54 lines
1.5 KiB
C
54 lines
1.5 KiB
C
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#pragma once
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#include "GasaEngineMinimal.h"
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#include "GasaCommon.h"
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#include "GasaGameplayTags.h"
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#include "GasaLibrary.h"
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#include "GasaModule.h"
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#include "GasaViewportSubsystem.h"
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#include "GasaDevOptions.h"
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#include "GasaDevOptionsCache.h"
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// Ability System
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// #include "AbilitySystem/"
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#include "AbilitySystem/GasaAbilitySystem.h"
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// #include "AbilitySystem/GasaAbilitySystemComponent.h"
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// #include "AbilitySystem/GasaAttributeSet.h"
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// #include "GasaEffectActor.h"
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// Actors
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#include "Actors/CameraMount.h"
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// Characters
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// #include "Characters/GasaCharacter.h"
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// #include "Characters/EnemyCharacter.h"
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// #include "Characters/PlayerCharacter.h"
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// Game
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// #include "Game/GasaGameInstance.h"
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// #include "Game/GasaGameMode.h"
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// #include "Game/GasaGameState.h"
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// #include "Game/GasaLevelScriptActor.h"
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// #include "Game/GasaPlayerController.h"
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// #include "Game/GasaPlayerController_Inlines.h"
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// #include "Game/GasaPlayerState.h"
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#include "Game/GasaViewport.h"
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// Networking
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// #include "Networking/GasaNetLibrary.h"
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// #include "Networking/GasaNetLibrary_Inlines.h"
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// UI
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// #include "UI/GasaCanvas.h"
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// #include "UI/GasaCanvasPanel.h"
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// #include "UI/GasaHUD.h"
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// #include "UI/GasaHUD_Inlines.h"
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// #include "UI/GasaImage.h"
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// #include "UI/GasaOverlay.h"
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// #include "UI/GasaProgressBar.h"
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// #include "UI/GasaSizeBox.h"
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// #include "UI/GasaUserWidget.h"
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// #include "UI/HostWidgetController.h"
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// #include "UI/HUDHostWidget.h"
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// #include "UI/WidgetController.h"
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