Project
Binaries
Config
Content
Actors
Core
Levels
Common
Dungeon
Beacon
Checkpoint
Materials
CornerSmall
Stairs
Tileset1
Tileset1x1
Tileset2
Tileset3
TilesetCorner
TilesetCornerInner
TilesetCorner_fixedlighting
TilesetCorner_splotches
TilesetEdge
M_Edge_balusters.uasset
M_Edge_base.uasset
M_Edge_rail.uasset
M_Edge_step.uasset
M_Edge_wall.uasset
Tileset_Edge_low_Corner_base_BaseColor.uasset
Tileset_Edge_low_Corner_base_Normal.uasset
Tileset_Edge_low_Corner_base_OcclusionRoughnessMetallic.uasset
Tileset_Edge_low_Corner_step_BaseColor.uasset
Tileset_Edge_low_Corner_step_Normal.uasset
Tileset_Edge_low_Corner_step_OcclusionRoughnessMetallic.uasset
Tileset_Edge_low_Corner_wall_BaseColor.uasset
Tileset_Edge_low_Corner_wall_Normal.uasset
Tileset_Edge_low_Corner_wall_OcclusionRoughnessMetallic.uasset
Tileset_Edge_low_M_Balusters_BaseColor.uasset
Tileset_Edge_low_M_Balusters_Normal.uasset
Tileset_Edge_low_M_Balusters_OcclusionRoughnessMetallic.uasset
Tileset_Edge_low_M_Rail_BaseColor.uasset
Tileset_Edge_low_M_Rail_Normal.uasset
Tileset_Edge_low_M_Rail_OcclusionRoughnessMetallic.uasset
SM_Block2x2x1.uasset
SM_Block2x3x1.uasset
SM_Block3x3x1.uasset
SM_Block4x3x1.uasset
SM_Block4x4x1.uasset
SM_Block_1x1x1.uasset
SM_Block_1x1x2.uasset
SM_Block_1x1x3.uasset
SM_Block_1x1x4.uasset
SM_Corner.uasset
SM_CornerInner_norail.uasset
SM_CornerSmall.uasset
SM_CornerSmall_nostep.uasset
SM_CornerSmall_nostep_norail.uasset
SM_CornerSmall_outer.uasset
SM_CornerSmall_rail.uasset
SM_Corner_Inner.uasset
SM_Corner_Inner_nobase.uasset
SM_Corner_Outer_norail.uasset
SM_Corner_nobase.uasset
SM_Corner_railing.uasset
SM_Corner_wall_short.uasset
SM_Corner_wall_tall.uasset
SM_Edge_2x1.uasset
SM_Edge_2x2.uasset
SM_FloorCorner.uasset
SM_Stairs.uasset
SM_Stairs_L.uasset
SM_Stairs_R.uasset
SM_Stairs_nobottom.uasset
SM_Stairs_nobottom_L.uasset
SM_Stairs_nobottom_R.uasset
SM_Tile1x1_A.uasset
SM_Tile1x1_B.uasset
SM_Tile_1x2.uasset
SM_Tile_1x3.uasset
SM_Tile_1x3a.uasset
SM_Tile_1x4.uasset
SM_Tile_1x4_a.uasset
SM_Tile_1x6.uasset
SM_Tile_2x2.uasset
SM_Tile_2x2x2.uasset
SM_Tile_2x4.uasset
SM_Tile_3x2.uasset
SM_Tile_3x2x2.uasset
SM_Tile_3x3_A.uasset
SM_Tile_3x3_B.uasset
SM_Tile_3x3x2.uasset
SM_Tile_3x3x3.uasset
SM_Tile_4x4.uasset
SM_Tile_4x4_a.uasset
SM_Tile_5x5.uasset
SM_Tile_6x3.uasset
SM_Tile_6x6.uasset
SM_Tile_6x9.uasset
SM_TilesetEdge.uasset
SM_TilesetEdge_nobase.uasset
SM_TilesetEdge_nobase_2.uasset
SM_TilesetEdge_nobase_4.uasset
SM_Wall_2x1.uasset
SM_Wall_2x2.uasset
SM_Wall_4x2.uasset
StartupMap.umap
MaterialLibrary
Pickups
Sounds
Spells
UI
VFX
Saved
Source
Gasa.sln.DotSettings.user
Gasa.uproject
scripts
.gitattributes
.gitignore
Readme.md
Rengerate Unreal Project Files.lnk
Run Editor.lnk