This commit is contained in:
gingerBill
2023-01-30 11:58:39 +00:00
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -326,7 +326,7 @@ decimal_to_float_bits :: proc(d: ^decimal.Decimal, info: ^Float_Info) -> (b: u64
exp = 0
for d.decimal_point > 0 {
n := 27 if d.decimal_point >= len(power_table) else power_table[d.decimal_point]
decimal.shift(d, n)
decimal.shift(d, -n)
exp += n
}
for d.decimal_point < 0 || d.decimal_point == 0 && d.digits[0] < '5' {
+2 -2
View File
@@ -2384,7 +2384,7 @@ IDeviceContext_VTable :: struct {
GSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState),
OMSetRenderTargets: proc "stdcall" (this: ^IDeviceContext, NumViews: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView),
OMSetRenderTargetsAndUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, NumRTVs: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView, UAVStartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView, pUAVInitialCounts: ^u32),
OMSetBlendState: proc "stdcall" (this: ^IDeviceContext, pBlendState: ^IBlendState, BlendFactor: ^[4]f32, SampleMask: COLOR_WRITE_ENABLE_MASK),
OMSetBlendState: proc "stdcall" (this: ^IDeviceContext, pBlendState: ^IBlendState, BlendFactor: ^[4]f32, SampleMask: u32),
OMSetDepthStencilState: proc "stdcall" (this: ^IDeviceContext, pDepthStencilState: ^IDepthStencilState, StencilRef: u32),
SOSetTargets: proc "stdcall" (this: ^IDeviceContext, NumBuffers: u32, ppSOTargets: ^^IBuffer, pOffsets: ^u32),
DrawAuto: proc "stdcall" (this: ^IDeviceContext),
@@ -5131,4 +5131,4 @@ MESSAGE_ID :: enum u32 {
END_TRACKED_WORKLOAD_INVALID_ARG,
TRACKED_WORKLOAD_DISJOINT_FAILURE,
D3D11_5_MESSAGES_END,
}
}