mirror of
https://github.com/Ed94/CrimsonDesert-ReshadePresets.git
synced 2026-08-05 07:08:49 +00:00
if I touch this someone needs to slap me.
This commit is contained in:
@@ -3,9 +3,9 @@ TechniqueSorting=FXAA@FXAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,Informatio
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[FILMDECK.fx]
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AUTO_PUSH=100
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AUTO_TEMP=0
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AUTO_TEMP=1
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CLIP_CAL=0
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CONTRAST=-4
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CONTRAST=-2
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ENABLE_FLK=0
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ENABLE_GRADE=1
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ENABLE_GW=0
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@@ -16,35 +16,35 @@ FILM_FORMATP=2
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FILM_NEGATIVE=3
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FILM_PRINT=1
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FLK_INT=100
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GAIN=0.450980,0.435294,0.462745
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GAMMA=0.470588,0.490196,0.486275
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GRAIN_N=17
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GAIN=0.470588,0.478431,0.478431
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GAMMA=0.490196,0.458824,0.486275
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GRAIN_N=16
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GRAIN_P=32
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GREYS=0.501961,0.501961,0.501961
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GREYS=0.501961,0.501961,0.474510
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GREY_CAL=0
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HAL_AMT=33
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HAL_SEN=85
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HAL_WDT=78
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HAL_AMT=100
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HAL_SEN=24
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HAL_WDT=86
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HUEBlue=0.247059,0.117647,0.768628
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HUECyan=0.039216,0.580392,0.576471
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HUEGreen=0.129412,0.823529,0.039216
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HUEGreen=0.129412,0.780392,0.039216
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HUEMagenta=0.750000,0.250000,0.750000
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HUEOrange=0.756863,0.513726,0.207843
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HUEPurple=0.500000,0.250000,0.750000
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HUERed=0.709804,0.329412,0.121569
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HUEYellow=0.847059,1.000000,0.078431
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LEVELS=-5,54
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LIFT=0.494118,0.454902,0.486275
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NEG_EXP=-0.000000
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N_TEMP=-9
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OUT_GAMMA=0.936000
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LEVELS=-4,54
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LIFT=0.490196,0.462745,0.462745
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NEG_EXP=0.070000
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N_TEMP=2
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OUT_GAMMA=0.914000
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PreprocessorDefinitions=SWAPCHAIN_PRECISION=3,LET_ME_COOK=0
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PRT_EXP=-0.410000
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PRT_EXP=-0.480000
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PUSH=0.000000
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PUSH_MODE=0
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P_TEMP=-4
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P_TEMP=-15
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RESOLUTION=200
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SATURATION=89
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SATURATION=87
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WEAVE_AMT=31
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_CALMSG=0
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_FLKMSG=0
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@@ -67,30 +67,30 @@ PreprocessorDefinitions=FXAA_EARLY_EXIT=0,FXAA_QUALITY__PRESET=24,FXAA_GREEN_AS_
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Subpix=0.252000
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[PandaFX.fx]
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Bleach_Bypass_Amount=0.270000
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Blend_Amount=0.280000
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Bleach_Bypass_Amount=0.080000
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Blend_Amount=0.310000
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Contrast_B=1.100000
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Contrast_G=0.990000
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Contrast_R=0.910000
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Diffusion_1_Amount=0.040000
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Diffusion_1_Gamma=0.850000
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Contrast_G=0.940000
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Contrast_R=0.880000
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Diffusion_1_Amount=0.030000
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Diffusion_1_Gamma=0.890000
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Diffusion_1_Quality=2.000000
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Diffusion_1_Radius=7.910000
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Diffusion_2_Amount=0.060000
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Diffusion_2_Amount=0.070000
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Diffusion_2_Gamma=0.640000
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Diffusion_2_Quality=16.000000
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Diffusion_2_Radius=7.230000
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Diffusion_3_Amount=0.130000
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Diffusion_3_Gamma=5.000000
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Diffusion_2_Radius=5.000000
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Diffusion_3_Amount=0.440000
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Diffusion_3_Gamma=3.250000
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Diffusion_3_Quality=3.000000
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Diffusion_3_Radius=7.290000
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Diffusion_3_Radius=7.400000
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Enable_Bleach_Bypass=0
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Enable_Diffusion=1
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Enable_Dither=0
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Enable_Static_Dither=0
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Gamma_B=1.000000
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Gamma_G=0.980000
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Gamma_R=0.940000
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Gamma_B=0.990000
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Gamma_G=1.000000
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Gamma_R=0.990000
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[SuperDepth3D.fx]
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Adjust_Vignette=0.000000
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+4
-4
@@ -65,7 +65,7 @@ SettingsMode=1
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[renodx-preset1]
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AE_DarkExposureLimit=50
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AE_DarkToLightTime=0.7
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AE_DynamismHigh=47
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AE_DynamismHigh=43
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AE_DynamismLow=53
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AE_EnvironmentBias=100
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AE_LightToDarkTime=2.4
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@@ -76,7 +76,7 @@ AE_TargetSmoothing=13
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BloomStrength=100
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ColorGradeConeResponse=53
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ColorGradeContrast=50
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ColorGradeExposure=1.33
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ColorGradeExposure=1.34
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ColorGradeHighlights=34
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ColorGradeSaturation=56
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ColorGradeShadows=52
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@@ -105,9 +105,9 @@ SnowFogFix=1
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SunMoonAdjustments=1
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ToneMapBlowout=0
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TonemapDebugMode=0
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ToneMapGameNits=320
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ToneMapGameNits=340
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ToneMapHueRestore=100
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ToneMapPeakNits=420
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ToneMapPeakNits=650
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ToneMapType=1
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ToneMapGameNits=203
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ToneMapHueRestore=100
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