Ed_
6765478a9d
- Enabled a few more plugins - Added clang formatting straight from the GasaGen cpp. - Setup auto-generation of the DevOptionsCache - Messed around with generating widgettree hiearchy from template widget
24 lines
559 B
C++
24 lines
559 B
C++
#pragma once
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#include "GasaCommon.h"
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#include "WidgetController.generated.h"
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UCLASS(BlueprintType)
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class GASA_API UWidgetController : public UObject
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{
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadOnly, Category="Player")
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TObjectPtr<APlayerController> Controller;
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UPROPERTY(BlueprintReadOnly, Category="Player")
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TObjectPtr<APlayerState> PlayerState;
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UPROPERTY(BlueprintReadOnly, Category="Player")
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TObjectPtr<UAbilitySystemComponent> AbilitySystem;
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UPROPERTY(BlueprintReadOnly, Category="Player")
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TObjectPtr<UAttributeSet> Attributes;
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};
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