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Author SHA1 Message Date
Ed_
adfb17b7df Merge remote-tracking branch 'Ed94/master' 2024-04-21 10:26:14 -04:00
Ed_
6c011ac657
Update Readme.md 2024-04-21 10:06:06 -04:00
Ed_
c517cbd45e
Update Readme.md 2024-04-21 10:05:42 -04:00
Ed_
b26e02d582 ignore binaries 2024-04-21 09:57:56 -04:00
2 changed files with 6 additions and 6 deletions

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.gitignore vendored
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Project/Intermediate
Project/Binaries
Project/Intermediate
Project/Saved/Crashes
Project/Saved/SourceControl
Project/Saved/ShaderDebugInfo

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@ -8,13 +8,12 @@ Implementation design perfs:
* Keep data structures and codepaths flat with minimal abstraction patterns
* Lift to more specific or generalized code-paths only when necessary
* Minimize distinct code-paths
* Use classes as "filters", keep things "mega-structed"
* Use composition for large sets of entiites (when possible).
* Never pre-emtively make interfaces or interface-like patterns
* Keep everything data-wise in the runtime unless there is a measurable performance cost.
* Some exploratory optimizations for educational purposes.
* Plugins are installed in the engine repo unless not possible.
* Code almost exclusively in C++ for everything but cosmetics (this is an engineering portfolio piece).
* Keep static module functions within C++ namesapces and have the in BP function libraries to expose to BPs.
* Perfer stage-metaprogramming to C++ compiler provided templating (when possible).
The latest version is hosted on : [https://git.cozyair.dev/ed/GASATHON](https://git.cozyair.dev/ed/GASATHON)
For now the github is out of date due to lfs issues (I'm eventually just going to push a repo or corrections without lfs for this site)