73. Player Level and Combat Interface

This commit is contained in:
2024-10-22 17:32:37 -04:00
parent d34201e8a1
commit 7e27f708cf
9 changed files with 75 additions and 3 deletions

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#include "CombatInterface.h"
int32 ICombat::GetPlayerLevel()
{
return 0;
}

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#pragma once
#include "UObject/Interface.h"
#include "CombatInterface.generated.h"
UINTERFACE(MinimalAPI)
class UCombat : public UInterface
{
GENERATED_BODY()
};
class GASA_API ICombat
{
GENERATED_BODY()
public:
virtual int32 GetPlayerLevel();
};