newCommandQueue")
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Device_newCommandQueue :: #force_inline proc(self: ^Device) -> ^CommandQueue {
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return msgSend(^CommandQueue, self, "newCommandQueue")
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}
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@(objc_type=Device, objc_name="newCommandQueueWithMaxCommandBufferCount")
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Device_newCommandQueueWithMaxCommandBufferCount :: #force_inline proc(self: ^Device, maxCommandBufferCount: NS.UInteger) -> ^Device {
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return msgSend(^Device, self, "newCommandQueueWithMaxCommandBufferCount:", maxCommandBufferCount)
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Device_newCommandQueueWithMaxCommandBufferCount :: #force_inline proc(self: ^Device, maxCommandBufferCount: NS.UInteger) -> ^CommandQueue {
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return msgSend(^CommandQueue, self, "newCommandQueueWithMaxCommandBufferCount:", maxCommandBufferCount)
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}
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@(objc_type=Device, objc_name="newComputePipelineStateWithDescriptorWithCompletionHandler")
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Device_newComputePipelineStateWithDescriptorWithCompletionHandler :: #force_inline proc(self: ^Device, descriptor: ^ComputePipelineDescriptor, options: PipelineOption, completionHandler: NewComputePipelineStateWithReflectionCompletionHandler) {
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@@ -6245,8 +6245,8 @@ Device_newComputePipelineStateWithFunctionWithCompletionHandler :: #force_inline
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msgSend(nil, self, "newComputePipelineStateWithFunction:completionHandler:", computeFunction, completionHandler)
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}
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@(objc_type=Device, objc_name="newComputePipelineStateWithFunction")
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Device_newComputePipelineStateWithFunction :: #force_inline proc(self: ^Device, computeFunction: ^Function) -> (device: ^Device, error: ^NS.Error) {
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device = msgSend(^Device, self, "newComputePipelineStateWithFunction:error:", computeFunction, &error)
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Device_newComputePipelineStateWithFunction :: #force_inline proc(self: ^Device, computeFunction: ^Function) -> (res: ^Device, error: ^NS.Error) {
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res = msgSend(^Device, self, "newComputePipelineStateWithFunction:error:", computeFunction, &error)
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return
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}
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@(objc_type=Device, objc_name="newComputePipelineStateWithFunctionWithOptionsAndCompletionHandler")
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@@ -6264,79 +6264,79 @@ Device_newCounterSampleBufferWithDescriptor :: #force_inline proc(self: ^Device,
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return
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}
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@(objc_type=Device, objc_name="newDefaultLibrary")
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Device_newDefaultLibrary :: #force_inline proc(self: ^Device) -> ^Device {
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return msgSend(^Device, self, "newDefaultLibrary")
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Device_newDefaultLibrary :: #force_inline proc(self: ^Device) -> ^Library {
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return msgSend(^Library, self, "newDefaultLibrary")
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}
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@(objc_type=Device, objc_name="newDefaultLibraryWithBundle")
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Device_newDefaultLibraryWithBundle :: #force_inline proc(self: ^Device, bundle: ^NS.Bundle) -> (device: ^Device, error: ^NS.Error) {
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device = msgSend(^Device, self, "newDefaultLibraryWithBundle:error:", bundle, &error)
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Device_newDefaultLibraryWithBundle :: #force_inline proc(self: ^Device, bundle: ^NS.Bundle) -> (library: ^Library, error: ^NS.Error) {
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library = msgSend(^Library, self, "newDefaultLibraryWithBundle:error:", bundle, &error)
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return
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}
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@(objc_type=Device, objc_name="newDepthStencilStateWithDescriptor")
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Device_newDepthStencilStateWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^DepthStencilDescriptor) -> ^Device {
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return msgSend(^Device, self, "newDepthStencilStateWithDescriptor:", descriptor)
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Device_newDepthStencilStateWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^DepthStencilDescriptor) -> ^DepthStencilState {
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return msgSend(^DepthStencilState, self, "newDepthStencilStateWithDescriptor:", descriptor)
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}
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@(objc_type=Device, objc_name="newDynamicLibrary")
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Device_newDynamicLibrary :: #force_inline proc(self: ^Device, library: ^Library) -> (device: ^Device, error: ^NS.Error) {
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device = msgSend(^Device, self, "newDynamicLibrary:error:", library, &error)
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Device_newDynamicLibrary :: #force_inline proc(self: ^Device, library: ^Library) -> (dyn_library: ^DynamicLibrary, error: ^NS.Error) {
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dyn_library = msgSend(^DynamicLibrary, self, "newDynamicLibrary:error:", library, &error)
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return
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}
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@(objc_type=Device, objc_name="newDynamicLibraryWithURL")
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Device_newDynamicLibraryWithURL :: #force_inline proc(self: ^Device, url: ^NS.URL) -> (device: ^Device, error: ^NS.Error) {
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device = msgSend(^Device, self, "newDynamicLibraryWithURL:error:", url, &error)
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Device_newDynamicLibraryWithURL :: #force_inline proc(self: ^Device, url: ^NS.URL) -> (dyn_library: ^DynamicLibrary, error: ^NS.Error) {
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dyn_library = msgSend(^DynamicLibrary, self, "newDynamicLibraryWithURL:error:", url, &error)
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return
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}
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@(objc_type=Device, objc_name="newEvent")
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Device_newEvent :: #force_inline proc(self: ^Device) -> ^Device {
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return msgSend(^Device, self, "newEvent")
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Device_newEvent :: #force_inline proc(self: ^Device) -> ^Event {
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return msgSend(^Event, self, "newEvent")
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}
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@(objc_type=Device, objc_name="newFence")
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Device_newFence :: #force_inline proc(self: ^Device) -> ^Device {
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return msgSend(^Device, self, "newFence")
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Device_newFence :: #force_inline proc(self: ^Device) -> ^Fence {
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return msgSend(^Fence, self, "newFence")
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}
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@(objc_type=Device, objc_name="newHeapWithDescriptor")
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Device_newHeapWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^HeapDescriptor) -> ^Device {
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return msgSend(^Device, self, "newHeapWithDescriptor:", descriptor)
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Device_newHeapWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^HeapDescriptor) -> ^Heap {
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return msgSend(^Heap, self, "newHeapWithDescriptor:", descriptor)
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}
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@(objc_type=Device, objc_name="newIndirectCommandBufferWithDescriptor")
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Device_newIndirectCommandBufferWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^IndirectCommandBufferDescriptor, maxCount: NS.UInteger, options: ResourceOptions) -> ^Device {
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return msgSend(^Device, self, "newIndirectCommandBufferWithDescriptor:maxCommandCount:options:", descriptor, maxCount, options)
|
||||
Device_newIndirectCommandBufferWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^IndirectCommandBufferDescriptor, maxCount: NS.UInteger, options: ResourceOptions) -> ^IndirectCommandBuffer {
|
||||
return msgSend(^IndirectCommandBuffer, self, "newIndirectCommandBufferWithDescriptor:maxCommandCount:options:", descriptor, maxCount, options)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newLibraryWithData")
|
||||
Device_newLibraryWithData :: #force_inline proc(self: ^Device, data: dispatch_data_t) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newLibraryWithData:error:", data, &error)
|
||||
Device_newLibraryWithData :: #force_inline proc(self: ^Device, data: dispatch_data_t) -> (library: ^Library, error: ^NS.Error) {
|
||||
library = msgSend(^Library, self, "newLibraryWithData:error:", data, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newLibraryWithFile")
|
||||
Device_newLibraryWithFile :: #force_inline proc(self: ^Device, filepath: ^NS.String) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newLibraryWithFile:error:", filepath, &error)
|
||||
Device_newLibraryWithFile :: #force_inline proc(self: ^Device, filepath: ^NS.String) -> (library: ^Library, error: ^NS.Error) {
|
||||
library = msgSend(^Library, self, "newLibraryWithFile:error:", filepath, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newLibraryWithSourceWithCompletionHandler")
|
||||
Device_newLibraryWithSourceWithCompletionHandler :: #force_inline proc(self: ^Device, source: ^NS.String, options: ^CompileOptions, completionHandler: NewLibraryCompletionHandler) {
|
||||
msgSend(nil, self, "newLibraryWithSource:options:completionHandler:", source, options, completionHandler)
|
||||
Device_newLibraryWithSourceWithCompletionHandler :: #force_inline proc(self: ^Device, source: ^NS.String, options: ^CompileOptions, completionHandler: NewLibraryCompletionHandler) -> ^Library {
|
||||
return msgSend(^Library, self, "newLibraryWithSource:options:completionHandler:", source, options, completionHandler)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newLibraryWithSource")
|
||||
Device_newLibraryWithSource :: #force_inline proc(self: ^Device, source: ^NS.String, options: ^CompileOptions) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newLibraryWithSource:options:error:", source, options, &error)
|
||||
Device_newLibraryWithSource :: #force_inline proc(self: ^Device, source: ^NS.String, options: ^CompileOptions) -> (library: ^Library, error: ^NS.Error) {
|
||||
library = msgSend(^Library, self, "newLibraryWithSource:options:error:", source, options, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newLibraryWithURL")
|
||||
Device_newLibraryWithURL :: #force_inline proc(self: ^Device, url: ^NS.URL) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newLibraryWithURL:error:", url, &error)
|
||||
Device_newLibraryWithURL :: #force_inline proc(self: ^Device, url: ^NS.URL) -> (library: ^Library, error: ^NS.Error) {
|
||||
library = msgSend(^Library, self, "newLibraryWithURL:error:", url, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRasterizationRateMapWithDescriptor")
|
||||
Device_newRasterizationRateMapWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^RasterizationRateMapDescriptor) -> ^Device {
|
||||
return msgSend(^Device, self, "newRasterizationRateMapWithDescriptor:", descriptor)
|
||||
Device_newRasterizationRateMapWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^RasterizationRateMapDescriptor) -> ^RasterizationRateMap {
|
||||
return msgSend(^RasterizationRateMap, self, "newRasterizationRateMapWithDescriptor:", descriptor)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithDescriptorWithCompletionHandler")
|
||||
Device_newRenderPipelineStateWithDescriptorWithCompletionHandler :: #force_inline proc(self: ^Device, descriptor: ^RenderPipelineDescriptor, completionHandler: NewRenderPipelineStateCompletionHandler) {
|
||||
msgSend(nil, self, "newRenderPipelineStateWithDescriptor:completionHandler:", descriptor, completionHandler)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithDescriptor")
|
||||
Device_newRenderPipelineStateWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^RenderPipelineDescriptor) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newRenderPipelineStateWithDescriptor:error:", descriptor, &error)
|
||||
Device_newRenderPipelineStateWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^RenderPipelineDescriptor) -> (pipeline: ^RenderPipelineState, error: ^NS.Error) {
|
||||
pipeline = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithDescriptor:error:", descriptor, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithDescriptorWithOptionsAndCompletionHandler")
|
||||
@@ -6344,8 +6344,8 @@ Device_newRenderPipelineStateWithDescriptorWithOptionsAndCompletionHandler :: #f
|
||||
msgSend(nil, self, "newRenderPipelineStateWithDescriptor:options:completionHandler:", descriptor, options, completionHandler)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithDescriptorWithReflection")
|
||||
Device_newRenderPipelineStateWithDescriptorWithReflection :: #force_inline proc(self: ^Device, descriptor: ^RenderPipelineDescriptor, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newRenderPipelineStateWithDescriptor:options:reflection:error:", descriptor, options, reflection, &error)
|
||||
Device_newRenderPipelineStateWithDescriptorWithReflection :: #force_inline proc(self: ^Device, descriptor: ^RenderPipelineDescriptor, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (pipeline: ^RenderPipelineState, error: ^NS.Error) {
|
||||
pipeline = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithDescriptor:options:reflection:error:", descriptor, options, reflection, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithTileDescriptorWithCompletionHandler")
|
||||
@@ -6353,37 +6353,37 @@ Device_newRenderPipelineStateWithTileDescriptorWithCompletionHandler :: #force_i
|
||||
msgSend(nil, self, "newRenderPipelineStateWithTileDescriptor:options:completionHandler:", descriptor, options, completionHandler)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newRenderPipelineStateWithTileDescriptorWithReflection")
|
||||
Device_newRenderPipelineStateWithTileDescriptorWithReflection :: #force_inline proc(self: ^Device, descriptor: ^TileRenderPipelineDescriptor, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (device: ^Device, error: ^NS.Error) {
|
||||
device = msgSend(^Device, self, "newRenderPipelineStateWithTileDescriptor:options:reflection:error:", descriptor, options, reflection, &error)
|
||||
Device_newRenderPipelineStateWithTileDescriptorWithReflection :: #force_inline proc(self: ^Device, descriptor: ^TileRenderPipelineDescriptor, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (pipeline: ^RenderPipelineState, error: ^NS.Error) {
|
||||
pipeline = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithTileDescriptor:options:reflection:error:", descriptor, options, reflection, &error)
|
||||
return
|
||||
}
|
||||
@(objc_type=Device, objc_name="newSamplerState")
|
||||
Device_newSamplerState :: #force_inline proc(self: ^Device, descriptor: ^SamplerDescriptor) -> ^Device {
|
||||
return msgSend(^Device, self, "newSamplerState:", descriptor)
|
||||
Device_newSamplerState :: #force_inline proc(self: ^Device, descriptor: ^SamplerDescriptor) -> ^SamplerState {
|
||||
return msgSend(^SamplerState, self, "newSamplerState:", descriptor)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newSharedEvent")
|
||||
Device_newSharedEvent :: #force_inline proc(self: ^Device) -> ^Device {
|
||||
return msgSend(^Device, self, "newSharedEvent")
|
||||
Device_newSharedEvent :: #force_inline proc(self: ^Device) -> ^SharedEvent {
|
||||
return msgSend(^SharedEvent, self, "newSharedEvent")
|
||||
}
|
||||
@(objc_type=Device, objc_name="newSharedEventWithHandle")
|
||||
Device_newSharedEventWithHandle :: #force_inline proc(self: ^Device, sharedEventHandle: ^SharedEventHandle) -> ^Device {
|
||||
return msgSend(^Device, self, "newSharedEventWithHandle:", sharedEventHandle)
|
||||
Device_newSharedEventWithHandle :: #force_inline proc(self: ^Device, sharedEventHandle: ^SharedEventHandle) -> ^SharedEvent {
|
||||
return msgSend(^SharedEvent, self, "newSharedEventWithHandle:", sharedEventHandle)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newSharedTextureWithDescriptor")
|
||||
Device_newSharedTextureWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^TextureDescriptor) -> ^Device {
|
||||
return msgSend(^Device, self, "newSharedTextureWithDescriptor:", descriptor)
|
||||
Device_newSharedTextureWithDescriptor :: #force_inline proc(self: ^Device, descriptor: ^TextureDescriptor) -> ^SharedEvent {
|
||||
return msgSend(^SharedEvent, self, "newSharedTextureWithDescriptor:", descriptor)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newSharedTextureWithHandle")
|
||||
Device_newSharedTextureWithHandle :: #force_inline proc(self: ^Device, sharedHandle: ^SharedTextureHandle) -> ^Device {
|
||||
return msgSend(^Device, self, "newSharedTextureWithHandle:", sharedHandle)
|
||||
Device_newSharedTextureWithHandle :: #force_inline proc(self: ^Device, sharedHandle: ^SharedTextureHandle) -> ^SharedEvent {
|
||||
return msgSend(^SharedEvent, self, "newSharedTextureWithHandle:", sharedHandle)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newTextureWithDescriptor")
|
||||
Device_newTextureWithDescriptor :: #force_inline proc(self: ^Device, desc: ^TextureDescriptor) -> ^Device {
|
||||
return msgSend(^Device, self, "newTextureWithDescriptor:", desc)
|
||||
Device_newTextureWithDescriptor :: #force_inline proc(self: ^Device, desc: ^TextureDescriptor) -> ^SharedEvent {
|
||||
return msgSend(^SharedEvent, self, "newTextureWithDescriptor:", desc)
|
||||
}
|
||||
@(objc_type=Device, objc_name="newTextureWithDescriptorWithIOSurface")
|
||||
Device_newTextureWithDescriptorWithIOSurface :: #force_inline proc(self: ^Device, descriptor: ^TextureDescriptor, iosurface: IOSurfaceRef, plane: NS.UInteger) -> ^Device {
|
||||
return msgSend(^Device, self, "newTextureWithDescriptor:iosurface:plane:", descriptor, iosurface, plane)
|
||||
Device_newTextureWithDescriptorWithIOSurface :: #force_inline proc(self: ^Device, descriptor: ^TextureDescriptor, iosurface: IOSurfaceRef, plane: NS.UInteger) -> ^Texture {
|
||||
return msgSend(^Texture, self, "newTextureWithDescriptor:iosurface:plane:", descriptor, iosurface, plane)
|
||||
}
|
||||
@(objc_type=Device, objc_name="peerCount")
|
||||
Device_peerCount :: #force_inline proc(self: ^Device) -> u32 {
|
||||
|
||||
@@ -10,6 +10,11 @@ msgSend :: intrinsics.objc_send
|
||||
@(objc_class="CAMetalLayer")
|
||||
MetalLayer :: struct{ using _: NS.Layer}
|
||||
|
||||
@(objc_type=MetalLayer, objc_class_name="layer")
|
||||
MetalLayer_layer :: proc() -> ^MetalLayer {
|
||||
return msgSend(^MetalLayer, MetalLayer, "layer")
|
||||
}
|
||||
|
||||
@(objc_type=MetalLayer, objc_name="device")
|
||||
MetalLayer_device :: proc(self: ^MetalLayer) -> ^MTL.Device {
|
||||
return msgSend(^MTL.Device, self, "device")
|
||||
@@ -19,6 +24,7 @@ MetalLayer_setDevice :: proc(self: ^MetalLayer, device: ^MTL.Device) {
|
||||
msgSend(nil, self, "setDevice:", device)
|
||||
}
|
||||
|
||||
|
||||
@(objc_type=MetalLayer, objc_name="opaque")
|
||||
MetalLayer_opaque :: proc(self: ^MetalLayer) -> NS.BOOL {
|
||||
return msgSend(NS.BOOL, self, "opaque")
|
||||
@@ -36,19 +42,46 @@ MetalLayer_preferredDevice :: proc(self: ^MetalLayer) -> ^MTL.Device {
|
||||
MetalLayer_pixelFormat :: proc(self: ^MetalLayer) -> MTL.PixelFormat {
|
||||
return msgSend(MTL.PixelFormat, self, "pixelFormat")
|
||||
}
|
||||
@(objc_type=MetalLayer, objc_name="setPixelFormat")
|
||||
MetalLayer_setPixelFormat :: proc(self: ^MetalLayer, pixelFormat: MTL.PixelFormat) {
|
||||
msgSend(nil, self, "setPixelFormat:", pixelFormat)
|
||||
}
|
||||
|
||||
@(objc_type=MetalLayer, objc_name="framebufferOnly")
|
||||
MetalLayer_framebufferOnly :: proc(self: ^MetalLayer) -> NS.BOOL {
|
||||
return msgSend(NS.BOOL, self, "framebufferOnly")
|
||||
}
|
||||
@(objc_type=MetalLayer, objc_name="setFramebufferOnly")
|
||||
MetalLayer_setFramebufferOnly :: proc(self: ^MetalLayer, ok: NS.BOOL) {
|
||||
msgSend(nil, self, "setFramebufferOnly:", ok)
|
||||
}
|
||||
|
||||
@(objc_type=MetalLayer, objc_name="frame")
|
||||
MetalLayer_frame :: proc(self: ^MetalLayer) -> NS.Rect {
|
||||
return msgSend(NS.Rect, self, "frame")
|
||||
}
|
||||
@(objc_type=MetalLayer, objc_name="setFrame")
|
||||
MetalLayer_setFrame :: proc(self: ^MetalLayer, frame: NS.Rect) {
|
||||
msgSend(nil, self, "setFrame:", frame)
|
||||
}
|
||||
|
||||
|
||||
@(objc_type=MetalLayer, objc_name="nextDrawable")
|
||||
MetalLayer_nextDrawable :: proc(self: ^MetalLayer) -> ^MetalDrawable {
|
||||
return msgSend(^MetalDrawable, self, "nextDrawable")
|
||||
}
|
||||
|
||||
|
||||
|
||||
@(objc_class="CAMetalDrawable")
|
||||
MetalDrawable :: struct { using _: MTL.Drawable }
|
||||
|
||||
@(objc_type=MetalDrawable, objc_name="layer")
|
||||
MetalDrawable_layer :: proc(self: ^MetalDrawable) -> ^MetalLayer {
|
||||
return msgSend(^MetalLayer, self, "layer")
|
||||
}
|
||||
|
||||
@(objc_type=MetalDrawable, objc_name="texture")
|
||||
MetalDrawable_texture :: proc(self: ^MetalDrawable) -> ^MTL.Texture {
|
||||
return msgSend(^MTL.Texture, self, "texture")
|
||||
}
|
||||
Reference in New Issue
Block a user