|  | c4e40037ed | 53. Gameplay Effect Delegates | 2024-04-25 12:46:26 -04:00 |  | 
			
				
					|  | 3a58e90802 | 'NetSlime' Initial port finished and working with 2 players (at least) | 2024-04-23 18:54:17 -04:00 |  | 
			
				
					|  | ad41867dc5 | WIP: Boostrapping NetSlime - Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality. | 2024-04-23 01:10:02 -04:00 |  | 
			
				
					|  | 2c11939244 | 34. Listening for Attribute Changes | 2024-04-22 00:30:29 -04:00 |  | 
			
				
					|  | 811dc33f4a | 32. Overlay Widget Controller | 2024-04-21 18:56:57 -04:00 |  | 
			
				
					|  | c2e5793a7d | 25.  Attribut accessors complete There is some jank, with the ability system init on character (I'll fix later).
Cog replaces the usuals showdebug command | 2024-04-13 18:35:19 -04:00 |  | 
			
				
					|  | 5a4fc6381b | 22. Init ability actor info | 2024-04-13 11:56:19 -04:00 |  | 
			
				
					|  | 931edffc7c | 20. Constructing the ASC and AS | 2024-04-13 11:09:22 -04:00 |  | 
			
				
					|  | cdf65c5cb1 | Fleshed out the module's base helper definitions | 2024-04-13 05:32:52 -04:00 |  | 
			
				
					|  | dd91451ec5 | 14. Post-Process Highlight And alot more... | 2024-04-13 02:31:49 -04:00 |  |