34. Listening for Attribute Changes

This commit is contained in:
2024-04-22 01:54:33 -04:00
parent a6dc269630
commit 2695bfc4b6
14 changed files with 376 additions and 201 deletions

@ -8,9 +8,9 @@
UGasaAttributeSet::UGasaAttributeSet()
{
InitHealth( 80.f );
InitHealth( 50.f );
InitMaxHealth( 100.f );
InitMana( 20.f );
InitMana( 25.f );
InitMaxMana( 50.f );
}

@ -14,6 +14,7 @@
#pragma region Engine Forwards
struct FInputActionValue;
struct FOnAttributeChangeData;
class IAbilitySystemInterface;
@ -34,6 +35,8 @@ class UCogWindowManager;
// Gasa
#pragma region Forwards
struct FWidgetControllerData;
class ACameraMount;
class AGasaCharacter;
class AGasaGameInstance;
@ -52,8 +55,6 @@ class UGasaSizeBox;
class UHostWidgetController;
class UHUDHostWidget;
class UWidgetController;
struct FWidgetControllerData;
#pragma endregion Forwards
#pragma region Logging

@ -12,13 +12,18 @@ void FGasaDevOptionsCache::CachedDevOptions()
UGasaDevOptions* DevOpts = GetMutDevOptions();
Template_PlayerCamera = DevOpts->Template_PlayerCamera.LoadSynchronous();
ensureMsgf( Template_PlayerCamera != nullptr, TEXT( "Template_PlayerCamera is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" ) );
ensureMsgf(
Template_PlayerCamera != nullptr, TEXT( "Template_PlayerCamera is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" )
);
Template_HUD_HostUI = DevOpts->Template_HUD_HostUI.LoadSynchronous();
ensureMsgf( Template_HUD_HostUI != nullptr, TEXT( "Template_HUD_HostUI is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" ) );
Template_HostWidgetController = DevOpts->Template_HostWidgetController.LoadSynchronous();
ensureMsgf( Template_HostWidgetController != nullptr, TEXT( "Template_HostWidgetController is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" ) );
ensureMsgf(
Template_HostWidgetController != nullptr,
TEXT( "Template_HostWidgetController is null, DO NOT RUN PIE or else you may get a crash if not handled in BP or C++" )
);
Tag_GlobalPPV = DevOpts->Tag_GlobalPPV;
}

@ -14,6 +14,7 @@ void AGasaHUD::InitHostWidget(FWidgetControllerData const* WidgetControllerData)
HostWidgetController = NewObject<UHostWidgetController>(this, GetDevOptions()->Template_HostWidgetController.Get());
HostWidgetController->Data = (* WidgetControllerData);
HostWidget->SetWidgetController(HostWidgetController);
HostWidgetController->BindCallbacksToDependencies();
HostWidgetController->BroadcastInitialValues();
HostWidget->AddToViewport();

@ -1,8 +1,34 @@
#include "HostWidgetController.h"
#include "AbilitySystem/GasaAbilitySystemComponent_Inlines.h"
#include "AbilitySystem/GasaAttributeSet.h"
#include "GameplayEffectTypes.h"
#pragma region Attribute Changed Callbacks
// Attribute Changed Callbacks are generated by GasaGen/GasaGen_HostWidgetController.cpp
void UHostWidgetController::HealthChanged( FOnAttributeChangeData const& Attribute )
{
Event_OnHealthChanged.Broadcast( Attribute.NewValue );
}
void UHostWidgetController::MaxHealthChanged( FOnAttributeChangeData const& Attribute )
{
Event_OnMaxHealthChanged.Broadcast( Attribute.NewValue );
}
void UHostWidgetController::ManaChanged( FOnAttributeChangeData const& Attribute )
{
Event_OnManaChanged.Broadcast( Attribute.NewValue );
}
void UHostWidgetController::MaxManaChanged( FOnAttributeChangeData const& Attribute )
{
Event_OnMaxManaChanged.Broadcast( Attribute.NewValue );
}
#pragma endregion Attribute Changed Callbacks
void UHostWidgetController::BroadcastInitialValues()
{
Super::BroadcastInitialValues();
UGasaAttributeSet* GasaAttribs = Cast<UGasaAttributeSet>( Data.Attributes );
if ( GasaAttribs )
{
@ -12,3 +38,24 @@ void UHostWidgetController::BroadcastInitialValues()
Event_OnMaxManaChanged.Broadcast( GasaAttribs->GetMaxMana() );
}
}
void UHostWidgetController::BindCallbacksToDependencies()
{
UGasaAbilitySystemComp* AbilitySystem = Cast<UGasaAbilitySystemComp>( Data.AbilitySystem );
UGasaAttributeSet* GasaAttribs = Cast<UGasaAttributeSet>( Data.Attributes );
FOnGameplayAttributeValueChange& HealthAttributeChangedDelegate =
AbilitySystem->GetGameplayAttributeValueChangeDelegate( GasaAttribs->GetHealthAttribute() );
HealthAttributeChangedDelegate.AddUObject( this, &ThisClass::HealthChanged );
FOnGameplayAttributeValueChange& MaxHealthAttributeChangedDelegate =
AbilitySystem->GetGameplayAttributeValueChangeDelegate( GasaAttribs->GetMaxHealthAttribute() );
MaxHealthAttributeChangedDelegate.AddUObject( this, &ThisClass::MaxHealthChanged );
FOnGameplayAttributeValueChange& ManaAttributeChangedDelegate = AbilitySystem->GetGameplayAttributeValueChangeDelegate( GasaAttribs->GetManaAttribute() );
ManaAttributeChangedDelegate.AddUObject( this, &ThisClass::ManaChanged );
FOnGameplayAttributeValueChange& MaxManaAttributeChangedDelegate =
AbilitySystem->GetGameplayAttributeValueChangeDelegate( GasaAttribs->GetMaxManaAttribute() );
MaxManaAttributeChangedDelegate.AddUObject( this, &ThisClass::MaxManaChanged );
}

@ -23,9 +23,15 @@ public:
UPROPERTY( BlueprintAssignable, Category = "Attributes" )
FAttributeFloatChangedSig Event_OnMaxManaChanged;
void HealthChanged( FOnAttributeChangeData const& Data );
void MaxHealthChanged( FOnAttributeChangeData const& Data );
void ManaChanged( FOnAttributeChangeData const& Data );
void MaxManaChanged( FOnAttributeChangeData const& Data );
#pragma endregion Attribute Events
#pragma region WidgetController
void BroadcastInitialValues() override;
void BindCallbacksToDependencies() override;
#pragma endregion WidgetController
};

@ -45,4 +45,5 @@ public:
UFUNCTION()
virtual void BroadcastInitialValues() {};
virtual void BindCallbacksToDependencies() {};
};