This commit is contained in:
Skytrias
2022-12-24 11:19:12 +01:00
parent 4ee413aa32
commit 2a94b66f4d
3 changed files with 133 additions and 158 deletions
+53 -57
View File
@@ -816,22 +816,20 @@ __getVerticalAlign :: proc(
pixelSize: i16,
) -> (res: f32) {
switch ctx.location {
case .TOPLEFT: {
switch av {
case .TOP: res = font.ascender * f32(pixelSize) / 10
case .MIDDLE: res = (font.ascender + font.descender) / 2 * f32(pixelSize) / 10
case .BASELINE: res = 0
case .BOTTOM: res = font.descender * f32(pixelSize) / 10
}
case .TOPLEFT:
switch av {
case .TOP: res = font.ascender * f32(pixelSize) / 10
case .MIDDLE: res = (font.ascender + font.descender) / 2 * f32(pixelSize) / 10
case .BASELINE: res = 0
case .BOTTOM: res = font.descender * f32(pixelSize) / 10
}
case .BOTTOMLEFT: {
switch av {
case .TOP: res = -font.ascender * f32(pixelSize) / 10
case .MIDDLE: res = -(font.ascender + font.descender) / 2 * f32(pixelSize) / 10
case .BASELINE: res = 0
case .BOTTOM: res = -font.descender * f32(pixelSize) / 10
}
case .BOTTOMLEFT:
switch av {
case .TOP: res = -font.ascender * f32(pixelSize) / 10
case .MIDDLE: res = -(font.ascender + font.descender) / 2 * f32(pixelSize) / 10
case .BASELINE: res = 0
case .BOTTOM: res = -font.descender * f32(pixelSize) / 10
}
}
@@ -1005,35 +1003,33 @@ __getQuad :: proc(
y1 = f32(glyph.y1 - 1)
switch ctx.location {
case .TOPLEFT: {
rx = math.floor(x^ + xoff)
ry = math.floor(y^ + yoff)
quad.x0 = rx
quad.y0 = ry
quad.x1 = rx + x1 - x0
quad.y1 = ry + y1 - y0
case .TOPLEFT:
rx = math.floor(x^ + xoff)
ry = math.floor(y^ + yoff)
quad.x0 = rx
quad.y0 = ry
quad.x1 = rx + x1 - x0
quad.y1 = ry + y1 - y0
quad.s0 = x0 * ctx.itw
quad.t0 = y0 * ctx.ith
quad.s1 = x1 * ctx.itw
quad.t1 = y1 * ctx.ith
}
quad.s0 = x0 * ctx.itw
quad.t0 = y0 * ctx.ith
quad.s1 = x1 * ctx.itw
quad.t1 = y1 * ctx.ith
case .BOTTOMLEFT: {
rx = math.floor(x^ + xoff)
ry = math.floor(y^ - yoff)
case .BOTTOMLEFT:
rx = math.floor(x^ + xoff)
ry = math.floor(y^ - yoff)
quad.x0 = rx
quad.y0 = ry
quad.x1 = rx + x1 - x0
quad.y1 = ry - y1 + y0
quad.x0 = rx
quad.y0 = ry
quad.x1 = rx + x1 - x0
quad.y1 = ry - y1 + y0
quad.s0 = x0 * ctx.itw
quad.t0 = y0 * ctx.ith
quad.s1 = x1 * ctx.itw
quad.t1 = y1 * ctx.ith
}
quad.s0 = x0 * ctx.itw
quad.t0 = y0 * ctx.ith
quad.s1 = x1 * ctx.itw
quad.t1 = y1 * ctx.ith
}
x^ += f32(int(f32(glyph.xadvance) / 10 + 0.5))
@@ -1056,15 +1052,15 @@ TextIterInit :: proc(
x := x
y := y
switch state.ah {
case .LEFT: {}
case .CENTER: {
width := TextBounds(ctx, text, x, y, nil)
x = math.round(x - width * 0.5)
}
case .RIGHT: {
width := TextBounds(ctx, text, x, y, nil)
x -= width
}
case .LEFT: {}
case .CENTER:
width := TextBounds(ctx, text, x, y, nil)
x = math.round(x - width * 0.5)
case .RIGHT:
width := TextBounds(ctx, text, x, y, nil)
x -= width
}
// align vertically
@@ -1184,15 +1180,15 @@ TextBounds :: proc(
// horizontal alignment
advance := x - start_x
switch state.ah {
case .LEFT: {}
case .CENTER: {
minx -= advance * 0.5
maxx -= advance * 0.5
}
case .RIGHT: {
minx -= advance
maxx -= advance
}
case .LEFT: {}
case .CENTER:
minx -= advance * 0.5
maxx -= advance * 0.5
case .RIGHT:
minx -= advance
maxx -= advance
}
if bounds != nil {
+5 -5
View File
@@ -1020,11 +1020,11 @@ __renderFlush :: proc(uptr: rawptr) {
__blendFuncSeparate(ctx, &call.blendFunc)
switch call.type {
case .NONE: {}
case .FILL: __fill(ctx, call)
case .CONVEX_FILL: __convexFill(ctx, call)
case .STROKE: __stroke(ctx, call)
case .TRIANGLES: __triangles(ctx, call)
case .NONE: {}
case .FILL: __fill(ctx, call)
case .CONVEX_FILL: __convexFill(ctx, call)
case .STROKE: __stroke(ctx, call)
case .TRIANGLES: __triangles(ctx, call)
}
}
+75 -96
View File
@@ -1302,30 +1302,21 @@ __appendCommands :: proc(ctx: ^Context, values: []f32) {
cmd := Commands(values[i])
switch cmd {
case .MOVE_TO, .LINE_TO: {
TransformPoint(&values[i + 1], &values[i + 2], state.xform, values[i + 1], values[i + 2])
i += 3
}
case .MOVE_TO, .LINE_TO:
TransformPoint(&values[i + 1], &values[i + 2], state.xform, values[i + 1], values[i + 2])
i += 3
case .BEZIER_TO: {
TransformPoint(&values[i + 1], &values[i + 2], state.xform, values[i + 1], values[i + 2])
TransformPoint(&values[i + 3], &values[i + 4], state.xform, values[i + 3], values[i + 4])
TransformPoint(&values[i + 5], &values[i + 6], state.xform, values[i + 5], values[i + 6])
i += 7
}
case .BEZIER_TO:
TransformPoint(&values[i + 1], &values[i + 2], state.xform, values[i + 1], values[i + 2])
TransformPoint(&values[i + 3], &values[i + 4], state.xform, values[i + 3], values[i + 4])
TransformPoint(&values[i + 5], &values[i + 6], state.xform, values[i + 5], values[i + 6])
i += 7
case .CLOSE: {
i += 1
}
case .CLOSE: i += 1
case .WINDING: i += 2
case .WINDING: {
i += 2
}
// default
case: {
i += 1
}
// default
case: i += 1
}
}
@@ -1510,45 +1501,38 @@ __flattenPaths :: proc(ctx: ^Context) {
cmd := Commands(ctx.commands[i])
switch cmd {
case .MOVE_TO: {
__addPath(ctx)
p := ctx.commands[i + 1:]
__addPoint(ctx, p[0], p[1], { .CORNER })
i += 3
case .MOVE_TO:
__addPath(ctx)
p := ctx.commands[i + 1:]
__addPoint(ctx, p[0], p[1], { .CORNER })
i += 3
case .LINE_TO:
p := ctx.commands[i + 1:]
__addPoint(ctx, p[0], p[1], { .CORNER })
i += 3
case .BEZIER_TO:
last := __lastPoint(ctx)
if last != nil {
cp1 := ctx.commands[i + 1:]
cp2 := ctx.commands[i + 3:]
p := ctx.commands[i + 5:]
__tesselateBezier(ctx, last.x,last.y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, { .CORNER })
}
case .LINE_TO: {
p := ctx.commands[i + 1:]
__addPoint(ctx, p[0], p[1], { .CORNER })
i += 3
}
i += 7
case .BEZIER_TO: {
last := __lastPoint(ctx)
if last != nil {
cp1 := ctx.commands[i + 1:]
cp2 := ctx.commands[i + 3:]
p := ctx.commands[i + 5:]
__tesselateBezier(ctx, last.x,last.y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, { .CORNER })
}
case .CLOSE:
__closePath(ctx)
i += 1
i += 7
}
case .WINDING:
__pathWinding(ctx, Winding(ctx.commands[i + 1]))
i += 2
case .CLOSE: {
__closePath(ctx)
i += 1
}
case .WINDING: {
__pathWinding(ctx, Winding(ctx.commands[i + 1]))
i += 2
}
case: {
i += 1
}
case: i += 1
}
}
@@ -2520,7 +2504,7 @@ Ellipse :: proc(ctx: ^Context, cx, cy, rx, ry: f32) {
__cmdf(.BEZIER_TO), cx+rx*KAPPA, cy+ry, cx+rx, cy+ry*KAPPA, cx+rx, cy,
__cmdf(.BEZIER_TO), cx+rx, cy-ry*KAPPA, cx+rx*KAPPA, cy-ry, cx, cy-ry,
__cmdf(.BEZIER_TO), cx-rx*KAPPA, cy-ry, cx-rx, cy-ry*KAPPA, cx-rx, cy,
__cmdf(.CLOSE)
__cmdf(.CLOSE),
}
__appendCommands(ctx, values[:])
}
@@ -2674,8 +2658,8 @@ CreateFont :: proc(ctx: ^Context, name, filename: string) -> int {
// Creates font by loading it from the specified memory chunk.
// Returns handle to the font.
CreateFontMem :: proc(ctx: ^Context, name: string, slice: []byte) -> int {
return fontstash.AddFontMem(&ctx.fs, name, slice)
CreateFontMem :: proc(ctx: ^Context, name: string, slice: []byte, free_loaded_data: bool) -> int {
return fontstash.AddFontMem(&ctx.fs, name, slice, free_loaded_data)
}
// Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found.
@@ -2890,15 +2874,15 @@ TextIcon :: proc(ctx: ^Context, x, y: f32, codepoint: rune) -> f32 {
x := x * scale
y := y * scale
switch fstate.ah {
case .LEFT: {}
case .CENTER: {
width := fontstash.CodepointWidth(font, codepoint, fscale)
x = math.round(x - width * 0.5)
}
case .RIGHT: {
width := fontstash.CodepointWidth(font, codepoint, fscale)
x -= width
}
case .LEFT: {}
case .CENTER:
width := fontstash.CodepointWidth(font, codepoint, fscale)
x = math.round(x - width * 0.5)
case .RIGHT:
width := fontstash.CodepointWidth(font, codepoint, fscale)
x -= width
}
// align vertically
@@ -3190,35 +3174,30 @@ TextBreakLines :: proc(
prev_iter = iter
switch iter.codepoint {
case '\t', '\v', '\f', ' ', 0x00a0: {
// NBSP
type = .Space
}
case '\t', '\v', '\f', ' ', 0x00a0:
// NBSP
type = .Space
case '\n': {
type = pcodepoint == 13 ? .Space : .Newline
}
case '\r': {
type = pcodepoint == 10 ? .Space : .Newline
}
case '\n':
type = pcodepoint == 13 ? .Space : .Newline
case '\r':
type = pcodepoint == 10 ? .Space : .Newline
case 0x0085: {
// NEL
type = .Newline
}
case 0x0085:
// NEL
type = .Newline
case: {
if (iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) ||
(iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) ||
(iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) ||
(iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) ||
(iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) ||
(iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF) {
type = .CJK
} else {
type = .Char
}
case:
if (iter.codepoint >= 0x4E00 && iter.codepoint <= 0x9FFF) ||
(iter.codepoint >= 0x3000 && iter.codepoint <= 0x30FF) ||
(iter.codepoint >= 0xFF00 && iter.codepoint <= 0xFFEF) ||
(iter.codepoint >= 0x1100 && iter.codepoint <= 0x11FF) ||
(iter.codepoint >= 0x3130 && iter.codepoint <= 0x318F) ||
(iter.codepoint >= 0xAC00 && iter.codepoint <= 0xD7AF) {
type = .CJK
} else {
type = .Char
}
}
@@ -3426,9 +3405,9 @@ TextBoxBounds :: proc(
// Horizontal bounds
switch halign {
case .LEFT: dx = 0
case .CENTER: dx = breakRowWidth*0.5 - row.width*0.5
case .RIGHT: dx = breakRowWidth - row.width
case .LEFT: dx = 0
case .CENTER: dx = breakRowWidth*0.5 - row.width*0.5
case .RIGHT: dx = breakRowWidth - row.width
}
rminx = x + row.minx + dx