Made the codgen run on async
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BIN
Project/Binaries/Win64/UnrealEditor-GasaEditor.dll
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BIN
Project/Binaries/Win64/UnrealEditor-GasaEditor.dll
(Stored with Git LFS)
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@ -16,6 +16,9 @@ public:
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// NOTE(Ed): Any Soft-References must have their includes defined in GasaDevOptions.cpp
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// NOTE(Ed): Any Soft-References must have their includes defined in GasaDevOptions.cpp
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// They are used by GasaGen for the GasaDevOptionsCache
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// They are used by GasaGen for the GasaDevOptionsCache
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UPROPERTY(Config)
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TSoftObjectPtr<UDataTable> RandomBullshit;
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UPROPERTY(Config, EditAnywhere, BlueprintReadOnly, Category="GAS")
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UPROPERTY(Config, EditAnywhere, BlueprintReadOnly, Category="GAS")
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TArray< TSoftObjectPtr<UDataTable>> AttributeSets;
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TArray< TSoftObjectPtr<UDataTable>> AttributeSets;
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@ -11,6 +11,9 @@ void FGasaDevOptionsCache::CachedDevOptions()
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{
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{
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UGasaDevOptions* DevOpts = GetMutDevOptions();
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UGasaDevOptions* DevOpts = GetMutDevOptions();
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RandomBullshit = DevOpts->RandomBullshit.LoadSynchronous();
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ensureMsgf( RandomBullshit != nullptr, TEXT( "RandomBullshit is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" ) );
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for ( auto& entry : DevOpts->AttributeSets )
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for ( auto& entry : DevOpts->AttributeSets )
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{
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{
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AttributeSets.Push( entry.LoadSynchronous() );
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AttributeSets.Push( entry.LoadSynchronous() );
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@ -8,6 +8,8 @@ struct GASA_API FGasaDevOptionsCache
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{
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{
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GENERATED_BODY()
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GENERATED_BODY()
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UPROPERTY()
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UObject* RandomBullshit;
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UPROPERTY()
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UPROPERTY()
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TArray<UObject*> AttributeSets;
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TArray<UObject*> AttributeSets;
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UPROPERTY()
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UPROPERTY()
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@ -5,6 +5,8 @@
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// Editor Module
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// Editor Module
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#include "GasaEditorCommon.h"
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#include "GasaEditorCommon.h"
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#define LOCTEXT_NAMESPACE "GasaEditor"
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global String Project_Path;
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global String Project_Path;
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global String Root_Path;
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global String Root_Path;
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@ -15,6 +17,11 @@ global Code UHT_USTRUCT;
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global Code UModule_GASA_API;
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global Code UModule_GASA_API;
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void Execute_GasaModule_Codegen()
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void Execute_GasaModule_Codegen()
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{
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FScopedSlowTask SlowTask(100.0f, LOCTEXT("RunningGasaGen", "Running GasaGen..."));
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SlowTask.MakeDialog(); // Shows a progress dialog
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AsyncTask(ENamedThreads::AnyBackgroundThreadNormalTask, [&SlowTask]()
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{
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{
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Gasa::LogEditor("Executing: Gasa Module code generation.");
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Gasa::LogEditor("Executing: Gasa Module code generation.");
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@ -110,5 +117,13 @@ void Execute_GasaModule_Codegen()
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//generate_HostWidgetController();
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//generate_HostWidgetController();
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gen::deinit();
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gen::deinit();
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AsyncTask(ENamedThreads::GameThread, []()
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{
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// UI updates if needed
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});
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});
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}
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}
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#undef LOCTEXT_NAMESPACE
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@ -6,8 +6,6 @@
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#undef GASA_API
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#undef GASA_API
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#undef ensureMsgf
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#undef ensureMsgf
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PRAGMA_DISABLE_OPTIMIZATION
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void generate_DevOptionsCache()
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void generate_DevOptionsCache()
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{
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{
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Array<CodeVar> GasaDevOptions_UPROPERTIES = Array<CodeVar>::init(GlobalAllocator);
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Array<CodeVar> GasaDevOptions_UPROPERTIES = Array<CodeVar>::init(GlobalAllocator);
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@ -162,7 +160,6 @@ void generate_DevOptionsCache()
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format_file( path_module_gasa "GasaDevOptionsCache.cpp" );
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format_file( path_module_gasa "GasaDevOptionsCache.cpp" );
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}
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}
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}
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}
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PRAGMA_ENABLE_OPTIMIZATION
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#pragma pop_macro("ensureMsgf")
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#pragma pop_macro("ensureMsgf")
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#pragma pop_macro("GASA_API")
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#pragma pop_macro("GASA_API")
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