wgpu: update to v24.0.0.2

This commit is contained in:
Laytan Laats
2025-02-28 18:38:51 +01:00
parent a9d4cb96b0
commit 76bf7875f5
6 changed files with 7 additions and 7 deletions
+2 -2
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@@ -11,8 +11,8 @@ Have a look at the `example/` directory for the rendering of a basic triangle.
## Getting the wgpu-native libraries
For native support (not the browser), some libraries are required. Fortunately this is
extremely easy, just download them from the [releases on GitHub](https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.1),
the bindings are for v24.0.0.1 at the moment.
extremely easy, just download them from the [releases on GitHub](https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.2),
the bindings are for v24.0.0.2 at the moment.
These are expected in the `lib` folder under the same name as they are released (just unzipped).
By default it will look for a static release version (`wgpu-OS-ARCH-release.a|lib`),
+3 -3
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@@ -13,7 +13,7 @@ when ODIN_OS == .Windows {
@(private) LIB :: "lib/wgpu-windows-" + ARCH + "-msvc-" + TYPE + "/lib/wgpu_native" + EXT
when !#exists(LIB) {
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.1, make sure to read the README at '" + #directory + "README.md'")
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.2, make sure to read the README at '" + #directory + "README.md'")
}
@(export)
@@ -39,7 +39,7 @@ when ODIN_OS == .Windows {
@(private) LIB :: "lib/wgpu-macos-" + ARCH + "-" + TYPE + "/lib/libwgpu_native" + EXT
when !#exists(LIB) {
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.1, make sure to read the README at '" + #directory + "README.md'")
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.2, make sure to read the README at '" + #directory + "README.md'")
}
@(export)
@@ -55,7 +55,7 @@ when ODIN_OS == .Windows {
@(private) LIB :: "lib/wgpu-linux-" + ARCH + "-" + TYPE + "/lib/libwgpu_native" + EXT
when !#exists(LIB) {
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.1, make sure to read the README at '" + #directory + "README.md'")
#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v24.0.0.2, make sure to read the README at '" + #directory + "README.md'")
}
@(export)
+2 -2
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@@ -2,8 +2,8 @@ package wgpu
import "base:runtime"
BINDINGS_VERSION :: [4]u8{24, 0, 0, 1}
BINDINGS_VERSION_STRING :: "24.0.0.1"
BINDINGS_VERSION :: [4]u8{24, 0, 0, 2}
BINDINGS_VERSION_STRING :: "24.0.0.2"
LogLevel :: enum i32 {
Off,