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bd0c8a0878
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41. Effect Stacking
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2024-04-24 11:14:41 -04:00 |
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22aee515ed
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40. Periodic Gameplay Effects
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2024-04-24 10:59:48 -04:00 |
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8f84dcf3d3
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38. Instant Gameplay Effects
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2024-04-24 10:07:23 -04:00 |
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ad41867dc5
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WIP: Boostrapping NetSlime
- Just a old name for a set of changes to make the game framework hardened for multiplayer as well as some ease of use functionality.
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2024-04-23 01:10:02 -04:00 |
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cc1636b687
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37. Effect Actor Improved
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2024-04-22 12:01:30 -04:00 |
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48d21ddd15
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Was able to parse UObject with gencpp!!!
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2024-04-14 21:51:14 -04:00 |
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7b9e277bc1
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26. Effect Actor complete
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2024-04-13 19:29:25 -04:00 |
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