34. Listening for Attribute Changes

This commit is contained in:
2024-04-22 00:30:29 -04:00
parent 7db411586e
commit a6dc269630
24 changed files with 305 additions and 44 deletions

View File

@ -28,7 +28,7 @@ void APlayerCharacter::PossessedBy(AController* NewController)
AGasaPlayerController* PC = GetController<AGasaPlayerController>();
AGasaHUD* HUD = PC->GetHUD<AGasaHUD>();
FWidgetControllerData Data = { PC, PS, AbilitySystem, Attributes };
HUD->InitOverlay(& Data);
HUD->InitHostWidget(& Data);
}
// TODO(Ed): We need to setup Net Slime...
@ -49,6 +49,6 @@ void APlayerCharacter::OnRep_PlayerState()
AGasaPlayerController* PC = GetController<AGasaPlayerController>();
AGasaHUD* HUD = PC->GetHUD<AGasaHUD>();
FWidgetControllerData Data = { PC, PS, AbilitySystem, Attributes };
HUD->InitOverlay(& Data);
HUD->InitHostWidget(& Data);
}
}