Commit Graph

15 Commits

Author SHA1 Message Date
Ed_
0aedc58fab 74. Modifier Magnitude Calculations 2024-10-22 18:12:28 -04:00
Ed_
dffd38f4bd 71. Derived Attributes 2024-10-22 16:52:45 -04:00
Ed_
a947161757 69. Modifier Coefficients 2024-10-22 15:51:36 -04:00
Ed_
034f613fa2 67. Attribute Based Modifiers 2024-10-22 15:35:14 -04:00
Ed_
cead40e6f8 66. Initialize Attributes with Gameplay Effects 2024-10-22 15:17:16 -04:00
Ed_
c715f9c45a Content Migration - 59. Message Widget 2024-10-18 18:39:15 -04:00
Ed_
300ad20b42 Content Migration - 58. Broadcasting Data Table Rows 2024-10-18 18:38:47 -04:00
Ed_
1a50d41f4c Content Migration - 54. Get All Asset Tags 2024-10-18 18:38:06 -04:00
Ed_
e6254b4fd4 Content Migration - 53. Gameplay Effect Delegates 2024-10-18 18:37:14 -04:00
Ed_
f3e64c6a1c Content Migration - 45. PreAttributeChange 2024-10-18 18:36:16 -04:00
Ed_
577d536bf2 Content Migration - 44. Infinite Effect Application and Removal 2024-10-18 18:35:54 -04:00
Ed_
c7b5fb0f2d Content Migration - 42. Infinite Gameplay Effects 2024-10-18 18:34:49 -04:00
Ed_
e94a067c27 Content Migration - 41. Effect Stacking 2024-10-18 18:34:09 -04:00
Ed_
76e3e178eb Content Migration - 40. Periodic Gameplay Effects 2024-10-18 18:33:35 -04:00
Ed_
3f7ded9a18 Content Migration - WIP: Boostrapping NetSlime
- Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality.
2024-10-18 18:32:25 -04:00