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README.md
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README.md
@ -8,16 +8,14 @@ Just a place I'm sharing all the notes and research I have on immediate mode use
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The Inner Product column on Immediate Mode GUIs:
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The Inner Product column on Immediate Mode GUIs:
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[Game Developer - September 2005 (Page 34-36)](assets/GDM_September_2005.pdf)
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[Game Developer - September 2005 (Page 34-36)](assets/GDM_September_2005.pdf)
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[Sample Implementation](https://silverspaceship.com/inner/imgui/)
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[Sample Implementation](https://silverspaceship.com/inner/imgui/)
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## Casey Muratori
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## Casey Muratori
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[Immediate-Mode Graphical User Interfaces - 2005](https://www.youtube.com/watch?v=Z1qyvQsjK5Y)
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[Immediate-Mode Graphical User Interfaces - 2005](https://www.youtube.com/watch?v=Z1qyvQsjK5Y)
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[Original Molly Rocket IMGUI forum](https://web.archive.org/web/20140110175254/https://mollyrocket.com/forums/viewforum.php?f=10)
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[Original Molly Rocket IMGUI forum](https://web.archive.org/web/20140110175254/https://mollyrocket.com/forums/viewforum.php?f=10)
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## Johnathan Blow
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## Jonathan Blow
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[Improving Our Immediate-Mode UI Stuff (Part 1)](https://youtu.be/gPKDnu5QaZk)
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[Improving Our Immediate-Mode UI Stuff (Part 1)](https://youtu.be/gPKDnu5QaZk)
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[Improving Our Immediate-Mode UI Stuff (Part 2)](https://www.youtube.com/watch?v=upURrmzpD5Q)
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[Improving Our Immediate-Mode UI Stuff (Part 2)](https://www.youtube.com/watch?v=upURrmzpD5Q)
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@ -26,28 +24,31 @@ The Inner Product column on Immediate Mode GUIs:
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[UI Series -- Table of Contents](https://www.rfleury.com/p/ui-series-table-of-contents)
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[UI Series -- Table of Contents](https://www.rfleury.com/p/ui-series-table-of-contents)
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# Handmade
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## Handmade
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[January Meetup - Writing an IMGUI](https://youtu.be/wsJ8Y1HO250)
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[January Meetup - Writing an IMGUI](https://youtu.be/wsJ8Y1HO250)
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# Tscoding's Related Content:
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## Tscoding's Related Content:
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[Immediate UI for My Game in C++](https://youtu.be/8e56I1z9cn4)
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[Immediate UI for My Game in C++](https://youtu.be/8e56I1z9cn4)
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[Improving Immediate UI for My Game](https://youtu.be/-FYKw5rH2aU)
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[Improving Immediate UI for My Game](https://youtu.be/-FYKw5rH2aU)
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[Making Reactive GUI From Scratch with Just Rectangles](https://youtu.be/-e_yyggsh_o)
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[Making Reactive GUI From Scratch with Just Rectangles](https://youtu.be/-e_yyggsh_o)
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[OpenGL Text Rendering for My Immediate UI Library — Offline Stream #02](https://youtu.be/mq3UXqPmBE8)
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[OpenGL Text Rendering for My Immediate UI Library — Offline Stream #02](https://youtu.be/mq3UXqPmBE8)
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[We Need to Bring GUI Libraries Back! — Offline Stream #09](https://youtu.be/wWnjffo6gHc)
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[We Need to Bring GUI Libraries Back! — Offline Stream #09](https://youtu.be/wWnjffo6gHc)
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[When UI Library is Bad — Offline Stream #13](https://youtu.be/yUGvLUPtgXY)
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[When UI Library is Bad — Offline Stream #13](https://youtu.be/yUGvLUPtgXY)
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[imhui](https://github.com/tsoding/imhui)
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[imhui](https://github.com/tsoding/imhui)
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## Other
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[Johno's Imgui Article](https://www.johno.se/book/imgui.html)
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[Imgui PPT](https://www.cse.chalmers.se/edu/year/2011/course/TDA361/Advanced%20Computer%20Graphics/IMGUI.pdf)
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[Jari Komppa's Article](https://solhsa.com/imgui/)
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[Zero Memory Widget](https://perso.univ-lyon1.fr/thierry.excoffier/ZMW/)
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[Kiss SDL](https://github.com/actsl/kiss_sdl)
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# Relevant Libraries:
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# Relevant Libraries:
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C++ Standard: [Dear Imgui](https://github.com/ocornut/imgui)
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[layout](https://github.com/randrew/layout)
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C: [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear)
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C++: [Dear Imgui](https://github.com/ocornut/imgui)
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Odin's MicroUI: [MicroUI](https://github.com/odin-lang/Odin/tree/master/vendor/microui)
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Odin's MicroUI: [MicroUI](https://github.com/odin-lang/Odin/tree/master/vendor/microui)
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