.. |
AbilitySystem
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End of gencpp experimentation. Parsed Scene and Actor component header + AttributeSet.h
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2024-04-16 05:02:58 -04:00 |
Actors
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Was able to parse UObject with gencpp!!!
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2024-04-14 21:51:14 -04:00 |
Characters
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25. Attribut accessors complete
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2024-04-13 18:35:19 -04:00 |
Game
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Was able to parse UObject with gencpp!!!
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2024-04-14 21:51:14 -04:00 |
Networking
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24. Health and Mana
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2024-04-13 16:18:57 -04:00 |
UI
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Was able to parse UObject with gencpp!!!
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2024-04-14 21:51:14 -04:00 |
Gasa.Build.cs
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14. Post-Process Highlight
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2024-04-13 02:31:49 -04:00 |
GasaCommon.cpp
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18. ABC & AS
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2024-04-13 10:19:45 -04:00 |
GasaCommon.h
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26. Effect Actor complete
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2024-04-13 19:29:25 -04:00 |
GasaDevOptions.cpp
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14. Post-Process Highlight
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2024-04-13 02:31:49 -04:00 |
GasaDevOptions.h
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14. Post-Process Highlight
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2024-04-13 02:31:49 -04:00 |
GasaDevOptionsCache.h
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14. Post-Process Highlight
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2024-04-13 02:31:49 -04:00 |
GasaGameplayTags.cpp
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18. ABC & AS
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2024-04-13 10:19:45 -04:00 |
GasaGameplayTags.h
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18. ABC & AS
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2024-04-13 10:19:45 -04:00 |
GasaLibrary.cpp
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22. Init ability actor info
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2024-04-13 11:56:19 -04:00 |
GasaLibrary.h
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22. Init ability actor info
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2024-04-13 11:56:19 -04:00 |
GasaModule.cpp
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Source setup
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2024-04-12 12:42:41 -04:00 |
GasaModule.h
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Source setup
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2024-04-12 12:42:41 -04:00 |
GasaViewport.cpp
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13. "Highlight Enemies"
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2024-04-12 22:05:09 -04:00 |
GasaViewport.h
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13. "Highlight Enemies"
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2024-04-12 22:05:09 -04:00 |
ScratchMeta.h
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Was able to parse UObject with gencpp!!!
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2024-04-14 21:51:14 -04:00 |