Formating

sort headers and remove tabs
This commit is contained in:
Arnaud Jamin
2023-12-09 16:58:32 -05:00
parent 3e73c486a4
commit d5fd488b6a
23 changed files with 60 additions and 60 deletions
@@ -4,11 +4,11 @@
#include "CogWindowHelper.h"
#include "CogWindowWidgets.h"
#include "Engine/LocalPlayer.h"
#include "Engine/World.h"
#include "EnhancedInputSubsystems.h"
#include "GameFramework/Pawn.h"
#include "InputAction.h"
#include "InputMappingContext.h"
#include "Engine/World.h"
//--------------------------------------------------------------------------------------------------------------------------
void FCogInputWindow_Actions::Initialize()
@@ -5,10 +5,10 @@
#include "CogWindowHelper.h"
#include "CogWindowWidgets.h"
#include "Engine/LocalPlayer.h"
#include "Engine/World.h"
#include "EnhancedInputSubsystems.h"
#include "imgui_internal.h"
#include "InputMappingContext.h"
#include "Engine/World.h"
//--------------------------------------------------------------------------------------------------------------------------
void FCogInputWindow_Gamepad::Initialize()
@@ -8,11 +8,11 @@
#include "InputCoreTypes.h"
#include "CogInputWindow_Gamepad.generated.h"
class UEnhancedPlayerInput;
class UCogInputConfig_Gamepad;
class UCogInputDataAsset;
struct ImDrawList;
class UEnhancedPlayerInput;
struct FKey;
struct ImDrawList;
//--------------------------------------------------------------------------------------------------------------------------
class COGINPUT_API FCogInputWindow_Gamepad : public FCogWindow