Ed_
ad41867dc5
- Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality.
345 lines
5.0 KiB
Plaintext
345 lines
5.0 KiB
Plaintext
{
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"FileVersion": 3,
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"EngineAssociation": "{B4C3B326-47D3-EED1-8259-8885D212EA60}",
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"Category": "",
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"Description": "Gasa",
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"DisableEnginePluginsByDefault": true,
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"Modules": [
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{
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"Name": "Gasa",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "GasaEditor",
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"Type": "Editor",
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "ModelingToolsEditorMode",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "AssetManagerEditor",
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"Enabled": true
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},
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{
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"Name": "ContentBrowserAliasDataSource",
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"Enabled": true
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},
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{
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"Name": "ContentBrowserAssetDataSource",
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"Enabled": true
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},
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{
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"Name": "ContentBrowserClassDataSource",
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"Enabled": true
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},
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{
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"Name": "ContentBrowserFileDataSource",
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"Enabled": true
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},
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{
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"Name": "EngineAssetDefinitions",
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"Enabled": true
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},
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{
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"Name": "LevelSequenceEditor",
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"Enabled": true
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},
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{
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"Name": "Niagara",
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"Enabled": true
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},
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{
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"Name": "PluginBrowser",
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"Enabled": true
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},
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{
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"Name": "RiderSourceCodeAccess",
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"Enabled": true
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},
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{
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"Name": "WorldPartitionHLODUtilities",
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"Enabled": true
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},
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{
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"Name": "PropertyAccessEditor",
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"Enabled": true
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},
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{
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"Name": "BlueprintMaterialTextureNodes",
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"Enabled": true
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},
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{
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"Name": "RenderDocPlugin",
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"Enabled": true
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},
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{
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"Name": "N10XSourceCodeAccess",
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"Enabled": true
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},
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{
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"Name": "OnlineSubsystemSteam",
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"Enabled": true
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},
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{
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"Name": "OnlineSubsystemNull",
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"Enabled": true
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},
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{
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"Name": "OnlineSubsystem",
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"Enabled": true
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},
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{
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"Name": "SteamController",
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"Enabled": true
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},
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{
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"Name": "GameInput",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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]
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},
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{
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"Name": "GameInputWindows",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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]
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},
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{
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"Name": "WinDualShock",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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]
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},
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{
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"Name": "RawInput",
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"Enabled": true
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},
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{
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"Name": "XInputDevice",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64"
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]
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},
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{
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"Name": "EnhancedInput",
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"Enabled": true
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},
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{
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"Name": "InputDebugging",
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"Enabled": true
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},
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{
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"Name": "AISupport",
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"Enabled": true
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},
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{
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"Name": "Spatialization",
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"Enabled": true
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},
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{
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"Name": "SoundUtilities",
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"Enabled": true
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},
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{
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"Name": "SoundMod",
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"Enabled": true
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},
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{
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"Name": "Metasound",
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"Enabled": true
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},
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{
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"Name": "AudioWidgets",
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"Enabled": true
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},
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{
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"Name": "TextureFormatOodle",
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"Enabled": true
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},
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{
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"Name": "OodleNetwork",
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"Enabled": true
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},
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{
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"Name": "GameplayTagsEditor",
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"Enabled": true
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},
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{
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"Name": "MeshPainting",
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"Enabled": true
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},
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{
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"Name": "NiagaraFluids",
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"Enabled": true
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},
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{
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"Name": "XRVisualization",
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"Enabled": true
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},
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{
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"Name": "AssetTags",
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"Enabled": true
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},
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{
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"Name": "ReplicationGraph",
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"Enabled": true
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},
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{
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"Name": "CodeView",
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"Enabled": true
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},
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{
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"Name": "SlateScripting",
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"Enabled": true
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},
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{
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"Name": "OpenXR",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Linux",
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"Android",
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"VisionOS"
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]
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},
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{
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"Name": "OpenXREyeTracker",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Linux",
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"Android"
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]
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},
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{
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"Name": "OpenXRMsftHandInteraction",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Android"
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]
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},
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{
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"Name": "XRBase",
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"Enabled": true
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},
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{
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"Name": "SimpleHMD",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Linux",
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"Android",
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"Mac",
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"IOS",
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"VisionOS"
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]
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},
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{
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"Name": "SlateModelViewViewModel",
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"Enabled": true
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},
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{
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"Name": "ModelViewViewModel",
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"Enabled": true
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},
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{
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"Name": "SteamAudio",
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"Enabled": true
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},
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{
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"Name": "Cog",
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"Enabled": true
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},
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{
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"Name": "CogAbility",
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"Enabled": true
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},
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{
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"Name": "CogAI",
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"Enabled": true
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},
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{
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"Name": "CogInput",
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"Enabled": true
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},
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{
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"Name": "CogAll",
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"Enabled": true
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},
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{
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"Name": "GameplayAbilities",
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"Enabled": true
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},
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{
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"Name": "LiveLink",
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"Enabled": true
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},
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{
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"Name": "OpenXRHandTracking",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Linux",
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"Android",
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"VisionOS"
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]
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},
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{
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"Name": "VisualStudioSourceCodeAccess",
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"Enabled": true
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},
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{
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"Name": "SlateInsights",
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"Enabled": true
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},
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{
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"Name": "TraceUtilities",
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"Enabled": true
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},
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{
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"Name": "NetworkPredictionInsights",
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"Enabled": true
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},
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{
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"Name": "TraceSourceFilters",
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"Enabled": true
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},
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{
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"Name": "GameplayInsights",
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"Enabled": true
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},
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{
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"Name": "RenderGraphInsights",
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"Enabled": true
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},
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{
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"Name": "BlueprintStats",
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"Enabled": true
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},
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{
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"Name": "ColorCorrectRegions",
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"Enabled": true
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},
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{
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"Name": "ControlFlows",
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"Enabled": true
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},
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{
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"Name": "LiveUpdateForSlate",
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"Enabled": true
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}
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]
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} |