Add sdl3_filesystem.odin and sdl3_storage.odin

This commit is contained in:
gingerBill
2025-02-04 15:43:58 +00:00
parent 16dce5b85d
commit 84cb2440b2
2 changed files with 137 additions and 0 deletions
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package sdl3
import "core:c"
Folder :: enum c.int {
HOME, /**< The folder which contains all of the current user's data, preferences, and documents. It usually contains most of the other folders. If a requested folder does not exist, the home folder can be considered a safe fallback to store a user's documents. */
DESKTOP, /**< The folder of files that are displayed on the desktop. Note that the existence of a desktop folder does not guarantee that the system does show icons on its desktop; certain GNU/Linux distros with a graphical environment may not have desktop icons. */
DOCUMENTS, /**< User document files, possibly application-specific. This is a good place to save a user's projects. */
DOWNLOADS, /**< Standard folder for user files downloaded from the internet. */
MUSIC, /**< Music files that can be played using a standard music player (mp3, ogg...). */
PICTURES, /**< Image files that can be displayed using a standard viewer (png, jpg...). */
PUBLICSHARE, /**< Files that are meant to be shared with other users on the same computer. */
SAVEDGAMES, /**< Save files for games. */
SCREENSHOTS, /**< Application screenshots. */
TEMPLATES, /**< Template files to be used when the user requests the desktop environment to create a new file in a certain folder, such as "New Text File.txt". Any file in the Templates folder can be used as a starting point for a new file. */
VIDEOS, /**< Video files that can be played using a standard video player (mp4, webm...). */
}
PathType :: enum c.int {
NONE, /**< path does not exist */
FILE, /**< a normal file */
DIRECTORY, /**< a directory */
OTHER, /**< something completely different like a device node (not a symlink, those are always followed) */
}
PathInfo :: struct {
type: PathType, /**< the path type */
size: Uint64, /**< the file size in bytes */
create_time: Time, /**< the time when the path was created */
modify_time: Time, /**< the last time the path was modified */
access_time: Time, /**< the last time the path was read */
}
GlobFlags :: distinct bit_set[GlobFlag; Uint32]
GlobFlag :: enum Uint32 {
CASEINSENSITIVE = 0,
}
GLOB_CASEINSENSITIVE :: GlobFlags{.CASEINSENSITIVE}
EnumerationResult :: enum c.int {
CONTINUE, /**< Value that requests that enumeration continue. */
SUCCESS, /**< Value that requests that enumeration stop, successfully. */
FAILURE, /**< Value that requests that enumeration stop, as a failure. */
}
EnumerateDirectoryCallback :: #type proc "c" (userdata: rawptr, dirname, fname: cstring) -> EnumerationResult
@(default_calling_convention="c", link_prefix="SDL_")
foreign lib {
GetBasePath :: proc() -> cstring ---
GetPrefPath :: proc(org, app: cstring) -> [^]c.char ---
GetUserFolder :: proc(folder: Folder) -> cstring ---
CreateDirectory :: proc(path: cstring) -> bool ---
EnumerateDirectory :: proc(path: cstring, callback: EnumerateDirectoryCallback, userdata: rawptr) -> bool ---
RemovePath :: proc(path: cstring) -> bool ---
RenamePath :: proc(oldpath, newpath: cstring) -> bool ---
CopyFile :: proc(oldpath, newpath: cstring) -> bool ---
GetPathInfo :: proc(path: cstring, info: ^PathInfo) -> bool ---
GlobDirectory :: proc(path: cstring, pattern: cstring, flags: GlobFlags, count: ^c.int) -> [^][^]c.char ---
GetCurrentDirectory :: proc() -> [^]c.char ---
}
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package sdl3
import "core:c"
StorageInterface :: struct {
/* The version of this interface */
version: Uint32,
/* Called when the storage is closed */
close: proc "c" (userdata: rawptr) -> bool,
/* Optional, returns whether the storage is currently ready for access */
ready: proc "c" (userdata: rawptr) -> bool,
/* Enumerate a directory, optional for write-only storage */
enumerate: proc "c" (userdata: rawptr, path: cstring, callback: EnumerateDirectoryCallback, callback_userdata: rawptr) -> bool,
/* Get path information, optional for write-only storage */
info: proc "c" (userdata: rawptr, path: cstring, info: ^PathInfo) -> bool,
/* Read a file from storage, optional for write-only storage */
read_file: proc "c" (userdata: rawptr, path: cstring, destination: rawptr, length: Uint64) -> bool,
/* Write a file to storage, optional for read-only storage */
write_file: proc "c" (userdata: rawptr, path: cstring, source: rawptr, length: Uint64) -> bool,
/* Create a directory, optional for read-only storage */
mkdir: proc "c" (userdata: rawptr, path: cstring) -> bool,
/* Remove a file or empty directory, optional for read-only storage */
remove: proc "c" (userdata: rawptr, path: cstring) -> bool,
/* Rename a path, optional for read-only storage */
rename: proc "c" (userdata: rawptr, oldpath, newpath: cstring) -> bool,
/* Copy a file, optional for read-only storage */
copy: proc "c" (userdata: rawptr, oldpath, newpath: cstring) -> bool,
/* Get the space remaining, optional for read-only storage */
space_remaining: proc "c" (userdata: rawptr) -> Uint64,
}
#assert(
(size_of(StorageInterface) == 48 && size_of(rawptr) == 4) ||
(size_of(StorageInterface) == 96 && size_of(rawptr) == 8),
)
Storage :: struct {}
@(default_calling_convention="c", link_prefix="SDL_")
foreign lib {
OpenTitleStorage :: proc(override: cstring, props: PropertiesID) -> ^Storage ---
OpenUserStorage :: proc(org, app: cstring, props: PropertiesID) -> ^Storage ---
OpenFileStorage :: proc(path: cstring) -> ^Storage ---
OpenStorage :: proc(iface: ^StorageInterface, userdata: rawptr) -> ^Storage ---
CloseStorage :: proc(storage: ^Storage) -> bool ---
StorageReady :: proc(storage: ^Storage) -> bool ---
GetStorageFileSize :: proc(storage: ^Storage, path: cstring, length: ^Uint64) -> bool ---
ReadStorageFile :: proc(storage: ^Storage, path: cstring, destination: rawptr, length: Uint64) -> bool ---
WriteStorageFile :: proc(storage: ^Storage, path: cstring, source: rawptr, length: Uint64) -> bool ---
CreateStorageDirectory :: proc(storage: ^Storage, path: cstring) -> bool ---
EnumerateStorageDirectory :: proc(storage: ^Storage, path: cstring, callback: EnumerateDirectoryCallback, userdata: rawptr) -> bool ---
RemoveStoragePath :: proc(storage: ^Storage, path: cstring) -> bool ---
RenameStoragePath :: proc(storage: ^Storage, oldpath, newpath: cstring) -> bool ---
CopyStorageFile :: proc(storage: ^Storage, oldpath, newpath: cstring) -> bool ---
GetStoragePathInfo :: proc(storage: ^Storage, path: cstring, info: ^PathInfo) -> bool ---
GetStorageSpaceRemaining :: proc(storage: ^Storage) -> Uint64 ---
GlobStorageDirectory :: proc(storage: ^Storage, path: cstring, pattern: cstring, flags: GlobFlags, count: ^c.int) -> [^][^]c.char ---
}