starting to add the hud in the sample

This commit is contained in:
Arnaud Jamin
2023-10-06 17:22:23 -04:00
parent 92396410d4
commit b18e62cd02
112 changed files with 707 additions and 333 deletions
@@ -0,0 +1,19 @@
#include "CogEngineWindow_Audio.h"
#include "Engine/Engine.h"
//--------------------------------------------------------------------------------------------------------------------------
void UCogEngineWindow_Audio::RenderHelp()
{
ImGui::Text(
"This window displays audio settings. "
);
}
//--------------------------------------------------------------------------------------------------------------------------
void UCogEngineWindow_Audio::RenderContent()
{
Super::RenderContent();
}
@@ -12,7 +12,7 @@ ImVec4 StatGreenColor(0.5f, 1.0f, 0.6f, 1.0f);
void UCogEngineWindow_Stats::RenderHelp()
{
ImGui::Text(
"This window display engine stats such as FPS, Ping, Packet Loss. "
"This window displays engine stats such as FPS, Ping, Packet Loss. "
);
}
@@ -0,0 +1,19 @@
#pragma once
#include "CoreMinimal.h"
#include "CogWindow.h"
#include "CogEngineWindow_Audio.generated.h"
UCLASS()
class COGENGINE_API UCogEngineWindow_Audio : public UCogWindow
{
GENERATED_BODY()
public:
protected:
virtual void RenderHelp() override;
virtual void RenderContent() override;
};