symbols for engine module are now generated into a header

Started to to use gencpp to codegen.

Now instead of loading the symbol table file made by the build script I can just have it get directly compiled.
This commit is contained in:
2023-09-28 20:22:15 -04:00
parent d76163ae84
commit 2f6e60d472
15 changed files with 187 additions and 126 deletions

View File

@ -1,5 +0,0 @@
?on_module_reload@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z
?startup@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z
?shutdown@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z
?update_and_render@engine@@YAXPEAUInputState@1@PEAUOffscreenBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@@Z
?update_audio@engine@@YAXPEAUAudioBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@@Z