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3
.gitignore
vendored
3
.gitignore
vendored
@ -1,4 +1,5 @@
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Project/Intermediate
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Project/Binaries
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Project/Intermediate
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Project/Saved/Crashes
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Project/Saved/SourceControl
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Project/Saved/ShaderDebugInfo
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@ -7,14 +7,13 @@ The project is organized as a monolothic module with an auxillary editor module.
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Implementation design perfs:
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* Keep data structures and codepaths flat with minimal abstraction patterns
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* Lift to more specific or generalized code-pathsonly when necessary
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* Minimize distinct code-paths
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* Use classes as "filters", keep things "mega-structed"
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* Use composition for large sets of entiites (when possible).
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* Never pre-emtively make interfaces or interface-like patterns
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* Lift to more specific or generalized code-paths only when necessary
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* Keep everything data-wise in the runtime unless there is a measurable performance cost.
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* Some exploratory optimizations for educational purposes.
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* Plugins are installed in the engine repo unless not possible.
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* Code almost exclusively in C++ for everything but cosmetics (this is an engineering portfolio piece).
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* Keep static module functions within C++ namesapces and have the in BP function libraries to expose to BPs.
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* Perfer stage-metaprogramming to C++ compiler provided templating (when possible).
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The latest version is hosted on : [https://git.cozyair.dev/ed/GASATHON](https://git.cozyair.dev/ed/GASATHON)
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For now the github is out of date due to lfs issues (I'm eventually just going to push a repo or corrections without lfs for this site)
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