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94 lines
3.4 KiB
Markdown
94 lines
3.4 KiB
Markdown
# Cog
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Cog are debug tools for Unreal Engine built on top of [ImGui](https://github.com/ocornut/imgui)
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## Project Structure
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- `Plugins/CogImGui` - A simple wrapper of Imgui for Unreal, inspired by [UnrealImGui](https://github.com/segross/UnrealImGui)
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- `Plugins/CogInterface` - Interfaces usually implemented by actors to inspect them
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- `Plugins/CogDebug` - Debug functionalities
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- `Plugins/CogWindow` - Debug Window management
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- `Plugins/CogEngine` - Debug Windows for the core unreal engine functionalities (Log, Stats, Time, Collisions, Skeleton, ...)
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- `Plugins/CogInput` - Debug Windows for the Enhanced Input library (Input action, Gamepad)
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- `Plugins/CogAbility` - Debug Windows for the Gameplay Ability System (Abilities, Effects, Tags, ...)
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- `CogSample` - A Sample that demonstrate various Cog functionalities
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## Windows
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### Engine Windows
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#### Collisions
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#### Debug Settings
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#### Log Categories
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#### Net Emulation
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#### Output Log
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#### Plots
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#### Scalability
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#### Skeleton
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#### Selection
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#### Spawn
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#### Stats
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#### Time
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### Gameplay Ability Windows
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#### Abilities
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#### Attributes
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#### Cheats
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#### Damages
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#### Effects
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#### Pools
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#### Tags
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#### Tweaks
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### Input Windows
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#### Input Actions
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#### Gamepad
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