Arnaud Jamin
c8f5aa1521
Remove the Selection window runtime setter for the raycast. Replace it with settings defined in the CogEngine asset.
2025-02-06 02:18:33 -05:00
Arnaud Jamin
cee4787d9a
Notification Window: Improve usability
2025-02-06 00:21:02 -05:00
Arnaud Jamin
816889ba7c
CogEngine: First iteration on notification window
2025-02-05 17:09:25 -05:00
Arnaud Jamin
b56d7bf4a9
CogEngine: Add first iteration on a Console window
2025-01-30 13:16:17 -05:00
Arnaud Jamin
a05d8cc9a4
Replace CogAbilityCheat window with CogEngineCheat window
...
CogEngineCheat window relies on an Execution to execute the cheat which can be extended. One implementation is implemented in CogAbility which applies an effect on the selected target (same logic as the previous CogAbilityCheat window)
2025-01-13 03:06:41 -05:00
Arnaud Jamin
01e6619e86
improve NetImgui integration
2025-01-06 00:55:39 -05:00
Arnaud Jamin
123ae5b68f
Initial integration of NetImgui. The engine/netimgui window can be used to connect to the NetImgui server.
2025-01-01 15:46:19 -05:00
Arnaud Jamin
87dd681624
Add gameplay tasks window. Add blocking tags in the gameplay ability window.
2024-04-26 11:59:12 -04:00
Arnaud Jamin
cce91e1485
Fix includes
2024-01-09 09:59:22 -05:00
Arnaud Jamin
8cbecf504b
Add a CogAll module to ease the integration for projects that want all windows
2024-01-09 01:12:31 -05:00