encoding/base32: Replace padding map with switch statement

Replace package-level map with a simple switch statement for padding
validation. This eliminates allocations we can't properly free while
maintaining the same validation logic.
This commit is contained in:
Zoltán Kéri
2024-12-24 20:46:38 +01:00
parent e75a49f095
commit 8211a911db
+11 -9
View File
@@ -45,13 +45,6 @@ DEC_TABLE := [?]u8 {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
}
REQUIRED_PADDING := map[int]int{
2 = 6, // 2 chars need 6 padding chars
4 = 4, // 4 chars need 4 padding chars
5 = 3, // 5 chars need 3 padding chars
7 = 1, // 7 chars need 1 padding char
}
encode :: proc(data: []byte, ENC_TBL := ENC_TABLE, allocator := context.allocator) -> string {
out_length := (len(data) + 4) / 5 * 8
out := make([]byte, out_length, allocator)
@@ -154,8 +147,17 @@ decode :: proc(data: string, DEC_TBL := DEC_TABLE, allocator := context.allocato
content_len := data_len - padding_count
mod8 := content_len % 8
if req_pad, ok := REQUIRED_PADDING[mod8]; ok {
if padding_count != req_pad {
required_padding: int
switch mod8 {
case 2: required_padding = 6 // 2 chars need 6 padding chars
case 4: required_padding = 4 // 4 chars need 4 padding chars
case 5: required_padding = 3 // 5 chars need 3 padding chars
case 7: required_padding = 1 // 7 chars need 1 padding char
case: required_padding = 0
}
if required_padding > 0 {
if padding_count != required_padding {
return nil, .Malformed_Input
}
} else if mod8 != 0 {