GasaGen changes (renames to files, added more changes to ue editor slate UI)
This commit is contained in:
parent
60a4128df4
commit
0f7c51b7b8
@ -1,4 +1,4 @@
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#include "GasaGen_AttributeSets.h"
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#include "AttributeSets.h"
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#include "GasaGen_Common.h"
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#include "Gasa/AbilitySystem/GasaAbilitySystem.h"
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279
Project/Source/GasaEditor/GasaGen/ChangeBPActionMenu.cpp
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279
Project/Source/GasaEditor/GasaGen/ChangeBPActionMenu.cpp
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// Used in the GasaGen.cpp translation unit
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#include "GasaGen_Common.h"
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constexpr StrC SBlueprintActionMenu_Construct_Replacement = txt(R"(
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void SBlueprintActionMenu::Construct( const FArguments& InArgs, TSharedPtr<FBlueprintEditor> InEditor )
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{
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bActionExecuted = false;
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this->GraphObj = InArgs._GraphObj;
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this->DraggedFromPins = InArgs._DraggedFromPins;
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this->NewNodePosition = InArgs._NewNodePosition;
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this->OnClosedCallback = InArgs._OnClosedCallback;
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this->bAutoExpandActionMenu = InArgs._AutoExpandActionMenu;
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this->EditorPtr = InEditor;
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this->OnCloseReasonCallback = InArgs._OnCloseReason;
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// Generate the context display; showing the user what they're picking something for
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//@TODO: Should probably be somewhere more schema-sensitive than the graph panel!
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FSlateColor TypeColor;
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FString TypeOfDisplay;
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const FSlateBrush* ContextIcon = nullptr;
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if (DraggedFromPins.Num() == 1)
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{
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UEdGraphPin* OnePin = DraggedFromPins[0];
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const UEdGraphSchema* Schema = OnePin->GetSchema();
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const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
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if (!Schema->IsA(UEdGraphSchema_K2::StaticClass()) || !K2Schema->IsExecPin(*OnePin))
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{
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// Get the type color and icon
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TypeColor = Schema->GetPinTypeColor(OnePin->PinType);
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ContextIcon = FAppStyle::GetBrush( OnePin->PinType.IsArray() ? TEXT("Graph.ArrayPin.Connected") : TEXT("Graph.Pin.Connected") );
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}
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}
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FBlueprintActionContext MenuContext;
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ConstructActionContext(MenuContext);
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TSharedPtr<SWidget> AddImportTargetContent = SNullWidget::NullWidget;
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if (GetDefault<UBlueprintEditorSettings>()->bEnableNamespaceImportingFeatures)
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{
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SAssignNew(AddImportTargetContent, SBox)
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.ToolTipText(LOCTEXT("ImportActionLabelTooltip", "Choose a namespace to import and load additional actions."))
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[
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SNew(SHorizontalBox)
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+SHorizontalBox::Slot()
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.AutoWidth()
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.VAlign(VAlign_Center)
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[
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SNew(STextBlock)
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.Text(LOCTEXT("ImportActionButtonLabel", "Import Actions From:"))
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]
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+SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(4.f, 0.f)
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[
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SNew(SBlueprintNamespaceEntry)
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.AllowTextEntry(false)
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.OnNamespaceSelected(this, &SBlueprintActionMenu::OnNamespaceSelectedForImport)
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.OnGetNamespacesToExclude(this, &SBlueprintActionMenu::OnGetNamespacesToExcludeFromImportMenu)
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.ExcludedNamespaceTooltipText(LOCTEXT("CannotSelectNamespaceForImport", "This namespace has already been imported by this Blueprint."))
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]
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];
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}
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TSharedPtr<SComboButton> TargetContextSubMenuButton;
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// @TODO: would be nice if we could use a checkbox style for this, and have a different state for open/closed
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SAssignNew(TargetContextSubMenuButton, SComboButton)
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.MenuPlacement(MenuPlacement_MenuRight)
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.HasDownArrow(false)
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.ButtonStyle(FAppStyle::Get(), "BlueprintEditor.ContextMenu.TargetsButton")
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.ContentPadding(FMargin(5))
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.MenuContent()
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[
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SAssignNew(ContextTargetSubMenu, SBlueprintContextTargetMenu, MenuContext)
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.OnTargetMaskChanged(this, &SBlueprintActionMenu::OnContextTargetsChanged)
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.CustomTargetContent()
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[
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AddImportTargetContent.ToSharedRef()
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]
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];
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// Build the widget layout
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TSharedRef<SBox> ContentBox = SNew(SBox);
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{
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TSharedRef<SVerticalBox> VBox = SNew(SVerticalBox);
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{
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SVerticalBox::FSlot::FSlotArguments
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SearchIndicator = SVerticalBox::Slot();
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{
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TSharedRef<SHorizontalBox> HBox = SNew(SHorizontalBox);
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{
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SHorizontalBox::FSlot::FSlotArguments
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TypePill = SHorizontalBox::Slot();
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{
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TSharedRef<SImage> PillImage = SNew(SImage);
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{
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SImage::FArguments Args;
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Args.Visibility(this, & SBlueprintActionMenu::GetTypeImageVisibility);
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PillImage->SetColorAndOpacity(TypeColor);
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PillImage->SetImage(ContextIcon);
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PillImage->Construct(Args);
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}
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SHorizontalBox::FSlot* Slot; TypePill.Expose(Slot);
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TypePill.AutoWidth();
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TypePill.VAlign(VAlign_Center);
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TypePill.Padding( FMargin(0.f, 0.f, (ContextIcon != nullptr) ? 5.f : 0.f, 0.f));
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TypePill.AttachWidget(PillImage);
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}
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SHorizontalBox::FSlot::FSlotArguments
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SearchContextDescription = SHorizontalBox::Slot();
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{
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TSharedRef<STextBlock> TextBlock = SNew(STextBlock);
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{
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STextBlock::FArguments Args;
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Args.Text(this, & SBlueprintActionMenu::GetSearchContextDesc);
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Args.Font(FAppStyle::GetFontStyle(FName("BlueprintEditor.ActionMenu.ContextDescriptionFont")));
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Args.ToolTip(IDocumentation::Get()->CreateToolTip(
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LOCTEXT("BlueprintActionMenuContextTextTooltip", "Describes the current context of the action list"),
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NULL,
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TEXT("Shared/Editors/BlueprintEditor"),
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TEXT("BlueprintActionMenuContextText")));
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Args.AutoWrapText(true);
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TextBlock->Construct(Args);
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}
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SearchContextDescription.FillWidth(1.f);
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SearchContextDescription.VAlign(VAlign_Center);
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SearchContextDescription.AttachWidget(TextBlock);
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}
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SHorizontalBox::FSlot::FSlotArguments
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ContextToggle = SHorizontalBox::Slot();
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{
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TSharedRef<SCheckBox> CheckBox = SNew(SCheckBox);
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{
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SCheckBox::FArguments Args;
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Args.OnCheckStateChanged(this, & SBlueprintActionMenu::OnContextToggleChanged);
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Args.IsChecked(this, & SBlueprintActionMenu::ContextToggleIsChecked);
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Args.ToolTip(IDocumentation::Get()->CreateToolTip(
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LOCTEXT("BlueprintActionMenuContextToggleTooltip"
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, "Should the list be filtered to only actions that make sense in the current context?"),
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NULL,
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TEXT("Shared/Editors/BlueprintEditor"),
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TEXT("BlueprintActionMenuContextToggle")));
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Args.Content().SlotContent.Widget = SNew(STextBlock)
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.Text(LOCTEXT("BlueprintActionMenuContextToggle", "Context Sensitive"));
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CheckBox->Construct(Args);
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}
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ContextToggle.HAlign(HAlign_Right);
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ContextToggle.VAlign(VAlign_Center);
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ContextToggle.AutoWidth();
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ContextToggle.AttachWidget( CheckBox );
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}
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SHorizontalBox::FSlot::FSlotArguments
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ContextButton = SHorizontalBox::Slot();
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{
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ContextButton.HAlign(HAlign_Right);
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ContextButton.VAlign(VAlign_Center);
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ContextButton.AutoWidth();
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ContextButton.Padding( FMargin( 3.f, 0.f, 0.f, 0.f ));
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ContextButton.AttachWidget( TargetContextSubMenuButton.ToSharedRef() );
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}
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SHorizontalBox::FArguments Args = SHorizontalBox::FArguments();
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Args.operator+( TypePill );
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Args.operator+( SearchContextDescription );
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Args.operator+( ContextToggle );
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Args.operator+( ContextButton );
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HBox->Construct(Args);
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}
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SearchIndicator.AutoHeight();
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SearchIndicator.Padding( FMargin(2, 2, 2, 5));
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SearchIndicator.AttachWidget(HBox);
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}
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SVerticalBox::FSlot::FSlotArguments
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ActionList = SVerticalBox::Slot();
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{
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SAssignNew( GraphActionMenu, SGraphActionMenu);
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SGraphActionMenu::FArguments Args;
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Args.OnActionSelected(this, &SBlueprintActionMenu::OnActionSelected);
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Args.OnCreateWidgetForAction(SGraphActionMenu::FOnCreateWidgetForAction::CreateSP(this, &SBlueprintActionMenu::OnCreateWidgetForAction));
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Args.OnGetActionList(this, &SBlueprintActionMenu::OnGetActionList);
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Args.OnCreateCustomRowExpander_Static(&CreateCustomBlueprintActionExpander);
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Args.DraggedFromPins(DraggedFromPins);
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Args.GraphObj(GraphObj);
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GraphActionMenu->Construct(Args);
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ActionList.AttachWidget( GraphActionMenu.ToSharedRef() );
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}
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SVerticalBox::FSlot::FSlotArguments
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ProgressBar = SVerticalBox::Slot();
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{
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TSharedRef<SBox> Box = SNew(SBox);
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{
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TSharedRef<SProgressBar> Bar = SNew(SProgressBar);
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{
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Bar->SetBorderPadding(FVector2D( 0, 0 ));
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Bar->SetPercent( TAttribute<TOptional<float>>::CreateLambda([this]()
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{
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return ContextMenuBuilder.IsValid() ? ContextMenuBuilder->GetPendingActionsProgress() : 0.0f;
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}));
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}
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Box->SetContent( Bar );
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Box->SetHeightOverride(2);
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Box->SetVisibility(TAttribute<EVisibility>().CreateLambda([this]()
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{
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return ContextMenuBuilder.IsValid() && ContextMenuBuilder->GetNumPendingActions() > 0 ? EVisibility::SelfHitTestInvisible : EVisibility::Collapsed;
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}));
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}
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ProgressBar.AutoHeight();
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ProgressBar.AttachWidget(Box);
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}
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SVerticalBox::FArguments Args;
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Args.operator+( SearchIndicator );
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Args.operator+( ActionList );
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Args.operator+( ProgressBar );
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VBox->Construct( Args );
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}
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ContentBox->SetMaxDesiredWidth(500.f);
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ContentBox->SetMaxDesiredHeight(650.f);
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ContentBox->SetContent( VBox );
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SBorder::FArguments Args;
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Args.BorderImage(FAppStyle::GetBrush("Menu.Background"));
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Args.Padding(5.0f);
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Args.operator[](ContentBox);
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SBorder::Construct(Args);
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}
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})");
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void change_SBlueprintActionMenu_Construct()
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{
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#define path_SBlueprintActionMenuCpp \
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R"(C:\projects\Unreal\Surgo\UE\Engine\Source\Editor\Kismet\Private\SBlueprintActionMenu.cpp)"
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FileContents content = file_read_contents( GlobalAllocator, true, path_SBlueprintActionMenuCpp );
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CodeBody parsed_SBlueprintActionMenu = parse_global_body( StrC { content.size, (char const*)content.data });
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CodeFn signature_to_change = parse_function( code(
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void SBlueprintActionMenu::Construct( const FArguments& InArgs, TSharedPtr<FBlueprintEditor> InEditor ) {}
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));
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CodeBody changed_SBlueprintActionMenu = def_body(ECode::Global_Body);
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for ( Code code : parsed_SBlueprintActionMenu )
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{
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switch ( code->Type )
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{
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using namespace ECode;
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case Function:
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CodeFn function_def = code.cast<CodeFn>();
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if ( String::are_equal(function_def->Name, signature_to_change->Name)
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&& function_def->Params.is_equal(signature_to_change->Params))
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{
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code = parse_function( SBlueprintActionMenu_Construct_Replacement );
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log_fmt("Swapped: %S", function_def->Name);
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}
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break;
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}
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changed_SBlueprintActionMenu.append(code);
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}
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log_fmt("\n");
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Builder SBlueprintActionMenu_Changed = Builder::open(path_SBlueprintActionMenuCpp);
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SBlueprintActionMenu_Changed.print( def_comment(txt("This file was regenerated by GasaGen/ChangeBPActionMenu.cpp")));
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SBlueprintActionMenu_Changed.print(changed_SBlueprintActionMenu);
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SBlueprintActionMenu_Changed.write();
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format_file(path_SBlueprintActionMenuCpp, false);
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}
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3
Project/Source/GasaEditor/GasaGen/ChangeBPActionMenu.h
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3
Project/Source/GasaEditor/GasaGen/ChangeBPActionMenu.h
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#pragma once
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void change_SBlueprintActionMenu_Construct();
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727
Project/Source/GasaEditor/GasaGen/ChangeEditorContentList.cpp
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727
Project/Source/GasaEditor/GasaGen/ChangeEditorContentList.cpp
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#include "ChangeEditorContentList.h"
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#include "GasaGen_Common.h"
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#include "GasaEditorCommon.h"
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constexpr StrC SAssetView_Construct_Replacement = txt(R"(
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void SAssetView::Construct( const FArguments& InArgs )
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{
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ViewCorrelationGuid = FGuid::NewGuid();
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InitialNumAmortizedTasks = 0;
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TotalAmortizeTime = 0;
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AmortizeStartTime = 0;
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MaxSecondsPerFrame = 0.015f;
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bFillEmptySpaceInTileView = InArgs._FillEmptySpaceInTileView;
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FillScale = 1.0f;
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bShowRedirectors = InArgs._ShowRedirectors;
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bLastShowRedirectors = bShowRedirectors.Get(false);
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ThumbnailHintFadeInSequence.JumpToStart();
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ThumbnailHintFadeInSequence.AddCurve(0, 0.5f, ECurveEaseFunction::Linear);
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UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
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ContentBrowserData->OnItemDataUpdated().AddSP(this, &SAssetView::HandleItemDataUpdated);
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ContentBrowserData->OnItemDataRefreshed().AddSP(this, &SAssetView::RequestSlowFullListRefresh);
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ContentBrowserData->OnItemDataDiscoveryComplete().AddSP(this, &SAssetView::HandleItemDataDiscoveryComplete);
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FilterCacheID.Initialaze(ContentBrowserData);
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FCollectionManagerModule& CollectionManagerModule = FCollectionManagerModule::GetModule();
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CollectionManagerModule.Get().OnAssetsAddedToCollection().AddSP( this, &SAssetView::OnAssetsAddedToCollection );
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CollectionManagerModule.Get().OnAssetsRemovedFromCollection().AddSP( this, &SAssetView::OnAssetsRemovedFromCollection );
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CollectionManagerModule.Get().OnCollectionRenamed().AddSP( this, &SAssetView::OnCollectionRenamed );
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CollectionManagerModule.Get().OnCollectionUpdated().AddSP( this, &SAssetView::OnCollectionUpdated );
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// Listen for when view settings are changed
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UContentBrowserSettings::OnSettingChanged().AddSP(this, &SAssetView::HandleSettingChanged);
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ThumbnailSize = InArgs._InitialThumbnailSize;
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// Get desktop metrics
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FDisplayMetrics DisplayMetrics;
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FSlateApplication::Get().GetCachedDisplayMetrics( DisplayMetrics );
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const FIntPoint DisplaySize(
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DisplayMetrics.PrimaryDisplayWorkAreaRect.Right - DisplayMetrics.PrimaryDisplayWorkAreaRect.Left,
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DisplayMetrics.PrimaryDisplayWorkAreaRect.Bottom - DisplayMetrics.PrimaryDisplayWorkAreaRect.Top );
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ThumbnailScaleRangeScalar = (float)DisplaySize.Y / 2160.f;
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// Use the shared ThumbnailPool for the rendering of thumbnails
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AssetThumbnailPool = UThumbnailManager::Get().GetSharedThumbnailPool();
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NumOffscreenThumbnails = 128;
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ListViewThumbnailResolution = 128;
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ListViewThumbnailSize = 32;
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ListViewThumbnailPadding = 2;
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TileViewThumbnailResolution = 256;
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// Max Size for the thumbnail
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#if UE_CONTENTBROWSER_NEW_STYLE
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constexpr int32 MaxTileViewThumbnailSize = 160;
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#else
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constexpr int32 MaxTileViewThumbnailSize = 150;
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#endif
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TileViewThumbnailSize = MaxTileViewThumbnailSize;
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TileViewThumbnailPadding = 9;
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TileViewNameHeight = 50;
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UpdateThumbnailSizeValue();
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MinThumbnailScale = 0.1f * ThumbnailScaleRangeScalar;
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MaxThumbnailScale = 1.9f * ThumbnailScaleRangeScalar;
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bCanShowClasses = InArgs._CanShowClasses;
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bCanShowFolders = InArgs._CanShowFolders;
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bCanShowReadOnlyFolders = InArgs._CanShowReadOnlyFolders;
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bFilterRecursivelyWithBackendFilter = InArgs._FilterRecursivelyWithBackendFilter;
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bCanShowRealTimeThumbnails = InArgs._CanShowRealTimeThumbnails;
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bCanShowDevelopersFolder = InArgs._CanShowDevelopersFolder;
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bCanShowFavorites = InArgs._CanShowFavorites;
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bCanDockCollections = InArgs._CanDockCollections;
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SelectionMode = InArgs._SelectionMode;
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bShowPathInColumnView = InArgs._ShowPathInColumnView;
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bShowTypeInColumnView = InArgs._ShowTypeInColumnView;
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bSortByPathInColumnView = bShowPathInColumnView && InArgs._SortByPathInColumnView;
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bShowTypeInTileView = InArgs._ShowTypeInTileView;
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bForceShowEngineContent = InArgs._ForceShowEngineContent;
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bForceShowPluginContent = InArgs._ForceShowPluginContent;
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bForceHideScrollbar = InArgs._ForceHideScrollbar;
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bShowDisallowedAssetClassAsUnsupportedItems = InArgs._ShowDisallowedAssetClassAsUnsupportedItems;
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bPendingUpdateThumbnails = false;
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bShouldNotifyNextAssetSync = true;
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CurrentThumbnailSize = TileViewThumbnailSize;
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SourcesData = InArgs._InitialSourcesData;
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BackendFilter = InArgs._InitialBackendFilter;
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FrontendFilters = InArgs._FrontendFilters;
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if (FrontendFilters.IsValid())
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{
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FrontendFilters->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged);
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}
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TextFilter = InArgs._TextFilter;
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if (TextFilter.IsValid())
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{
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TextFilter->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged);
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}
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OnShouldFilterAsset = InArgs._OnShouldFilterAsset;
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OnShouldFilterItem = InArgs._OnShouldFilterItem;
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OnNewItemRequested = InArgs._OnNewItemRequested;
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OnItemSelectionChanged = InArgs._OnItemSelectionChanged;
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OnItemsActivated = InArgs._OnItemsActivated;
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OnGetItemContextMenu = InArgs._OnGetItemContextMenu;
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OnItemRenameCommitted = InArgs._OnItemRenameCommitted;
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OnAssetTagWantsToBeDisplayed = InArgs._OnAssetTagWantsToBeDisplayed;
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OnIsAssetValidForCustomToolTip = InArgs._OnIsAssetValidForCustomToolTip;
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OnGetCustomAssetToolTip = InArgs._OnGetCustomAssetToolTip;
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OnVisualizeAssetToolTip = InArgs._OnVisualizeAssetToolTip;
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OnAssetToolTipClosing = InArgs._OnAssetToolTipClosing;
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OnGetCustomSourceAssets = InArgs._OnGetCustomSourceAssets;
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HighlightedText = InArgs._HighlightedText;
|
||||
ThumbnailLabel = InArgs._ThumbnailLabel;
|
||||
AllowThumbnailHintLabel = InArgs._AllowThumbnailHintLabel;
|
||||
InitialCategoryFilter = InArgs._InitialCategoryFilter;
|
||||
AssetShowWarningText = InArgs._AssetShowWarningText;
|
||||
bAllowDragging = InArgs._AllowDragging;
|
||||
bAllowFocusOnSync = InArgs._AllowFocusOnSync;
|
||||
HiddenColumnNames = DefaultHiddenColumnNames = InArgs._HiddenColumnNames;
|
||||
CustomColumns = InArgs._CustomColumns;
|
||||
OnSearchOptionsChanged = InArgs._OnSearchOptionsChanged;
|
||||
bShowPathViewFilters = InArgs._bShowPathViewFilters;
|
||||
OnExtendAssetViewOptionsMenuContext = InArgs._OnExtendAssetViewOptionsMenuContext;
|
||||
AssetViewOptionsProfile = InArgs._AssetViewOptionsProfile;
|
||||
|
||||
if ( InArgs._InitialViewType >= 0 && InArgs._InitialViewType < EAssetViewType::MAX )
|
||||
{
|
||||
CurrentViewType = InArgs._InitialViewType;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentViewType = EAssetViewType::Tile;
|
||||
}
|
||||
|
||||
bPendingSortFilteredItems = false;
|
||||
bQuickFrontendListRefreshRequested = false;
|
||||
bSlowFullListRefreshRequested = false;
|
||||
LastSortTime = 0;
|
||||
SortDelaySeconds = 8;
|
||||
|
||||
bBulkSelecting = false;
|
||||
bAllowThumbnailEditMode = InArgs._AllowThumbnailEditMode;
|
||||
bThumbnailEditMode = false;
|
||||
bUserSearching = false;
|
||||
bPendingFocusOnSync = false;
|
||||
bWereItemsRecursivelyFiltered = false;
|
||||
|
||||
OwningContentBrowser = InArgs._OwningContentBrowser;
|
||||
|
||||
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools");
|
||||
AssetClassPermissionList = AssetToolsModule.Get().GetAssetClassPathPermissionList(EAssetClassAction::ViewAsset);
|
||||
FolderPermissionList = AssetToolsModule.Get().GetFolderPermissionList();
|
||||
WritableFolderPermissionList = AssetToolsModule.Get().GetWritableFolderPermissionList();
|
||||
|
||||
if(InArgs._AllowCustomView)
|
||||
{
|
||||
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
|
||||
|
||||
if(ContentBrowserModule.GetContentBrowserViewExtender().IsBound())
|
||||
{
|
||||
ViewExtender = ContentBrowserModule.GetContentBrowserViewExtender().Execute();
|
||||
|
||||
// Bind the delegates the custom view is responsible for firing
|
||||
if(ViewExtender)
|
||||
{
|
||||
ViewExtender->OnSelectionChanged().BindSP(this, &SAssetView::AssetSelectionChanged);
|
||||
ViewExtender->OnContextMenuOpened().BindSP(this, &SAssetView::OnGetContextMenuContent);
|
||||
ViewExtender->OnItemScrolledIntoView().BindSP(this, &SAssetView::ItemScrolledIntoView);
|
||||
ViewExtender->OnItemDoubleClicked().BindSP(this, &SAssetView::OnListMouseButtonDoubleClick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FEditorWidgetsModule& EditorWidgetsModule = FModuleManager::LoadModuleChecked<FEditorWidgetsModule>("EditorWidgets");
|
||||
TSharedRef<SWidget> AssetDiscoveryIndicator = EditorWidgetsModule.CreateAssetDiscoveryIndicator(EAssetDiscoveryIndicatorScaleMode::Scale_Vertical);
|
||||
|
||||
TSharedRef<SVerticalBox> VerticalBox = SNew(SVerticalBox);
|
||||
|
||||
BindCommands();
|
||||
|
||||
ChildSlot
|
||||
.Padding(0.0f)
|
||||
[
|
||||
SNew(SBorder)
|
||||
.Padding(0.f)
|
||||
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
|
||||
[
|
||||
VerticalBox
|
||||
]
|
||||
];
|
||||
|
||||
// Assets area
|
||||
VerticalBox->AddSlot()
|
||||
.FillHeight(1.f)
|
||||
[
|
||||
SNew( SVerticalBox )
|
||||
|
||||
+ SVerticalBox::Slot()
|
||||
.AutoHeight()
|
||||
[
|
||||
SNew( SBox )
|
||||
.Visibility_Lambda([this] { return InitialNumAmortizedTasks > 0 ? EVisibility::SelfHitTestInvisible : EVisibility::Collapsed; })
|
||||
.HeightOverride( 2.f )
|
||||
[
|
||||
SNew( SProgressBar )
|
||||
.Percent( this, &SAssetView::GetIsWorkingProgressBarState )
|
||||
.BorderPadding( FVector2D(0,0) )
|
||||
]
|
||||
]
|
||||
|
||||
+ SVerticalBox::Slot()
|
||||
.FillHeight(1.f)
|
||||
[
|
||||
SNew(SOverlay)
|
||||
|
||||
+ SOverlay::Slot()
|
||||
.HAlign(HAlign_Fill)
|
||||
.VAlign(VAlign_Fill)
|
||||
[
|
||||
SAssignNew(ViewContainer, SBox)
|
||||
.Padding(6.0f)
|
||||
|
||||
]
|
||||
|
||||
+ SOverlay::Slot()
|
||||
.HAlign(HAlign_Fill)
|
||||
.VAlign(VAlign_Center)
|
||||
.Padding(FMargin(0, 14, 0, 0))
|
||||
[
|
||||
// A warning to display when there are no assets to show
|
||||
SNew( STextBlock )
|
||||
.Justification( ETextJustify::Center )
|
||||
.Text( this, &SAssetView::GetAssetShowWarningText )
|
||||
.Visibility( this, &SAssetView::IsAssetShowWarningTextVisible )
|
||||
.AutoWrapText( true )
|
||||
]
|
||||
|
||||
+ SOverlay::Slot()
|
||||
.HAlign(HAlign_Fill)
|
||||
.VAlign(VAlign_Bottom)
|
||||
.Padding(FMargin(24, 0, 24, 0))
|
||||
[
|
||||
// Asset discovery indicator
|
||||
AssetDiscoveryIndicator
|
||||
]
|
||||
|
||||
+ SOverlay::Slot()
|
||||
.HAlign(HAlign_Right)
|
||||
.VAlign(VAlign_Bottom)
|
||||
.Padding(FMargin(8, 0))
|
||||
[
|
||||
SNew(SBorder)
|
||||
.BorderImage(FAppStyle::GetBrush("ErrorReporting.EmptyBox"))
|
||||
.BorderBackgroundColor(this, &SAssetView::GetQuickJumpColor)
|
||||
.Visibility(this, &SAssetView::IsQuickJumpVisible)
|
||||
[
|
||||
SNew(STextBlock)
|
||||
.Text(this, &SAssetView::GetQuickJumpTerm)
|
||||
]
|
||||
]
|
||||
]
|
||||
];
|
||||
|
||||
// Thumbnail edit mode banner
|
||||
VerticalBox->AddSlot()
|
||||
.AutoHeight()
|
||||
.Padding(0.f, 4.f)
|
||||
[
|
||||
SNew(SBorder)
|
||||
.Visibility( this, &SAssetView::GetEditModeLabelVisibility )
|
||||
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
|
||||
.Content()
|
||||
[
|
||||
SNew(SHorizontalBox)
|
||||
+SHorizontalBox::Slot()
|
||||
.VAlign(VAlign_Center)
|
||||
.Padding(4.f, 0.f, 0.f, 0.f)
|
||||
.FillWidth(1.f)
|
||||
[
|
||||
SNew(STextBlock)
|
||||
.Text(LOCTEXT("ThumbnailEditModeLabel", "Editing Thumbnails. Drag a thumbnail to rotate it if there is a 3D environment."))
|
||||
.ColorAndOpacity(FAppStyle::Get().GetSlateColor("Colors.Primary"))
|
||||
]
|
||||
|
||||
+SHorizontalBox::Slot()
|
||||
.AutoWidth()
|
||||
.VAlign(VAlign_Center)
|
||||
[
|
||||
SNew(SPrimaryButton)
|
||||
.Text(LOCTEXT("EndThumbnailEditModeButton", "Done Editing"))
|
||||
.OnClicked(this, &SAssetView::EndThumbnailEditModeClicked)
|
||||
]
|
||||
]
|
||||
];
|
||||
|
||||
if (InArgs._ShowBottomToolbar)
|
||||
{
|
||||
// Bottom panel
|
||||
VerticalBox->AddSlot()
|
||||
.AutoHeight()
|
||||
[
|
||||
SNew(SHorizontalBox)
|
||||
|
||||
// Asset count
|
||||
+SHorizontalBox::Slot()
|
||||
.FillWidth(1.f)
|
||||
.VAlign(VAlign_Center)
|
||||
.Padding(8, 5)
|
||||
[
|
||||
SNew(STextBlock)
|
||||
.Text(this, &SAssetView::GetAssetCountText)
|
||||
]
|
||||
|
||||
// View mode combo button
|
||||
+SHorizontalBox::Slot()
|
||||
.AutoWidth()
|
||||
[
|
||||
SNew(SComboButton)
|
||||
.Visibility(InArgs._ShowViewOptions ? EVisibility::Visible : EVisibility::Collapsed)
|
||||
.ContentPadding(0.f)
|
||||
.ButtonStyle( FAppStyle::Get(), "ToggleButton" ) // Use the tool bar item style for this button
|
||||
.OnGetMenuContent( this, &SAssetView::GetViewButtonContent )
|
||||
.ButtonContent()
|
||||
[
|
||||
SNew(SHorizontalBox)
|
||||
|
||||
+SHorizontalBox::Slot()
|
||||
.AutoWidth()
|
||||
.VAlign(VAlign_Center)
|
||||
[
|
||||
SNew(SImage)
|
||||
.Image( FAppStyle::GetBrush("GenericViewButton") )
|
||||
]
|
||||
|
||||
+SHorizontalBox::Slot()
|
||||
.AutoWidth()
|
||||
.Padding(2.f, 0.f, 0.f, 0.f)
|
||||
.VAlign(VAlign_Center)
|
||||
[
|
||||
SNew(STextBlock)
|
||||
.Text( LOCTEXT("ViewButton", "View Options") )
|
||||
]
|
||||
]
|
||||
]
|
||||
];
|
||||
}
|
||||
|
||||
CreateCurrentView();
|
||||
|
||||
if( InArgs._InitialAssetSelection.IsValid() )
|
||||
{
|
||||
// sync to the initial item without notifying of selection
|
||||
bShouldNotifyNextAssetSync = false;
|
||||
SyncToLegacy( MakeArrayView(&InArgs._InitialAssetSelection, 1), TArrayView<const FString>() );
|
||||
}
|
||||
|
||||
// If currently looking at column, and you could choose to sort by path in column first and then name
|
||||
// Generalizing this is a bit difficult because the column ID is not accessible or is not known
|
||||
// Currently I assume this won't work, if this view mode is not column. Otherwise, I don't think sorting by path
|
||||
// is a good idea.
|
||||
if (CurrentViewType == EAssetViewType::Column && bSortByPathInColumnView)
|
||||
{
|
||||
SortManager.SetSortColumnId(EColumnSortPriority::Primary, SortManager.PathColumnId);
|
||||
SortManager.SetSortColumnId(EColumnSortPriority::Secondary, SortManager.NameColumnId);
|
||||
SortManager.SetSortMode(EColumnSortPriority::Primary, EColumnSortMode::Ascending);
|
||||
SortManager.SetSortMode(EColumnSortPriority::Secondary, EColumnSortMode::Ascending);
|
||||
SortList();
|
||||
}
|
||||
})");
|
||||
|
||||
constexpr StrC SAssetView_GetThumbnailScale_Replacement = txt(R"(
|
||||
float SAssetView::GetThumbnailScale() const
|
||||
{
|
||||
float BaseScale;
|
||||
switch (ThumbnailSize)
|
||||
{
|
||||
case EThumbnailSize::Tiny:
|
||||
BaseScale = 0.1f;
|
||||
break;
|
||||
case EThumbnailSize::Small:
|
||||
BaseScale = 0.25f;
|
||||
break;
|
||||
case EThumbnailSize::Medium:
|
||||
BaseScale = 0.40f;
|
||||
break;
|
||||
case EThumbnailSize::Large:
|
||||
BaseScale = 0.60f;
|
||||
break;
|
||||
case EThumbnailSize::XLarge:
|
||||
BaseScale = 0.8f;
|
||||
break;
|
||||
case EThumbnailSize::Huge:
|
||||
BaseScale = 1.0f;
|
||||
break;
|
||||
default:
|
||||
BaseScale = 0.5f;
|
||||
break;
|
||||
}
|
||||
|
||||
return BaseScale * GetTickSpaceGeometry().Scale;
|
||||
})");
|
||||
|
||||
constexpr StrC SPropertyMenuAssetPicker_Construct_Replacement = txt(R"(
|
||||
void SPropertyMenuAssetPicker::Construct( const FArguments& InArgs )
|
||||
{
|
||||
CurrentObject = InArgs._InitialObject;
|
||||
PropertyHandle = InArgs._PropertyHandle;
|
||||
const TArray<FAssetData>& OwnerAssetArray = InArgs._OwnerAssetArray;
|
||||
bAllowClear = InArgs._AllowClear;
|
||||
bAllowCopyPaste = InArgs._AllowCopyPaste;
|
||||
AllowedClasses = InArgs._AllowedClasses;
|
||||
DisallowedClasses = InArgs._DisallowedClasses;
|
||||
NewAssetFactories = InArgs._NewAssetFactories;
|
||||
OnShouldFilterAsset = InArgs._OnShouldFilterAsset;
|
||||
OnSet = InArgs._OnSet;
|
||||
OnClose = InArgs._OnClose;
|
||||
|
||||
const bool bForceShowEngineContent = PropertyHandle ? PropertyHandle->HasMetaData(TEXT("ForceShowEngineContent")) : false;
|
||||
const bool bForceShowPluginContent = PropertyHandle ? PropertyHandle->HasMetaData(TEXT("ForceShowPluginContent")) : false;
|
||||
|
||||
const bool bInShouldCloseWindowAfterMenuSelection = true;
|
||||
const bool bCloseSelfOnly = true;
|
||||
const bool bSearchable = false;
|
||||
|
||||
FMenuBuilder MenuBuilder(bInShouldCloseWindowAfterMenuSelection, nullptr, nullptr, bCloseSelfOnly, &FCoreStyle::Get(), bSearchable);
|
||||
|
||||
if (NewAssetFactories.Num() > 0)
|
||||
{
|
||||
MenuBuilder.BeginSection(NAME_None, LOCTEXT("CreateNewAsset", "Create New Asset"));
|
||||
{
|
||||
for (UFactory* Factory : NewAssetFactories)
|
||||
{
|
||||
TWeakObjectPtr<UFactory> FactoryPtr(Factory);
|
||||
|
||||
MenuBuilder.AddMenuEntry(
|
||||
Factory->GetDisplayName(),
|
||||
Factory->GetToolTip(),
|
||||
FSlateIconFinder::FindIconForClass(Factory->GetSupportedClass()),
|
||||
FUIAction(FExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::OnCreateNewAssetSelected, FactoryPtr))
|
||||
);
|
||||
}
|
||||
}
|
||||
MenuBuilder.EndSection();
|
||||
}
|
||||
|
||||
if (CurrentObject.IsValid() || bAllowCopyPaste || bAllowClear)
|
||||
{
|
||||
MenuBuilder.BeginSection(NAME_None, LOCTEXT("CurrentAssetOperationsHeader", "Current Asset"));
|
||||
{
|
||||
if (CurrentObject.IsValid())
|
||||
{
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("EditAsset", "Edit"),
|
||||
LOCTEXT("EditAsset_Tooltip", "Edit this asset"),
|
||||
FSlateIcon(FAppStyle::GetAppStyleSetName(),"Icons.Edit"),
|
||||
FUIAction(FExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::OnEdit)));
|
||||
}
|
||||
|
||||
if (bAllowCopyPaste)
|
||||
{
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("CopyAsset", "Copy"),
|
||||
LOCTEXT("CopyAsset_Tooltip", "Copies the asset to the clipboard"),
|
||||
FSlateIcon(FAppStyle::GetAppStyleSetName(),"GenericCommands.Copy"),
|
||||
FUIAction(FExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::OnCopy))
|
||||
);
|
||||
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("PasteAsset", "Paste"),
|
||||
LOCTEXT("PasteAsset_Tooltip", "Pastes an asset from the clipboard to this field"),
|
||||
FSlateIcon(FAppStyle::GetAppStyleSetName(),"GenericCommands.Paste"),
|
||||
FUIAction(
|
||||
FExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::OnPaste),
|
||||
FCanExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::CanPaste))
|
||||
);
|
||||
}
|
||||
|
||||
if (bAllowClear)
|
||||
{
|
||||
MenuBuilder.AddMenuEntry(
|
||||
LOCTEXT("ClearAsset", "Clear"),
|
||||
LOCTEXT("ClearAsset_ToolTip", "Clears the asset set on this field"),
|
||||
FSlateIcon(FAppStyle::GetAppStyleSetName(),"GenericCommands.Delete"),
|
||||
FUIAction(FExecuteAction::CreateSP(this, &SPropertyMenuAssetPicker::OnClear))
|
||||
);
|
||||
}
|
||||
}
|
||||
MenuBuilder.EndSection();
|
||||
}
|
||||
|
||||
MenuBuilder.BeginSection(NAME_None, LOCTEXT("BrowseHeader", "Browse"));
|
||||
{
|
||||
FContentBrowserModule& ContentBrowserModule = FModuleManager::Get().LoadModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
|
||||
|
||||
FAssetPickerConfig AssetPickerConfig;
|
||||
// Add filter classes - if we have a single filter class of "Object" then don't set a filter since it would always match everything (but slower!)
|
||||
if (AllowedClasses.Num() == 1 && AllowedClasses[0] == UObject::StaticClass())
|
||||
{
|
||||
AssetPickerConfig.Filter.ClassPaths.Reset();
|
||||
}
|
||||
else
|
||||
{
|
||||
for(int32 i = 0; i < AllowedClasses.Num(); ++i)
|
||||
{
|
||||
AssetPickerConfig.Filter.ClassPaths.Add( AllowedClasses[i]->GetClassPathName() );
|
||||
}
|
||||
}
|
||||
|
||||
for (int32 i = 0; i < DisallowedClasses.Num(); ++i)
|
||||
{
|
||||
AssetPickerConfig.Filter.RecursiveClassPathsExclusionSet.Add(DisallowedClasses[i]->GetClassPathName());
|
||||
}
|
||||
|
||||
// Allow child classes
|
||||
AssetPickerConfig.Filter.bRecursiveClasses = true;
|
||||
// Set a delegate for setting the asset from the picker
|
||||
AssetPickerConfig.OnAssetSelected = FOnAssetSelected::CreateSP(this, &SPropertyMenuAssetPicker::OnAssetSelected);
|
||||
// Set a delegate for setting the asset from the picker via the keyboard
|
||||
AssetPickerConfig.OnAssetEnterPressed = FOnAssetEnterPressed::CreateSP(this, &SPropertyMenuAssetPicker::OnAssetEnterPressed);
|
||||
// Use the list view by default
|
||||
AssetPickerConfig.InitialAssetViewType = EAssetViewType::List;
|
||||
// The initial selection should be the current value
|
||||
AssetPickerConfig.InitialAssetSelection = CurrentObject;
|
||||
// We'll do clearing ourselves
|
||||
AssetPickerConfig.bAllowNullSelection = false;
|
||||
// Focus search box
|
||||
AssetPickerConfig.bFocusSearchBoxWhenOpened = true;
|
||||
// Apply custom filter
|
||||
AssetPickerConfig.OnShouldFilterAsset = OnShouldFilterAsset;
|
||||
// Don't allow dragging
|
||||
AssetPickerConfig.bAllowDragging = false;
|
||||
|
||||
// Note(Ed): Personal changes
|
||||
AssetPickerConfig.ThumbnailScale = 0.25;
|
||||
AssetPickerConfig.InitialThumbnailSize = EThumbnailSize::Small;
|
||||
|
||||
// Save the settings into a special section for asset pickers for properties
|
||||
AssetPickerConfig.SaveSettingsName = TEXT("AssetPropertyPicker");
|
||||
// Populate the referencing assets via property handle
|
||||
AssetPickerConfig.PropertyHandle = PropertyHandle;
|
||||
// Populate the additional referencing assets with the Owner asset data
|
||||
AssetPickerConfig.AdditionalReferencingAssets = OwnerAssetArray;
|
||||
// Force show engine content if meta data says so
|
||||
AssetPickerConfig.bForceShowEngineContent = bForceShowEngineContent;
|
||||
// Force show plugin content if meta data says so
|
||||
AssetPickerConfig.bForceShowPluginContent = bForceShowPluginContent;
|
||||
|
||||
AssetPickerWidget = ContentBrowserModule.Get().CreateAssetPicker(AssetPickerConfig);
|
||||
|
||||
TSharedRef<SWidget> MenuContent =
|
||||
SNew(SBox)
|
||||
.WidthOverride(static_cast<float>(PropertyEditorAssetConstants::ContentBrowserWindowSize.X))
|
||||
.HeightOverride(static_cast<float>(PropertyEditorAssetConstants::ContentBrowserWindowSize.Y))
|
||||
[
|
||||
AssetPickerWidget.ToSharedRef()
|
||||
];
|
||||
|
||||
MenuBuilder.AddWidget(MenuContent, FText::GetEmpty(), true);
|
||||
}
|
||||
MenuBuilder.EndSection();
|
||||
|
||||
ChildSlot
|
||||
[
|
||||
MenuBuilder.MakeWidget()
|
||||
];
|
||||
})");
|
||||
|
||||
void change_EditorContentList()
|
||||
{
|
||||
// Change property editor constant
|
||||
{
|
||||
#define path_PropertyEditorAssetConstantsHeader \
|
||||
R"(C:\Projects\Unreal\Surgo\UE\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor\PropertyEditorAssetConstants.h)"
|
||||
|
||||
FileContents content = file_read_contents( GlobalAllocator, true, path_PropertyEditorAssetConstantsHeader );
|
||||
CodeBody parsed_PropertyEditorAssetConstantsHeader = parse_global_body( StrC { content.size, (char const*)content.data });
|
||||
|
||||
CodeBody changed_PropertyEditorAssetConstantsHeader = def_body(ECode::Global_Body);
|
||||
for ( Code code : parsed_PropertyEditorAssetConstantsHeader )
|
||||
{
|
||||
switch ( code->Type )
|
||||
{
|
||||
using namespace ECode;
|
||||
case Namespace:
|
||||
CodeNS ns = code.cast<CodeNS>();
|
||||
for ( Code ns_code : ns->Body )
|
||||
{
|
||||
switch ( ns_code->Type )
|
||||
{
|
||||
case Variable:
|
||||
CodeVar var = ns_code.cast<CodeVar>();
|
||||
if ( var->Name.starts_with(txt("ContentBrowserWindowSize")) )
|
||||
{
|
||||
// Swap value with new value
|
||||
var->Value->Content = get_cached_string(txt("300.0f, 600.0f"));
|
||||
Gasa::LogEditor("Swapped: " + to_fstring(var->Name));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
changed_PropertyEditorAssetConstantsHeader.append( code );
|
||||
}
|
||||
|
||||
Builder SBlueprintActionMenu_Changed = Builder::open(path_PropertyEditorAssetConstantsHeader);
|
||||
SBlueprintActionMenu_Changed.print( def_comment(txt("This file was regenerated by GasaGen/ChangeEditorContentList.cpp")));
|
||||
SBlueprintActionMenu_Changed.print(changed_PropertyEditorAssetConstantsHeader);
|
||||
SBlueprintActionMenu_Changed.write();
|
||||
format_file(path_PropertyEditorAssetConstantsHeader, false );
|
||||
}
|
||||
|
||||
// Change SAssetView's Construct & GetThumbnailScale
|
||||
{
|
||||
#define path_SAssetView \
|
||||
R"(C:\projects\Unreal\Surgo\UE\Engine\Source\Editor\ContentBrowser\Private\SAssetView.cpp)"
|
||||
|
||||
FileContents content = file_read_contents( GlobalAllocator, true, path_SAssetView );
|
||||
CodeBody parsed_SAssetViewCpp = parse_global_body( StrC { content.size, (char const*)content.data });
|
||||
|
||||
CodeFn signature_Construct = parse_function( code(
|
||||
void SAssetView::Construct( const FArguments& InArgs ) {}
|
||||
));
|
||||
CodeFn signature_GetThumbnailScale = parse_function( code(
|
||||
float SAssetView::GetThumbnailScale() const {}
|
||||
));
|
||||
|
||||
CodeBody changed_SAssetViewCpp = def_body(ECode::Global_Body);
|
||||
for ( Code code : parsed_SAssetViewCpp )
|
||||
{
|
||||
switch ( code->Type )
|
||||
{
|
||||
using namespace ECode;
|
||||
case Function:
|
||||
{
|
||||
CodeFn function_def = code.cast<CodeFn>();
|
||||
|
||||
if ( String::are_equal(function_def->Name, signature_Construct->Name)
|
||||
&& function_def->Params.is_equal(signature_Construct->Params))
|
||||
{
|
||||
code = parse_function( SAssetView_Construct_Replacement );
|
||||
Gasa::LogEditor("Swapped: " + to_fstring(function_def->Name));
|
||||
}
|
||||
else if ( String::are_equal(function_def->Name, signature_GetThumbnailScale->Name)
|
||||
&& function_def->Params.is_equal(signature_GetThumbnailScale->Params))
|
||||
{
|
||||
code = parse_function( SAssetView_GetThumbnailScale_Replacement );
|
||||
Gasa::LogEditor("Swapped: " + to_fstring(function_def->Name));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
changed_SAssetViewCpp.append( code );
|
||||
}
|
||||
|
||||
Builder SBlueprintActionMenu_Changed = Builder::open(path_SAssetView);
|
||||
SBlueprintActionMenu_Changed.print( def_comment(txt("This file was regenerated by GasaGen/ChangeEditorContentList.cpp")));
|
||||
SBlueprintActionMenu_Changed.print(changed_SAssetViewCpp);
|
||||
SBlueprintActionMenu_Changed.write();
|
||||
format_file(path_SAssetView, false );
|
||||
}
|
||||
|
||||
// Change SAssetView's Construct & GetThumbnailScale
|
||||
{
|
||||
#define path_SPropertyMenuAssetPicker \
|
||||
R"(C:\projects\Unreal\Surgo\UE\Engine\Source\Editor\PropertyEditor\Private\UserInterface\PropertyEditor\SPropertyMenuAssetPicker.cpp)"
|
||||
|
||||
FileContents content = file_read_contents( GlobalAllocator, true, path_SPropertyMenuAssetPicker );
|
||||
CodeBody parsed = parse_global_body( StrC { content.size, (char const*)content.data });
|
||||
|
||||
CodeFn signature = parse_function( code(
|
||||
void SPropertyMenuAssetPicker::Construct( const FArguments& InArgs ) {}
|
||||
));
|
||||
|
||||
CodeBody changed = def_body(ECode::Global_Body);
|
||||
for ( Code code : parsed )
|
||||
{
|
||||
switch ( code->Type )
|
||||
{
|
||||
using namespace ECode;
|
||||
case Function:
|
||||
{
|
||||
CodeFn function_def = code.cast<CodeFn>();
|
||||
|
||||
if ( String::are_equal(function_def->Name, signature->Name)
|
||||
&& function_def->Params.is_equal(signature->Params))
|
||||
{
|
||||
code = parse_function( SPropertyMenuAssetPicker_Construct_Replacement );
|
||||
Gasa::LogEditor("Swapped: " + to_fstring(function_def->Name));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
changed.append( code );
|
||||
}
|
||||
|
||||
Builder SBlueprintActionMenu_Changed = Builder::open(path_SPropertyMenuAssetPicker);
|
||||
SBlueprintActionMenu_Changed.print( def_comment(txt("This file was regenerated by GasaGen/ChangeEditorContentList.cpp")));
|
||||
SBlueprintActionMenu_Changed.print(changed);
|
||||
SBlueprintActionMenu_Changed.write();
|
||||
format_file(path_SPropertyMenuAssetPicker, false );
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void change_EditorContentList();
|
@ -1,4 +1,4 @@
|
||||
#include "GasaGen_DevOptionsCache.h"
|
||||
#include "DevOptionsCache.h"
|
||||
#include "GasaGen_Common.h"
|
||||
|
||||
#pragma push_macro("GASA_API")
|
@ -1,9 +1,11 @@
|
||||
#include "GasaGen.h"
|
||||
#include "GasaGen_Common.h"
|
||||
#include "GasaGen_AttributeSets.h"
|
||||
#include "GasaGen_DevOptionsCache.h"
|
||||
#include "AttributeSets.h"
|
||||
#include "ChangeBPActionMenu.h"
|
||||
#include "DevOptionsCache.h"
|
||||
|
||||
// Editor Module
|
||||
#include "ChangeEditorContentList.h"
|
||||
#include "GasaEditorCommon.h"
|
||||
|
||||
#define LOCTEXT_NAMESPACE "GasaEditor"
|
||||
@ -111,9 +113,11 @@ void Execute_GasaModule_Codegen()
|
||||
PreprocessorDefines.append(get_cached_string(str_UE_REQUIRES));
|
||||
}
|
||||
|
||||
generate_AttributeSets();
|
||||
// generate_AttributeSets();
|
||||
//generate_DevOptionsCache();
|
||||
//generate_HostWidgetController();
|
||||
change_SBlueprintActionMenu_Construct();
|
||||
change_EditorContentList();
|
||||
|
||||
gen::deinit();
|
||||
});
|
||||
|
@ -1,7 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
UE_DISABLE_OPTIMIZATION
|
||||
#include "gencpp/gen.hpp"
|
||||
#include "gencpp/gen.builder.hpp"
|
||||
UE_ENABLE_OPTIMIZATION
|
||||
using namespace gen;
|
||||
|
||||
// Codegen assumes its working directory is the project
|
||||
@ -97,10 +98,12 @@ Builder builder_open(char const* path) {
|
||||
// CodeConstructor find_constructor( StrC parent_name, )
|
||||
|
||||
inline
|
||||
void format_file( char const* path )
|
||||
void format_file( char const* path, bool relative_path = true )
|
||||
{
|
||||
String
|
||||
resolved_path = String::make(GlobalAllocator, StrC(Project_Path));
|
||||
resolved_path = String::make_reserve(GlobalAllocator, Project_Path.length());
|
||||
if (relative_path)
|
||||
resolved_path.append(StrC(Project_Path));
|
||||
resolved_path.append(path);
|
||||
|
||||
String style_arg = String::make(GlobalAllocator, txt("-style=file:"));
|
||||
@ -136,3 +139,9 @@ String to_string( FName ue_fname ) {
|
||||
char const* ansi_str = TCHAR_TO_ANSI(*ue_fname.ToString());
|
||||
return String::make_length(GlobalAllocator, ansi_str, ue_fname.GetStringLength());
|
||||
}
|
||||
|
||||
FORCEINLINE
|
||||
FString to_fstring( String string )
|
||||
{
|
||||
return FString::ConstructFromPtrSize( string.Data, string.length() );
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user