mirror of
https://github.com/Ed94/Odin.git
synced 2026-08-07 08:08:50 +00:00
Improve signatures for [^][N*M]T like matrix parameters
This commit is contained in:
Vendored
+57
-57
@@ -358,9 +358,9 @@ impl_Uniform1iv: proc "c" (location: i32, count: i32, value: [^]i3
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impl_Uniform2iv: proc "c" (location: i32, count: i32, value: [^]i32);
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impl_Uniform3iv: proc "c" (location: i32, count: i32, value: [^]i32);
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impl_Uniform4iv: proc "c" (location: i32, count: i32, value: [^]i32);
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impl_UniformMatrix2fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f32);
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impl_UniformMatrix3fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f32);
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impl_UniformMatrix4fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f32);
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impl_UniformMatrix2fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f32);
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impl_UniformMatrix3fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f32);
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impl_UniformMatrix4fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f32);
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impl_ValidateProgram: proc "c" (program: u32);
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impl_VertexAttrib1d: proc "c" (index: u32, x: f64);
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impl_VertexAttrib1dv: proc "c" (index: u32, v: ^[1]f64);
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@@ -498,12 +498,12 @@ load_2_0 :: proc(set_proc_address: Set_Proc_Address_Type) {
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// VERSION_2_1
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impl_UniformMatrix2x3fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[2][3]f32);
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impl_UniformMatrix3x2fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[3][2]f32);
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impl_UniformMatrix2x4fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[2][4]f32);
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impl_UniformMatrix4x2fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[4][2]f32);
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impl_UniformMatrix3x4fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[3][4]f32);
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impl_UniformMatrix4x3fv: proc "c" (location: i32, count: i32, transpose: bool, value: ^[4][3]f32);
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impl_UniformMatrix2x3fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*3]f32);
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impl_UniformMatrix3x2fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*2]f32);
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impl_UniformMatrix2x4fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*4]f32);
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impl_UniformMatrix4x2fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*2]f32);
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impl_UniformMatrix3x4fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*4]f32);
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impl_UniformMatrix4x3fv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*3]f32);
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load_2_1 :: proc(set_proc_address: Set_Proc_Address_Type) {
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set_proc_address(&impl_UniformMatrix2x3fv, "glUniformMatrix2x3fv");
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@@ -912,26 +912,26 @@ impl_Uniform1d: proc "c" (location: i32, x: f64);
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impl_Uniform2d: proc "c" (location: i32, x: f64, y: f64);
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impl_Uniform3d: proc "c" (location: i32, x: f64, y: f64, z: f64);
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impl_Uniform4d: proc "c" (location: i32, x: f64, y: f64, z: f64, w: f64);
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impl_Uniform1dv: proc "c" (location: i32, count: i32, value: [^]f64);
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impl_Uniform2dv: proc "c" (location: i32, count: i32, value: [^]f64);
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impl_Uniform3dv: proc "c" (location: i32, count: i32, value: [^]f64);
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impl_Uniform4dv: proc "c" (location: i32, count: i32, value: [^]f64);
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impl_UniformMatrix2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix2x3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix2x4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix3x2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix3x4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix4x2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_UniformMatrix4x3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^]f64);
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impl_Uniform1dv: proc "c" (location: i32, count: i32, value: [^][1]f64);
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impl_Uniform2dv: proc "c" (location: i32, count: i32, value: [^][2]f64);
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impl_Uniform3dv: proc "c" (location: i32, count: i32, value: [^][3]f64);
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impl_Uniform4dv: proc "c" (location: i32, count: i32, value: [^][4]f64);
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impl_UniformMatrix2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*2]f64);
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impl_UniformMatrix3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*3]f64);
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impl_UniformMatrix4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*4]f64);
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impl_UniformMatrix2x3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*3]f64);
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impl_UniformMatrix2x4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][2*4]f64);
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impl_UniformMatrix3x2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*2]f64);
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impl_UniformMatrix3x4dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][3*4]f64);
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impl_UniformMatrix4x2dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*2]f64);
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impl_UniformMatrix4x3dv: proc "c" (location: i32, count: i32, transpose: bool, value: [^][4*3]f64);
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impl_GetUniformdv: proc "c" (program: u32, location: i32, params: [^]f64);
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impl_GetSubroutineUniformLocation: proc "c" (program: u32, shadertype: u32, name: cstring) -> i32;
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impl_GetSubroutineIndex: proc "c" (program: u32, shadertype: u32, name: cstring) -> u32;
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impl_GetActiveSubroutineUniformiv: proc "c" (program: u32, shadertype: u32, index: u32, pname: u32, values: [^]i32);
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impl_GetActiveSubroutineUniformName: proc "c" (program: u32, shadertype: u32, index: u32, bufsize: i32, length: ^i32, name: [^]u8);
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impl_GetActiveSubroutineName: proc "c" (program: u32, shadertype: u32, index: u32, bufsize: i32, length: ^i32, name: [^]u8);
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impl_UniformSubroutinesuiv: proc "c" (shadertype: u32, count: i32, indices: ^u32);
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impl_UniformSubroutinesuiv: proc "c" (shadertype: u32, count: i32, indices: [^]u32);
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impl_GetUniformSubroutineuiv: proc "c" (shadertype: u32, location: i32, params: [^]u32);
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impl_GetProgramStageiv: proc "c" (program: u32, shadertype: u32, pname: u32, values: [^]i32);
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impl_PatchParameteri: proc "c" (pname: u32, value: i32);
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@@ -1016,55 +1016,55 @@ impl_GenProgramPipelines: proc "c" (n: i32, pipelines: [^]u32);
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impl_IsProgramPipeline: proc "c" (pipeline: u32) -> bool;
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impl_GetProgramPipelineiv: proc "c" (pipeline: u32, pname: u32, params: [^]i32);
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impl_ProgramUniform1i: proc "c" (program: u32, location: i32, v0: i32);
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impl_ProgramUniform1iv: proc "c" (program: u32, location: i32, count: i32, value: ^[1]i32);
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impl_ProgramUniform1iv: proc "c" (program: u32, location: i32, count: i32, value: [^][1]i32);
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impl_ProgramUniform1f: proc "c" (program: u32, location: i32, v0: f32);
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impl_ProgramUniform1fv: proc "c" (program: u32, location: i32, count: i32, value: ^[1]f32);
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impl_ProgramUniform1fv: proc "c" (program: u32, location: i32, count: i32, value: [^][1]f32);
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impl_ProgramUniform1d: proc "c" (program: u32, location: i32, v0: f64);
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impl_ProgramUniform1dv: proc "c" (program: u32, location: i32, count: i32, value: ^[1]f64);
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impl_ProgramUniform1dv: proc "c" (program: u32, location: i32, count: i32, value: [^][1]f64);
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impl_ProgramUniform1ui: proc "c" (program: u32, location: i32, v0: u32);
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impl_ProgramUniform1uiv: proc "c" (program: u32, location: i32, count: i32, value: ^[1]u32);
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impl_ProgramUniform1uiv: proc "c" (program: u32, location: i32, count: i32, value: [^][1]u32);
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impl_ProgramUniform2i: proc "c" (program: u32, location: i32, v0: i32, v1: i32);
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impl_ProgramUniform2iv: proc "c" (program: u32, location: i32, count: i32, value: ^[2]i32);
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impl_ProgramUniform2iv: proc "c" (program: u32, location: i32, count: i32, value: [^][2]i32);
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impl_ProgramUniform2f: proc "c" (program: u32, location: i32, v0: f32, v1: f32);
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impl_ProgramUniform2fv: proc "c" (program: u32, location: i32, count: i32, value: ^[2]f32);
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impl_ProgramUniform2fv: proc "c" (program: u32, location: i32, count: i32, value: [^][2]f32);
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impl_ProgramUniform2d: proc "c" (program: u32, location: i32, v0: f64, v1: f64);
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impl_ProgramUniform2dv: proc "c" (program: u32, location: i32, count: i32, value: ^[2]f64);
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impl_ProgramUniform2dv: proc "c" (program: u32, location: i32, count: i32, value: [^][2]f64);
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impl_ProgramUniform2ui: proc "c" (program: u32, location: i32, v0: u32, v1: u32);
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impl_ProgramUniform2uiv: proc "c" (program: u32, location: i32, count: i32, value: ^[2]u32);
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impl_ProgramUniform2uiv: proc "c" (program: u32, location: i32, count: i32, value: [^][2]u32);
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impl_ProgramUniform3i: proc "c" (program: u32, location: i32, v0: i32, v1: i32, v2: i32);
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impl_ProgramUniform3iv: proc "c" (program: u32, location: i32, count: i32, value: ^[3]i32);
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impl_ProgramUniform3iv: proc "c" (program: u32, location: i32, count: i32, value: [^][3]i32);
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impl_ProgramUniform3f: proc "c" (program: u32, location: i32, v0: f32, v1: f32, v2: f32);
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impl_ProgramUniform3fv: proc "c" (program: u32, location: i32, count: i32, value: ^[3]f32);
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impl_ProgramUniform3fv: proc "c" (program: u32, location: i32, count: i32, value: [^][3]f32);
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impl_ProgramUniform3d: proc "c" (program: u32, location: i32, v0: f64, v1: f64, v2: f64);
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impl_ProgramUniform3dv: proc "c" (program: u32, location: i32, count: i32, value: ^[3]f64);
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impl_ProgramUniform3dv: proc "c" (program: u32, location: i32, count: i32, value: [^][3]f64);
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impl_ProgramUniform3ui: proc "c" (program: u32, location: i32, v0: u32, v1: u32, v2: u32);
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impl_ProgramUniform3uiv: proc "c" (program: u32, location: i32, count: i32, value: ^[3]u32);
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impl_ProgramUniform3uiv: proc "c" (program: u32, location: i32, count: i32, value: [^][3]u32);
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impl_ProgramUniform4i: proc "c" (program: u32, location: i32, v0: i32, v1: i32, v2: i32, v3: i32);
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impl_ProgramUniform4iv: proc "c" (program: u32, location: i32, count: i32, value: ^[4]i32);
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impl_ProgramUniform4iv: proc "c" (program: u32, location: i32, count: i32, value: [^][4]i32);
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impl_ProgramUniform4f: proc "c" (program: u32, location: i32, v0: f32, v1: f32, v2: f32, v3: f32);
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impl_ProgramUniform4fv: proc "c" (program: u32, location: i32, count: i32, value: ^[4]f32);
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impl_ProgramUniform4fv: proc "c" (program: u32, location: i32, count: i32, value: [^][4]f32);
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impl_ProgramUniform4d: proc "c" (program: u32, location: i32, v0: f64, v1: f64, v2: f64, v3: f64);
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impl_ProgramUniform4dv: proc "c" (program: u32, location: i32, count: i32, value: ^[4]f64);
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impl_ProgramUniform4dv: proc "c" (program: u32, location: i32, count: i32, value: [^][4]f64);
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impl_ProgramUniform4ui: proc "c" (program: u32, location: i32, v0: u32, v1: u32, v2: u32, v3: u32);
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impl_ProgramUniform4uiv: proc "c" (program: u32, location: i32, count: i32, value: ^[4]u32);
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impl_ProgramUniformMatrix2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][2]f32);
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impl_ProgramUniformMatrix3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][3]f32);
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impl_ProgramUniformMatrix4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][4]f32);
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impl_ProgramUniformMatrix2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][2]f64);
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impl_ProgramUniformMatrix3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][3]f64);
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impl_ProgramUniformMatrix4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][4]f64);
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impl_ProgramUniformMatrix2x3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][3]f32);
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impl_ProgramUniformMatrix3x2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][2]f32);
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impl_ProgramUniformMatrix2x4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][4]f32);
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impl_ProgramUniformMatrix4x2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][2]f32);
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impl_ProgramUniformMatrix3x4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][4]f32);
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impl_ProgramUniformMatrix4x3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][3]f32);
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impl_ProgramUniformMatrix2x3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][3]f64);
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impl_ProgramUniformMatrix3x2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][2]f64);
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impl_ProgramUniformMatrix2x4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[2][4]f64);
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impl_ProgramUniformMatrix4x2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][2]f64);
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impl_ProgramUniformMatrix3x4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[3][4]f64);
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impl_ProgramUniformMatrix4x3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: ^[4][3]f64);
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impl_ProgramUniform4uiv: proc "c" (program: u32, location: i32, count: i32, value: [^][4]u32);
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impl_ProgramUniformMatrix2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*2]f32);
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impl_ProgramUniformMatrix3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*3]f32);
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impl_ProgramUniformMatrix4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*4]f32);
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impl_ProgramUniformMatrix2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*2]f64);
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impl_ProgramUniformMatrix3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*3]f64);
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impl_ProgramUniformMatrix4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*4]f64);
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impl_ProgramUniformMatrix2x3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*3]f32);
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impl_ProgramUniformMatrix3x2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*2]f32);
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impl_ProgramUniformMatrix2x4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*4]f32);
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impl_ProgramUniformMatrix4x2fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*2]f32);
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impl_ProgramUniformMatrix3x4fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*4]f32);
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impl_ProgramUniformMatrix4x3fv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*3]f32);
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impl_ProgramUniformMatrix2x3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*3]f64);
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impl_ProgramUniformMatrix3x2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*2]f64);
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impl_ProgramUniformMatrix2x4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][2*4]f64);
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impl_ProgramUniformMatrix4x2dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*2]f64);
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impl_ProgramUniformMatrix3x4dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][3*4]f64);
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impl_ProgramUniformMatrix4x3dv: proc "c" (program: u32, location: i32, count: i32, transpose: bool, value: [^][4*3]f64);
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impl_ValidateProgramPipeline: proc "c" (pipeline: u32);
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impl_GetProgramPipelineInfoLog: proc "c" (pipeline: u32, bufSize: i32, length: ^i32, infoLog: [^]u8);
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impl_VertexAttribL1d: proc "c" (index: u32, x: f64);
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