21 lines
256 B
C++
21 lines
256 B
C++
#pragma once
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#include "UObject/Interface.h"
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#include "CombatInterface.generated.h"
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UINTERFACE(MinimalAPI)
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class UCombat : public UInterface
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{
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GENERATED_BODY()
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};
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class GASA_API ICombat
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{
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GENERATED_BODY()
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public:
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virtual int32 GetPlayerLevel();
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};
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