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IMGUI_Notes
Just a place I'm sharing all the notes and research I have on immediate mode user interfaces
Sean Barret
The Inner Product column on Immediate Mode GUIs:
Game Developer - September 2005 (Page 34-36)
Sample Implementation
Casey Muratori
Immediate-Mode Graphical User Interfaces - 2005
Original Molly Rocket IMGUI forum
Handmade
Podcast Episode 3: Micha Mettke
January Meetup - Writing an IMGUI
Johannes Norneby
Jonathan Blow
Improving Our Immediate-Mode UI Stuff (Part 1)
Improving Our Immediate-Mode UI Stuff (Part 2)
nakst
Ryan Fleury
UI Series -- Table of Contents
The RAD Debugger Project
- Specifically see the
ui
&df_gfx
modules. There are problably more important ones to see but these are the first to reference.
Tscoding's Related Content:
Immediate UI for My Game in C++
Improving Immediate UI for My Game
Making Reactive GUI From Scratch with Just Rectangles
imhui
OpenGL Text Rendering for My Immediate UI Library — Offline Stream #02
We Need to Bring GUI Libraries Back! — Offline Stream #09
When UI Library is Bad — Offline Stream #13
Other
DPI-aware IMGUI
Imgui PPT
Jari Komppa's Article
Unity Blog - Going deep with IMGUI and Editor customization
Zero Memory Widget
Relevant Libraries:
boto-ui
Dear Imgui
eui
Kiss SDL
LiteGui
microui
microui - Odin
Nuklear
Quarks
raygui
wtk
zeroxer's IMGUI
zgui