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Fix math.odin, again
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+4
-4
@@ -78,11 +78,11 @@ copy_sign :: proc(x, y: f64) -> f64 {
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round :: proc(x: f32) -> f32 { if x >= 0 do return floor(x + 0.5); return ceil(x - 0.5); }
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round :: proc(x: f64) -> f64 { if x >= 0 do return floor(x + 0.5); return ceil(x - 0.5); }
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floor :: proc(x: f32) -> f32 { if x >= 0 do f32(i64(x)); return f32(i64(x-0.5)); } // TODO: Get accurate versions
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floor :: proc(x: f64) -> f64 { if x >= 0 do f64(i64(x)); return f64(i64(x-0.5)); } // TODO: Get accurate versions
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floor :: proc(x: f32) -> f32 { if x >= 0 do return f32(i64(x)); return f32(i64(x-0.5)); } // TODO: Get accurate versions
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floor :: proc(x: f64) -> f64 { if x >= 0 do return f64(i64(x)); return f64(i64(x-0.5)); } // TODO: Get accurate versions
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ceil :: proc(x: f32) -> f32 { if x < 0 do f32(i64(x)); return f32(i64(x+1)); }// TODO: Get accurate versions
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ceil :: proc(x: f64) -> f64 { if x < 0 do f64(i64(x)); return f64(i64(x+1)); }// TODO: Get accurate versions
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ceil :: proc(x: f32) -> f32 { if x < 0 do return f32(i64(x)); return f32(i64(x+1)); }// TODO: Get accurate versions
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ceil :: proc(x: f64) -> f64 { if x < 0 do return f64(i64(x)); return f64(i64(x+1)); }// TODO: Get accurate versions
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remainder :: proc(x, y: f32) -> f32 do return x - round(x/y) * y;
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remainder :: proc(x, y: f64) -> f64 do return x - round(x/y) * y;
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