mirror of
https://github.com/Ed94/Cog.git
synced 2026-06-13 00:01:37 -07:00
CogAbility: Plot Window minor UI tweak
This commit is contained in:
@@ -157,9 +157,9 @@ void FCogEngineWindow_Cheats::TryReapplyCheats()
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//--------------------------------------------------------------------------------------------------------------------------
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bool FCogEngineWindow_Cheats::DrawTable()
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{
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const bool Open = ImGui::BeginTable("Cheats", 2, ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_NoBordersInBodyUntilResize);
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ImGui::TableSetupColumn("Toggle", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("Instant", ImGuiTableColumnFlags_WidthStretch);
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const bool Open = ImGui::BeginTable("Cheats", 2, ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_NoBordersInBodyUntilResize);
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ImGui::TableSetupColumn("Toggle", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("Instant", ImGuiTableColumnFlags_WidthStretch);
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return Open;
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}
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@@ -203,7 +203,7 @@ void FCogEngineWindow_Cheats::RenderContent()
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ImGui::BeginDisabled();
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}
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ImGui::Checkbox("Reapply Cheats Between Launches", &Config->bReapplyCheatsBetweenLaunches);
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ImGui::Checkbox("Reapply Cheats Between Launches", &Config->bReapplyCheatsBetweenLaunches);
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if (Config->bReapplyCheatsBetweenPlays == false)
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{
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ImGui::EndDisabled();
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@@ -232,7 +232,7 @@ void FCogEngineWindow_Cheats::RenderContent()
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{
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if (IsSelected)
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{
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Config->SelectedCategories.Add(CheatCategory.Name);
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Config->SelectedCategories.Add(CheatCategory.Name);
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}
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else
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{
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@@ -254,7 +254,7 @@ void FCogEngineWindow_Cheats::RenderContent()
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if (Config->bGroupByCategories == false && Config->bUseTwoColumns)
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{
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OpenTable = DrawTable();
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}
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}
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for (const FCogEngineCheatCategory& CheatCategory : Asset->CheatCategories)
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{
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@@ -266,73 +266,67 @@ void FCogEngineWindow_Cheats::RenderContent()
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bool Open = true;
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if (Config->bGroupByCategories)
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{
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ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
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Open = FCogWindowWidgets::DarkCollapsingHeader(CategoryStr.Get(), ImGuiTreeNodeFlags_DefaultOpen);
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Open = ImGui::CollapsingHeader(CategoryStr.Get(), ImGuiTreeNodeFlags_DefaultOpen);
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ImGui::PopStyleColor(3);
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if (Open && Config->bUseTwoColumns)
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{
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DrawTable();
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}
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if (Open && Config->bUseTwoColumns)
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{
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DrawTable();
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}
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}
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if (Open)
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{
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if (Open)
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{
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if (Config->bUseTwoColumns)
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{
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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}
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int Index = 0;
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for (const FCogEngineCheat& Cheat : CheatCategory.PersistentEffects)
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{
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AddCheat(Index, ControlledActor, SelectedActor, Cheat, true);
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Index++;
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}
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int Index = 0;
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for (const FCogEngineCheat& Cheat : CheatCategory.PersistentEffects)
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{
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AddCheat(Index, ControlledActor, SelectedActor, Cheat, true);
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Index++;
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}
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//----------------------------------------------------------------------------
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// Update the config of applied cheat to reapply them on the next launch.
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// We do not update them only when the user input is pressed because
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// the state of the cheat is lagging when connected to a server.
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// So we check if the array should be updated all the time.
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//----------------------------------------------------------------------------
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if (SelectedActor == ControlledActor)
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{
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for (const FCogEngineCheat& Cheat : CheatCategory.PersistentEffects)
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{
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TArray<AActor*> Targets = { SelectedActor };
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if (ACogEngineReplicator::IsCheatActiveOnTargets(Targets, Cheat) == ECogEngineCheat_ActiveState::Active)
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{
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Config->AppliedCheats.AddUnique(Cheat.Name);
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}
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else
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{
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Config->AppliedCheats.Remove(Cheat.Name);
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}
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}
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}
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//----------------------------------------------------------------------------
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// Update the config of applied cheat to reapply them on the next launch.
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// We do not update them only when the user input is pressed because
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// the state of the cheat is lagging when connected to a server.
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// So we check if the array should be updated all the time.
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//----------------------------------------------------------------------------
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if (SelectedActor == ControlledActor)
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{
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for (const FCogEngineCheat& Cheat : CheatCategory.PersistentEffects)
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{
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TArray<AActor*> Targets = { SelectedActor };
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if (ACogEngineReplicator::IsCheatActiveOnTargets(Targets, Cheat) == ECogEngineCheat_ActiveState::Active)
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{
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Config->AppliedCheats.AddUnique(Cheat.Name);
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}
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else
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{
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Config->AppliedCheats.Remove(Cheat.Name);
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}
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}
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}
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ImGui::TableNextColumn();
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ImGui::TableNextColumn();
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Index = 0;
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for (const FCogEngineCheat& Cheat : CheatCategory.InstantEffects)
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{
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AddCheat(Index, ControlledActor, SelectedActor, Cheat, false);
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Index++;
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}
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Index = 0;
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for (const FCogEngineCheat& Cheat : CheatCategory.InstantEffects)
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{
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AddCheat(Index, ControlledActor, SelectedActor, Cheat, false);
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Index++;
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}
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if (Config->bGroupByCategories && Config->bUseTwoColumns)
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{
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ImGui::EndTable();
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ImGui::EndTable();
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}
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}
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}
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}
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}
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if (OpenTable)
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{
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@@ -350,7 +344,7 @@ bool FCogEngineWindow_Cheats::AddCheat(const int32 Index, AActor* ControlledActo
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ImGui::PushID(Index);
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FCogWindowWidgets::PushBackColor(FCogImguiHelper::ToImVec4(Cheat.CustomColor));
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FCogWindowWidgets::PushBackColor(FCogImguiHelper::ToImVec4(Cheat.CustomColor));
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const bool IsShiftDown = (ImGui::GetCurrentContext()->IO.KeyMods & ImGuiMod_Shift) != 0;
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const bool IsAltDown = (ImGui::GetCurrentContext()->IO.KeyMods & ImGuiMod_Alt) != 0;
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@@ -386,7 +380,7 @@ bool FCogEngineWindow_Cheats::AddCheat(const int32 Index, AActor* ControlledActo
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ImGui::EndTooltip();
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}
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FCogWindowWidgets::PopBackColor();
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FCogWindowWidgets::PopBackColor();
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ImGui::PopID();
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@@ -455,19 +449,19 @@ const FCogEngineCheat* FCogEngineWindow_Cheats::FindCheatByName(const FString& C
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if (OnlyPersistentCheats)
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{
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continue;
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continue;
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}
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for (const FCogEngineCheat& Cheat : CheatCategory.InstantEffects)
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{
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if (Cheat.Name == CheatName)
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{
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return &Cheat;
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}
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}
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for (const FCogEngineCheat& Cheat : CheatCategory.InstantEffects)
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{
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if (Cheat.Name == CheatName)
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{
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return &Cheat;
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}
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}
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}
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}
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return nullptr;
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}
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@@ -17,7 +17,7 @@ void FCogEngineWindow_Plots::Initialize()
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Config = GetConfig<UCogEngineConfig_Plots>();
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FCogDebugPlot::Clear();
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FCogDebugPlot::Clear();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -173,30 +173,30 @@ void FCogEngineWindow_Plots::RenderMenu()
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Plots::RenderEntryName(const int Index, FCogDebugPlotEntry& Entry)
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{
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ImGui::PushID(Index);
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ImGui::PushID(Index);
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const bool IsAssignedToRow = Entry.GraphIndex != INDEX_NONE;
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if (ImGui::Selectable(TCHAR_TO_ANSI(*Entry.Name.ToString()), IsAssignedToRow, ImGuiSelectableFlags_AllowDoubleClick))
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{
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if (IsAssignedToRow)
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{
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const bool IsAssignedToRow = Entry.GraphIndex != INDEX_NONE;
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if (ImGui::Selectable(TCHAR_TO_ANSI(*Entry.Name.ToString()), IsAssignedToRow, ImGuiSelectableFlags_AllowDoubleClick))
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{
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if (IsAssignedToRow)
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{
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Entry.ResetGraphAndAxis();
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}
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else
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{
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}
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else
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{
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Entry.AssignGraphAndAxis(0, ImAxis_Y1);
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}
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}
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}
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}
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if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None))
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{
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const auto EntryName = StringCast<ANSICHAR>(*Entry.Name.ToString());
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ImGui::SetDragDropPayload("DragAndDrop", EntryName.Get(), EntryName.Length() + 1);
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ImGui::Text("%s", EntryName.Get());
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ImGui::EndDragDropSource();
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}
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if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None))
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{
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const auto EntryName = StringCast<ANSICHAR>(*Entry.Name.ToString());
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ImGui::SetDragDropPayload("DragAndDrop", EntryName.Get(), EntryName.Length() + 1);
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ImGui::Text("%s", EntryName.Get());
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ImGui::EndDragDropSource();
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}
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ImGui::PopID();
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ImGui::PopID();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -211,30 +211,23 @@ void FCogEngineWindow_Plots::RenderAllEntriesNames(const ImVec2& InSize)
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int Index = 0;
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ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
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if (ImGui::CollapsingHeader("Events", ImGuiTreeNodeFlags_DefaultOpen))
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if (FCogWindowWidgets::DarkCollapsingHeader("Events", ImGuiTreeNodeFlags_DefaultOpen))
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{
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if (FCogDebugPlot::Events.IsEmpty())
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{
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ImGui::TextDisabled("No event added yet");
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}
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if (FCogDebugPlot::Events.IsEmpty())
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{
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ImGui::TextDisabled("No event added yet");
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}
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else
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{
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for (FCogDebugPlotEntry& Event : FCogDebugPlot::Events)
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{
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RenderEntryName(Index, Event);
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Index++;
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}
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for (FCogDebugPlotEntry& Event : FCogDebugPlot::Events)
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{
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RenderEntryName(Index, Event);
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Index++;
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}
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}
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}
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ImGui::PopStyleColor(3);
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ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
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if (ImGui::CollapsingHeader("Plots", ImGuiTreeNodeFlags_DefaultOpen))
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if (FCogWindowWidgets::DarkCollapsingHeader("Plots", ImGuiTreeNodeFlags_DefaultOpen))
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{
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if (FCogDebugPlot::Plots.IsEmpty())
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{
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@@ -242,14 +235,13 @@ void FCogEngineWindow_Plots::RenderAllEntriesNames(const ImVec2& InSize)
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}
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else
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{
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for (FCogDebugPlotEntry& Plot : FCogDebugPlot::Plots)
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{
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RenderEntryName(Index, Plot);
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Index++;
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}
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for (FCogDebugPlotEntry& Plot : FCogDebugPlot::Plots)
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{
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RenderEntryName(Index, Plot);
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Index++;
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}
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}
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}
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ImGui::PopStyleColor(3);
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if (Config->DockEntries)
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{
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@@ -56,14 +56,10 @@ void FCogEngineWindow_Spawns::RenderContent()
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogEngineWindow_Spawns::RenderSpawnGroup(ACogEngineReplicator& Replicator, const FCogEngineSpawnGroup& SpawnGroup)
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{
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ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
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if (ImGui::CollapsingHeader(TCHAR_TO_ANSI(*SpawnGroup.Name), ImGuiTreeNodeFlags_DefaultOpen))
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if (FCogWindowWidgets::DarkCollapsingHeader(TCHAR_TO_ANSI(*SpawnGroup.Name), ImGuiTreeNodeFlags_DefaultOpen))
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{
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int32 GroupIndex = 0;
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ImGui::PushID(GroupIndex);
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int32 GroupIndex = 0;
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ImGui::PushID(GroupIndex);
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const bool PushColor = (SpawnGroup.Color != FColor::Transparent);
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if (PushColor)
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@@ -92,8 +88,6 @@ void FCogEngineWindow_Spawns::RenderSpawnGroup(ACogEngineReplicator& Replicator,
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ImGui::PopID();
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GroupIndex++;
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}
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ImGui::PopStyleColor(3);
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}
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -117,7 +111,7 @@ bool FCogEngineWindow_Spawns::RenderSpawnAsset(ACogEngineReplicator& Replicator,
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if (ImGui::Button(TCHAR_TO_ANSI(*EntryName), ImVec2(-1, 0)))
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{
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IsPressed = true;
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Replicator.Server_Spawn(SpawnEntry);
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Replicator.Server_Spawn(SpawnEntry);
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}
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ImGui::PopStyleVar(1);
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@@ -67,6 +67,17 @@ void FCogWindowWidgets::ThinSeparatorText(const char* Label)
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ImGui::PopStyleVar();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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bool FCogWindowWidgets::DarkCollapsingHeader(const char* InLabel, ImGuiTreeNodeFlags InFlags)
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{
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ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
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ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
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ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
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const bool open = ImGui::CollapsingHeader(InLabel, InFlags);
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ImGui::PopStyleColor(3);
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return open;
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}
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogWindowWidgets::ProgressBarCentered(float Fraction, const ImVec2& Size, const char* Overlay)
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{
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@@ -1088,7 +1099,7 @@ bool FCogWindowWidgets::BeginRightAlign(const char* Id)
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//--------------------------------------------------------------------------------------------------------------------------
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void FCogWindowWidgets::EndRightAlign()
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{
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ImGui::EndTable();
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ImGui::EndTable();
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}
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -1116,7 +1127,7 @@ bool FCogWindowWidgets::BrowseToAssetButton(const UObject* InAsset, const ImVec2
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ImGui::BeginDisabled();
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}
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const bool result = ImGui::Button("Browse To Asset", InSize);
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const bool result = ImGui::Button("Browse To Asset", InSize);
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if (result)
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{
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IAssetTools::Get().SyncBrowserToAssets({ InAsset });
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@@ -1139,10 +1150,10 @@ bool FCogWindowWidgets::BrowseToObjectAssetButton(const UObject* InObject, const
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#if WITH_EDITOR
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const UObject* ObjectAsset = nullptr;
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if (InObject != nullptr && InObject->GetClass() != nullptr)
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{
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if (InObject != nullptr && InObject->GetClass() != nullptr)
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{
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ObjectAsset = InObject->GetClass()->ClassGeneratedBy;
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}
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}
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return BrowseToAssetButton(ObjectAsset, InSize);
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@@ -1163,12 +1174,12 @@ bool FCogWindowWidgets::OpenAssetButton(const UObject* InAsset, const ImVec2& In
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ImGui::BeginDisabled();
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}
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const bool result = ImGui::Button("Open Asset", InSize);
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const bool result = ImGui::Button("Open Asset", InSize);
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if (result)
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{
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if (editorSubsystem != nullptr)
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{
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editorSubsystem->OpenEditorForAsset(InAsset);
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editorSubsystem->OpenEditorForAsset(InAsset);
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}
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}
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@@ -1204,4 +1215,5 @@ bool FCogWindowWidgets::OpenObjectAssetButton(const UObject* InObject, const ImV
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@@ -33,6 +33,8 @@ public:
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static void ThinSeparatorText(const char* Label);
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static bool DarkCollapsingHeader(const char* InLabel, ImGuiTreeNodeFlags InFlags);
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static void ProgressBarCentered(float Fraction, const ImVec2& Size, const char* Overlay);
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static bool ToggleMenuButton(bool* Value, const char* Text, const ImVec4& TrueColor);
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@@ -101,7 +103,7 @@ public:
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static bool MenuActorsCombo(const char* StrID, AActor*& NewSelection, const UWorld& World, TSubclassOf<AActor> ActorClass, const FCogWindowActorContextMenuFunction& ContextMenuFunction = nullptr);
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static bool MenuActorsCombo(const char* StrID, AActor*& NewSelection, const UWorld& World, const TArray<TSubclassOf<AActor>>& ActorClasses, int32& SelectedActorClassIndex, ImGuiTextFilter* Filter, const APawn* LocalPlayerPawn, const FCogWindowActorContextMenuFunction& ContextMenuFunction = nullptr);
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static bool MenuActorsCombo(const char* StrID, AActor*& NewSelection, const UWorld& World, const TArray<TSubclassOf<AActor>>& ActorClasses, int32& SelectedActorClassIndex, ImGuiTextFilter* Filter, const APawn* LocalPlayerPawn, const FCogWindowActorContextMenuFunction& ContextMenuFunction = nullptr);
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static bool ActorsListWithFilters(AActor*& NewSelection, const UWorld& World, const TArray<TSubclassOf<AActor>>& ActorClasses, int32& SelectedActorClassIndex, ImGuiTextFilter* Filter, const APawn* LocalPlayerPawn, const FCogWindowActorContextMenuFunction& ContextMenuFunction = nullptr);
|
||||
|
||||
@@ -127,7 +129,7 @@ public:
|
||||
|
||||
static bool OpenAssetButton(const UObject* InAsset, const ImVec2& InSize = ImVec2(0, 0));
|
||||
|
||||
static bool OpenObjectAssetButton(const UObject* InObject, const ImVec2& InSize = ImVec2(0, 0));
|
||||
static bool OpenObjectAssetButton(const UObject* InObject, const ImVec2& InSize = ImVec2(0, 0));
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -54,19 +54,19 @@ void FCogAbilityWindow_Attributes::RenderTick(float DeltaTime)
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
void FCogAbilityWindow_Attributes::FormatAttributeSetName(FString& AttributeSetName)
|
||||
{
|
||||
if (Config->AttributeSetPrefixes.IsEmpty() == false)
|
||||
{
|
||||
TArray<FString> Prefixes;
|
||||
Config->AttributeSetPrefixes.ParseIntoArray(Prefixes, TEXT(";"));
|
||||
if (Config->AttributeSetPrefixes.IsEmpty() == false)
|
||||
{
|
||||
TArray<FString> Prefixes;
|
||||
Config->AttributeSetPrefixes.ParseIntoArray(Prefixes, TEXT(";"));
|
||||
|
||||
for (const FString& Prefix : Prefixes)
|
||||
{
|
||||
if (AttributeSetName.RemoveFromStart(Prefix, ESearchCase::IgnoreCase))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const FString& Prefix : Prefixes)
|
||||
{
|
||||
if (AttributeSetName.RemoveFromStart(Prefix, ESearchCase::IgnoreCase))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------------------
|
||||
@@ -143,13 +143,13 @@ void FCogAbilityWindow_Attributes::RenderContent()
|
||||
//------------------------------------------------------------------------------------------
|
||||
for (const UAttributeSet* AttributeSet : AbilitySystemComponent->GetSpawnedAttributes())
|
||||
{
|
||||
if (AttributeSet == nullptr)
|
||||
{ continue; }
|
||||
if (AttributeSet == nullptr)
|
||||
{ continue; }
|
||||
|
||||
ImGui::PushID(TCHAR_TO_ANSI(*AttributeSet->GetName()));
|
||||
|
||||
FString AttributeSetName = AttributeSet->GetName();
|
||||
FormatAttributeSetName(AttributeSetName);
|
||||
FormatAttributeSetName(AttributeSetName);
|
||||
const auto AttributeSetNameStr = StringCast<ANSICHAR>(*AttributeSetName);
|
||||
|
||||
//------------------------------------------------------------------------------------------
|
||||
@@ -161,7 +161,7 @@ void FCogAbilityWindow_Attributes::RenderContent()
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, FCogImguiHelper::ToImVec4(Config->AttributeSetColor));
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, FCogImguiHelper::ToImVec4(Config->AttributeSetColor));
|
||||
bOpenAttributeSet = ImGui::TreeNodeEx(AttributeSetNameStr.Get(), ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanAllColumns | ImGuiTreeNodeFlags_LabelSpanAllColumns);
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
@@ -273,8 +273,8 @@ void FCogAbilityWindow_Attributes::RenderContent()
|
||||
ImGui::TableNextRow();
|
||||
|
||||
//------------------------
|
||||
// Selectable
|
||||
//------------------------
|
||||
// Selectable
|
||||
//------------------------
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Selectable("", Selected == Index, ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowDoubleClick))
|
||||
{
|
||||
@@ -304,8 +304,8 @@ void FCogAbilityWindow_Attributes::RenderContent()
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, Color);
|
||||
|
||||
//------------------------
|
||||
// Attribute Set
|
||||
//------------------------
|
||||
// Attribute Set
|
||||
//------------------------
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s", AttributeSetNameStr.Get());
|
||||
|
||||
@@ -364,22 +364,22 @@ void FCogAbilityWindow_Attributes::RenderContent()
|
||||
void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemComponent& AbilitySystemComponent, const char* AttributeSetName, const FGameplayAttribute& Attribute, bool IsForTooltip)
|
||||
{
|
||||
ImGuiTableFlags TableFlags = IsForTooltip ? ImGuiTableFlags_Borders
|
||||
: ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBodyUntilResize | ImGuiTableFlags_Resizable;
|
||||
: ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBodyUntilResize | ImGuiTableFlags_Resizable;
|
||||
|
||||
const float BaseValue = AbilitySystemComponent.GetNumericAttributeBase(Attribute);
|
||||
const float CurrentValue = AbilitySystemComponent.GetNumericAttribute(Attribute);
|
||||
|
||||
if (ImGui::BeginTable("Details", 2, TableFlags))
|
||||
{
|
||||
constexpr ImVec4 TextColor(1.0f, 1.0f, 1.0f, 0.5f);
|
||||
constexpr ImVec4 TextColor(1.0f, 1.0f, 1.0f, 0.5f);
|
||||
|
||||
ImGui::TableSetupColumn("Property");
|
||||
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
|
||||
|
||||
if (IsForTooltip == false)
|
||||
{
|
||||
ImGui::TableHeadersRow();
|
||||
}
|
||||
ImGui::TableHeadersRow();
|
||||
}
|
||||
|
||||
//------------------------
|
||||
// Attribute Set
|
||||
@@ -443,14 +443,10 @@ void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemCo
|
||||
|
||||
if (ModInfo.Attribute == Attribute)
|
||||
{
|
||||
ImGui::PushStyleColor(ImGuiCol_Header, IM_COL32(66, 66, 66, 79));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, IM_COL32(62, 62, 62, 204));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive, IM_COL32(86, 86, 86, 255));
|
||||
|
||||
char Buffer[128];
|
||||
ImFormatString(Buffer, IM_ARRAYSIZE(Buffer), "Modifier %d", ModifierIndex);
|
||||
|
||||
if (ImGui::CollapsingHeader(Buffer, ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_DefaultOpen))
|
||||
if (FCogWindowWidgets::DarkCollapsingHeader(Buffer, ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_DefaultOpen))
|
||||
{
|
||||
if (ImGui::BeginTable("Details", 2, TableFlags))
|
||||
{
|
||||
@@ -460,8 +456,8 @@ void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemCo
|
||||
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "Effect");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "Effect");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("%s", TCHAR_TO_ANSI(*FCogAbilityHelper::CleanupName(GetNameSafe(ActiveEffect->Spec.Def))));
|
||||
|
||||
@@ -479,20 +475,20 @@ void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemCo
|
||||
|
||||
if (ModInfo.SourceTags.RequireTags.IsEmpty() == false)
|
||||
{
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "SourceTags - Require");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.SourceTags.RequireTags, false);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "SourceTags - Require");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.SourceTags.RequireTags, false);
|
||||
}
|
||||
|
||||
if (ModInfo.SourceTags.IgnoreTags.IsEmpty() == false)
|
||||
{
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "SourceTags - Ignore");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.SourceTags.IgnoreTags, false);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "SourceTags - Ignore");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.SourceTags.IgnoreTags, false);
|
||||
}
|
||||
|
||||
if (ModInfo.SourceTags.TagQuery.IsEmpty() == false)
|
||||
@@ -507,20 +503,20 @@ void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemCo
|
||||
|
||||
if (ModInfo.TargetTags.RequireTags.IsEmpty() == false)
|
||||
{
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "TargetTags - Require");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.TargetTags.RequireTags, false);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "TargetTags - Require");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.TargetTags.RequireTags, false);
|
||||
}
|
||||
|
||||
if (ModInfo.TargetTags.IgnoreTags.IsEmpty() == false)
|
||||
{
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "TargetTags - Ignore");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.TargetTags.IgnoreTags, false);
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextColored(TextColor, "TargetTags - Ignore");
|
||||
ImGui::TableNextColumn();
|
||||
FCogAbilityHelper::RenderTagContainer(ModInfo.TargetTags.IgnoreTags, false);
|
||||
}
|
||||
|
||||
if (ModInfo.TargetTags.TagQuery.IsEmpty() == false)
|
||||
@@ -537,8 +533,6 @@ void FCogAbilityWindow_Attributes::RenderAttributeDetails(const UAbilitySystemCo
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor(3);
|
||||
|
||||
ModifierIndex++;
|
||||
}
|
||||
}
|
||||
@@ -564,7 +558,7 @@ void FCogAbilityWindow_Attributes::RenderOpenAttributes()
|
||||
{
|
||||
const FGameplayAttribute& Attribute = OpenedAttributes[i];
|
||||
|
||||
FString AttributeSetName = Attribute.GetAttributeSetClass()->GetFName().ToString();
|
||||
FString AttributeSetName = Attribute.GetAttributeSetClass()->GetFName().ToString();
|
||||
FormatAttributeSetName(AttributeSetName);
|
||||
|
||||
const FString WindowName = AttributeSetName + FString(" - ") + Attribute.GetName();
|
||||
|
||||
Reference in New Issue
Block a user