10 lines
186 B
C++
10 lines
186 B
C++
#include "EnemyCharacter.h"
|
|
#include "Networking/GasaNetLibrary_Inlines.h"
|
|
|
|
AEnemyCharacter::AEnemyCharacter()
|
|
{
|
|
PrimaryActorTick.bCanEverTick = true;
|
|
|
|
bAutoAbilitySystem = true;
|
|
}
|