GASATHON/Project/Source/Gasa/Game/GasaGameInstance.cpp

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#include "GasaGameInstance.h"
void UGasaGameInstance::Init()
{
Super::Init();
DevOptionsCache.CachedDevOptions();
using namespace Gasa;
Log(FString::Printf(TEXT("UObject Size: %d RT: %d"), sizeof(UObject), UObject::StaticClass()->PropertiesSize ));
}