GASATHON/Project/Source/Gasa/AbilitySystem/MMC/MMC_MaxMana.h

19 lines
385 B
C++

#pragma once
#include "GameplayModMagnitudeCalculation.h"
#include "MMC_MaxMana.generated.h"
UCLASS()
class GASA_API UMMC_MaxMana : public UGameplayModMagnitudeCalculation
{
GENERATED_BODY()
public:
UMMC_MaxMana();
FGameplayEffectAttributeCaptureDefinition IntelligenceDef;
float CalculateBaseMagnitude_Implementation( FGameplayEffectSpec const& Spec ) const override;
};