14 lines
225 B
C++
14 lines
225 B
C++
#pragma once
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#include "GameFramework/PlayerState.h"
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#include "GasaPlayerState.generated.h"
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UCLASS(Blueprintable)
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class GASA_API AGasaPlayerState : public APlayerState
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{
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GENERATED_BODY()
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public:
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AGasaPlayerState();
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};
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