Update rlgl.LoadFramebuffer signature to match raylib 5.5 change

This commit is contained in:
Jeroen van Rijn
2025-05-26 21:50:13 +02:00
parent cb9d2d00e3
commit 4d3593afc9
+1 -1
View File
@@ -538,7 +538,7 @@ foreign lib {
ReadScreenPixels :: proc(width, height: c.int) -> [^]byte --- // Read screen pixel data (color buffer)
// Framebuffer management (fbo)
LoadFramebuffer :: proc(width, height: c.int) -> c.uint --- // Load an empty framebuffer
LoadFramebuffer :: proc() -> c.uint --- // Load an empty framebuffer
FramebufferAttach :: proc(fboId, texId: c.uint, attachType: c.int, texType: c.int, mipLevel: c.int) --- // Attach texture/renderbuffer to a framebuffer
FramebufferComplete :: proc(id: c.uint) -> bool --- // Verify framebuffer is complete
UnloadFramebuffer :: proc(id: c.uint) --- // Delete framebuffer from GPU