20 lines
510 B
C#
20 lines
510 B
C#
|
using ModuleRules = UnrealBuildTool.ModuleRules;
|
||
|
using ReadOnlyTargetRules = UnrealBuildTool.ReadOnlyTargetRules;
|
||
|
|
||
|
public class GasaEditor : ModuleRules
|
||
|
{
|
||
|
public GasaEditor(ReadOnlyTargetRules Target) : base(Target)
|
||
|
{
|
||
|
#region Engine
|
||
|
PrivateIncludePathModuleNames.AddRange(new string[] {
|
||
|
"Core",
|
||
|
});
|
||
|
PrivateDependencyModuleNames.AddRange(new string[] {
|
||
|
"Core",
|
||
|
});
|
||
|
#endregion Engine
|
||
|
|
||
|
PublicIncludePathModuleNames.Add("Gasa");
|
||
|
}
|
||
|
}
|