HandmadeHero/project/gen/engine_symbol_table.hpp
2023-10-01 20:17:14 -04:00

15 lines
808 B
C++

#pragma once
#include "engine/engine.hpp"
NS_ENGINE_BEGIN
constexpr Str const symbol_on_module_load = str_ascii( "?on_module_reload@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" );
constexpr Str const symbol_startup = str_ascii( "?startup@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" );
constexpr Str const symbol_shutdown = str_ascii( "?shutdown@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" );
constexpr Str const symbol_update_and_render =
str_ascii( "?update_and_render@engine@@YAXMPEAUInputState@1@PEAUOffscreenBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@PEAUThreadContext@1@@Z" );
constexpr Str const symbol_update_audio =
str_ascii( "?update_audio@engine@@YAXMPEAUAudioBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@PEAUThreadContext@1@@Z" );
NS_ENGINE_END