2024-10-21 19:39:40 -07:00
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#include "GasaGen.h"
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#include "GasaGen_Common.h"
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2024-10-24 17:28:52 -07:00
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#include "AttributeSets.h"
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#include "ChangeBPActionMenu.h"
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#include "DevOptionsCache.h"
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2024-10-21 19:39:40 -07:00
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// Editor Module
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2024-10-24 17:28:52 -07:00
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#include "ChangeEditorContentList.h"
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2024-10-21 19:39:40 -07:00
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#include "GasaEditorCommon.h"
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2024-10-21 19:58:24 -07:00
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#define LOCTEXT_NAMESPACE "GasaEditor"
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2024-12-15 15:22:59 -08:00
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global Str Project_Path;
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global Str Root_Path;
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global Code UHT_GENERATED_BODY;
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global Code UHT_UCLASS;
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global Code UHT_UPROPERTY;
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global Code UHT_USTRUCT;
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global Code UModule_GASA_API;
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global Context gen_ctx = {};
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void Execute_GasaModule_Codegen()
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{
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FScopedSlowTask SlowTask(100.0f, LOCTEXT("RunningGasaGen", "Running GasaGen..."));
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2024-10-22 10:07:50 -07:00
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SlowTask.MakeDialog(false, true); // Shows a progress dialog
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2024-10-21 19:39:40 -07:00
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2024-10-22 10:07:50 -07:00
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AsyncTask(ENamedThreads::AnyBackgroundHiPriTask, [&SlowTask]()
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{
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Gasa::LogEditor("Executing: Gasa Module code generation.");
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2024-10-21 19:39:40 -07:00
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2024-12-15 16:54:01 -08:00
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gen::init( & gen_ctx);
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FString ue_project_path = FPaths::ConvertRelativePathToFull(FPaths::ProjectDir());
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FPaths::NormalizeDirectoryName(ue_project_path);
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char const* ue_ansi_project_path = TCHAR_TO_ANSI(*ue_project_path);
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FString ue_root_path = FPaths::GetPath(ue_project_path);
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FPaths::NormalizeDirectoryName(ue_root_path);
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char const* ue_ansi_rooot_path = TCHAR_TO_ANSI(*ue_project_path);
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Project_Path = StrBuilder::make_length(gen_ctx.Allocator_Temp, ue_ansi_project_path, ue_project_path.Len());
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Root_Path = StrBuilder::make_length(gen_ctx.Allocator_Temp, ue_ansi_rooot_path, ue_root_path.Len());
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// Initialize Globals
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{
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#pragma push_macro("UCLASS")
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#pragma push_macro("UPROPERTY")
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#pragma push_macro("USTRUCT")
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#pragma push_macro("GENERATED_BODY")
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#pragma push_macro("GASA_API")
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#undef UCLASS
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#undef UPROPERTY
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#undef USTRUCT
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#undef GENERATED_BODY
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#undef GASA_API
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UHT_UCLASS = code_str(UCLASS());
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UHT_UPROPERTY = code_str(UPROPERTY());
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UHT_USTRUCT = code_str(USTRUCT());
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UHT_GENERATED_BODY = code_str(GENERATED_BODY()\n);
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UModule_GASA_API = code_str(GASA_API);
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#pragma pop_macro("UCLASS")
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#pragma pop_macro("UPROPERTY")
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#pragma pop_macro("USTRUCT")
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#pragma pop_macro("GENERATED_BODY")
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#pragma pop_macro("GASA_API")
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}
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// Populate Defines
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register_macros( args(
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(Macro { str_DECLARE_CLASS, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DELEGATE_RetVal_OneParam, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DELEGATE_RetVal_ThreeParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DELEGATE_SixParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_FiveParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_FourParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_NineParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_OneParam, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_SevenParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_TwoParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_EVENT_ThreeParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_EVENT_TwoParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_FUNCTION, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_LOG_CATEGORY_EXTERN, MT_Statement, MF_Functional | MF_Allow_As_Definition }),
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(Macro { str_DECLARE_MULTICAST_DELEGATE_OneParam, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_MULTICAST_DELEGATE_ThreeParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_MULTICAST_DELEGATE_TwoParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_TS_MULTICAST_DELEGATE_OneParam, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_TS_MULTICAST_DELEGATE_TwoParams, MT_Statement, MF_Functional }),
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(Macro { str_DECLARE_TS_MULTICAST_DELEGATE_ThreeParams, MT_Statement, MF_Functional }),
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(Macro { str_DEFINE_ACTORDESC_TYPE, MT_Statement, MF_Functional }),
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(Macro { str_DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL, MT_Statement, MF_Functional }),
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(Macro { str_ENUM_CLASS_FLAGS, MT_Statement, MF_Functional }),
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(Macro { str_GENERATED_BODY, MT_Statement, MF_Functional }),
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(Macro { str_GENERATED_UCLASS_BODY, MT_Statement, MF_Functional }),
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(Macro { str_GENERATED_USTRUCT_BODY, MT_Statement, MF_Functional }),
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(Macro { str_PRAGMA_DISABLE_DEPRECATION_WARNINGS, MT_Statement, MF_Null | MF_Allow_As_Attribute }),
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(Macro { str_PRAGMA_ENABLE_DEPRECATION_WARNINGS, MT_Statement, MF_Null | MF_Allow_As_Attribute }),
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(Macro { str_PROPERTY_BINDING_IMPLEMENTATION, MT_Statement, MF_Functional }),
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(Macro { str_RESULT_DECL, MT_Expression, MF_Functional }),
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(Macro { str_SLATE_BEGIN_ARGS, MT_Statement, MF_Functional | MF_Expects_Body }),
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(Macro { str_SLATE_END_ARGS, MT_Statement, MF_Functional }),
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(Macro { str_TEXT, MT_Expression, MF_Functional }),
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(Macro { str_UCLASS, MT_Statement, MF_Functional }),
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(Macro { str_UENUM, MT_Statement, MF_Functional }),
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(Macro { str_UFUNCTION, MT_Statement, MF_Functional }),
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(Macro { str_UMETA, MT_Expression, MF_Functional }),
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(Macro { str_UPARAM, MT_Expression, MF_Functional }),
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(Macro { str_UPROPERTY, MT_Statement, MF_Functional }),
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(Macro { str_USTRUCT, MT_Statement, MF_Functional }),
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(Macro { str_UE_REQUIRES, MT_Expression, MF_Functional }),
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(Macro { str_UE_DEPRECATED, MT_Statement, MF_Functional | MF_Allow_As_Attribute }),
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(Macro { str_ACTOR_HAS_LABELS, MT_Expression, MF_Null }),
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(Macro { str_HIDE_ACTOR_TRANSFORM_FUNCTIONS, MT_Statement, MF_Functional }),
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(Macro { str_SCENECOMPONENT_QUAT_TOLERANCE, MT_Expression, MF_Null }),
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(Macro { str_SCENECOMPONENT_ROTATOR_TOLERANCE, MT_Expression, MF_Null }),
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(Macro { str_GAMEPLAYATTRIBUTE_REPNOTIFY, MT_Statement, MF_Functional }),
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(Macro { str_GAMEPLAYATTRIBUTE_PROPERTY_GETTER, MT_Statement, MF_Functional }),
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(Macro { str_GAMEPLAYATTRIBUTE_VALUE_GETTER, MT_Statement, MF_Functional }),
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(Macro { str_GAMEPLAYATTRIBUTE_VALUE_SETTER, MT_Statement, MF_Functional }),
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(Macro { str_GAMEPLAYATTRIBUTE_VALUE_INITTER, MT_Statement, MF_Functional }),
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(Macro { str_LOCTEXT_NAMESPACE, MT_Statement, MF_Null })
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));
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// register_macros()
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generate_AttributeSets();
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generate_DevOptionsCache();
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// generate_HostWidgetController();
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2024-10-24 17:28:52 -07:00
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change_SBlueprintActionMenu_Construct();
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change_EditorContentList();
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2024-12-15 16:54:01 -08:00
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gen::deinit( & gen_ctx);
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2024-10-21 19:58:24 -07:00
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});
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}
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#undef LOCTEXT_NAMESPACE
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