GASATHON/Project/Source/Gasa/GasaCharacter.h
2024-04-12 13:01:22 -04:00

17 lines
286 B
C++

#pragma once
#include "GameFramework/Character.h"
#include "GasaCharacter.generated.h"
UCLASS(BlueprintType, Blueprintable)
class GASA_API AGasaCharacter : public ACharacter
{
GENERATED_BODY()
public:
#pragma region Actor
void BeginPlay() override;
#pragma endregion Actor
};