Project reoganization
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Master Assets/Enemies/Demon/Animations/DemonShockLoop.FBX
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Master Assets/Enemies/Demon/Animations/Demon_Attack_L.FBX
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Master Assets/Enemies/Demon/Animations/Demon_HitReact.FBX
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Master Assets/Enemies/Demon/Animations/Demon_HitReact.FBX
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Master Assets/Enemies/Demon/Animations/Demon_Stun.FBX
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Master Assets/Enemies/Demon/Animations/Demon_Tailspin_left.FBX
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Master Assets/Enemies/Demon/Animations/Demon_Throw.FBX
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Master Assets/Enemies/Ghoul/Animations/Death.FBX
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Master Assets/Enemies/Ghoul/Animations/HitReact.FBX
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Master Assets/Enemies/Ghoul/Animations/Idle.FBX
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Master Assets/Enemies/Ghoul/Animations/ShockLoop.FBX
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Master Assets/Enemies/Ghoul/Animations/ShockLoop.FBX
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Master Assets/Enemies/Ghoul/Animations/Stun.FBX
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Master Assets/Enemies/Ghoul/Animations/Walk.FBX
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Master Assets/Enemies/Goblin/Animations/Idle_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Idle_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Idle_Spear2.FBX
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Master Assets/Enemies/Goblin/Animations/Idle_Spear2.FBX
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Master Assets/Enemies/Goblin/Animations/Run_Spear_fix.FBX
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Master Assets/Enemies/Goblin/Animations/Run_Spear_fix.FBX
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Master Assets/Enemies/Goblin/Animations/Running_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Running_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Attack_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Death_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/HitReact_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Idle_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Running_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Running_Slingshot.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Slingshot_Stun_Loop.FBX
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Master Assets/Enemies/Goblin/Animations/Slingshots/Slingshot_Stun_Loop.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Attack_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Attack_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Death_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/HitReact_Shock_Loop_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/HitReact_Shock_Loop_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/HitReact_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/HitReact_Spear.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Idle_Spear2.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Idle_Spear2.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Run_Spear_fix.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Run_Spear_fix.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/ShockLoop.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/ShockLoop.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Stun_Loop.FBX
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Master Assets/Enemies/Goblin/Animations/Spear/Stun_Loop.FBX
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Master Assets/Enemies/Shaman/Animations/Death.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Attack.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Attack.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_HitReact.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_HitReact.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Idle.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Idle.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_ShockLoop.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_ShockLoop.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Stun.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Stun.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Summon.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Summon.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Walk.FBX
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Master Assets/Enemies/Shaman/Animations/Shaman_Walk.FBX
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Master Assets/Enemies/Shroom/Animations/Attack.FBX
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Master Assets/Enemies/Shroom/Animations/Bounce.FBX
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Master Assets/Enemies/Shroom/Animations/Idle.FBX
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Master Assets/Enemies/Shroom/Animations/Idle.FBX
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@ -1,8 +1,8 @@
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/Maps/StartupMap.StartupMap
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GameDefaultMap=/Game/Levels/StartupMap.StartupMap
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EditorStartupMap=/Game/Maps/StartupMap.StartupMap
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EditorStartupMap=/Game/Levels/StartupMap.StartupMap
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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Project/Content/Actors/Aura/Animations/Abilities/Cast_ArcaneShards.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_ArcaneShards.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_ArcaneShards_Short.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_ArcaneShards_Short.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_FireBolt.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_FireBolt.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_Shock.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_Shock.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Cast_Shock_Loop.uasset
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Project/Content/Actors/Aura/Animations/Abilities/HitReact.uasset
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Project/Content/Actors/Aura/Animations/Abilities/HitReact.uasset
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Project/Content/Actors/Aura/Animations/Abilities/Stun.uasset
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Project/Content/Actors/Aura/Animations/AuraPose.uasset
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Project/Content/Actors/Aura/Animations/AuraPose.uasset
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Project/Content/Actors/Aura/Animations/Idle.uasset
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Project/Content/Actors/Aura/Animations/Idle.uasset
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Project/Content/Actors/Aura/Animations/IdleWalkRun.uasset
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Project/Content/Actors/Aura/Animations/IdleWalkRun.uasset
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Project/Content/Actors/Aura/Animations/InAir.uasset
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Project/Content/Actors/Aura/Animations/Run.uasset
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Project/Content/Actors/Aura/Animations/Walk.uasset
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Project/Content/Actors/Aura/Materials/Character_low_ArmGuard_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_ArmGuard_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_ArmGuard_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_ArmGuard_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Belt_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Belt_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Belt_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Belt_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Belt_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Body_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Body_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Body_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Body_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Eyes_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Eyes_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Eyes_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Hair_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Hair_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Hair_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Hair_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Tunic_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Tunic_BaseColor.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Tunic_Normal.uasset
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Project/Content/Actors/Aura/Materials/Character_low_Tunic_OcclusionRoughnessMetallic.uasset
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Project/Content/Actors/Aura/Materials/M_ArmGuard.uasset
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Project/Content/Actors/Aura/Materials/M_Belt.uasset
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Project/Content/Actors/Aura/Materials/M_Body.uasset
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Project/Content/Actors/Aura/Materials/M_Eyes.uasset
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Project/Content/Actors/Aura/Materials/M_Hair.uasset
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Project/Content/Actors/Aura/PA_Aura.uasset
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Project/Content/Actors/Aura/SKM_Aura.uasset
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Project/Content/Actors/Aura/SK_Aura.uasset
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Project/Content/Actors/Aura/Staff/Materials/M_Floaty.uasset
(Stored with Git LFS)
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BIN
Project/Content/Actors/Aura/Staff/Materials/M_Floaty.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/M_Staff.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/M_Staff.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_Emissive.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_Emissive.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Floaty_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_BaseColor.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_Emissive.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_Emissive.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_Normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/Materials/Staff_low_Top_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Project/Content/Actors/Aura/Staff/PA_Staff.uasset
(Stored with Git LFS)
Normal file
BIN
Project/Content/Actors/Aura/Staff/PA_Staff.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user