2024-04-12 12:42:41 -04:00
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using BuildSettingsVersion = UnrealBuildTool.BuildSettingsVersion;
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2025-01-23 00:00:03 -05:00
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using TargetInfo = UnrealBuildTool.TargetInfo;
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using TargetRules = UnrealBuildTool.TargetRules;
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using TargetType = UnrealBuildTool.TargetType;
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2024-04-12 12:42:41 -04:00
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public class GasaTarget : TargetRules
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{
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public GasaTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.Latest;
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ExtraModuleNames.Add("Gasa");
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}
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}
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