Fix package compilation

This commit is contained in:
Arnaud Jamin
2025-01-16 08:07:43 -05:00
parent d7ab3f18b9
commit cde200829f
@@ -7,13 +7,16 @@
#include "CogWindowHelper.h"
#include "Components/PrimitiveComponent.h"
#include "EngineUtils.h"
#include "IAssetTools.h"
#include "GameFramework/Pawn.h"
#include "GameFramework/PlayerInput.h"
#include "imgui.h"
#include "imgui_internal.h"
#include "InputCoreTypes.h"
#if WITH_EDITOR
#include "IAssetTools.h"
#include "Subsystems/AssetEditorSubsystem.h"
#endif
//--------------------------------------------------------------------------------------------------------------------------
bool FCogWindowWidgets::BeginTableTooltip()
@@ -1125,6 +1128,8 @@ bool FCogWindowWidgets::BrowseToAssetButton(const UObject* InAsset, const ImVec2
}
return result;
#else
return false;
#endif
}
@@ -1173,6 +1178,8 @@ bool FCogWindowWidgets::OpenAssetButton(const UObject* InAsset, const ImVec2& In
}
return result;
#else
return false;
#endif
}